CanConvertToAmmo Property [Vietnam]

Usage:
   ObjectTemplate.CanConvertToAmmo boolean

Argument values:

argument 1:    1; most commonly 1

Description: This property is used exclusively in Battlefield Vietnam.

Used in object types (and how often in each type): PlayerControlObject (2%)

Used in a total of 6 .con files: Objects.con

Parent directories of these .con files: vietnamObjects/Vehicles, vietnamObjects/HandWeapons

Example: (from vietnamObjects/Vehicles/Land/MortarNVA/Objects.con)
   ObjectTemplate.Create PlayerControlObject MortarNVA
   ObjectTemplate.NetworkableInfo mortar_BodyInfoNVA
   ObjectTemplate.Geometry Mortar_BaseNVA
   ObjectTemplate.HasDynamicShadow 1
   ObjectTemplate.HasMobilePhysics 1
   ObjectTemplate.HasCollisionPhysics 1
   ObjectTemplate.HasResponsePhysics 0
   ObjectTemplate.Haspointphysics 0
   ObjectTemplate.ExplosionRadius 0
   ObjectTemplate.ExplosionDamage 0
   ObjectTemplate.HasArmor 1
   ObjectTemplate.Hitpoints 5
   ObjectTemplate.Maxhitpoints 5
   ObjectTemplate.Material 45
   ObjectTemplate.GUIIndex 19
   ObjectTemplate.CanConvertToAmmo 1
   ObjectTemplate.VehicleIconPos 40/76
   ObjectTemplate.NumberOfWeaponIcons 1
   ObjectTemplate.CrossHairType CHTIcon
   ObjectTemplate.CriticalDamage 2
   ObjectTemplate.HpLostWhileDamageFromWater 20
   ObjectTemplate.Drag .02
   ObjectTemplate.Mass 2500
   ObjectTemplate.CriticalDamage 1
   ObjectTemplate.HpLostWhileCriticalDamage 0
   ObjectTemplate.AddArmorEffect 0 e_scrapmetal_willy 0/0/0
   ObjectTemplate.VehicleCategory VCLand
   ObjectTemplate.VehicleType VTArtillery
   ObjectTemplate.ArtPos 1
   ObjectTemplate.DirBarXScale 70
   ObjectTemplate.DirBarYScaleAbove 37.5
   ObjectTemplate.DirBarYScaleBelow 0
   ObjectTemplate.DirBarYScaleMin -90
   ObjectTemplate.DirBarYScaleMax -45
   ObjectTemplate.TimeToLiveAfterDeath 0
   rem --------------------------------------------
   ObjectTemplate.AddArmorEffect 0 e_ExplGas 0/0/0
   ObjectTemplate.AddTemplate mortarPointNVA
   ObjectTemplate.SetPosition 0/0/0
   ObjectTemplate.SetRotation 0/0/0
   ObjectTemplate.AddTemplate MortarKneelingSeatNVA
   ObjectTemplate.SetPosition 0/0/-0.2
   ObjectTemplate.SetRotation 0/0/0
   ObjectTemplate.AddTemplate mortarEntryNVA
   ObjectTemplate.SetPosition 0/-0.1/-1
   ObjectTemplate.SetRotation 0/0/0
   ObjectTemplate.AddTemplate NVAMortarFrontSpringR
   ObjectTemplate.SetPosition -0.2/0.17/-0.3
   ObjectTemplate.SetRotation 0/0/0
   ObjectTemplate.AddTemplate NVAMortarFrontSpringL
   ObjectTemplate.SetPosition 0.2/0.17/-0.3
   ObjectTemplate.SetRotation 0/0/0
   ObjectTemplate.AddTemplate NVAMortarBackSpringR
   ObjectTemplate.SetPosition -0.2/0.17/0.3
   ObjectTemplate.SetRotation 0/0/0
   ObjectTemplate.AddTemplate NVAMortarBackSpringL
   ObjectTemplate.SetPosition 0.2/0.17/0.3
   ObjectTemplate.SetRotation 0/0/0


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.