Usage:
ObjectTemplate.PrimaryAmmoBar
name
Argument values:
argument 1: | ABAmmoBar, ABAmmoBarHeatBar, ABAmmoBarOnly, ABAmmoBarReloadBar, ABNone |
Description: This property is used exclusively in Battlefield Vietnam. Equivalent to SetPrimaryAmmoBar.
Related properties: AddTemplate, CrossHairType, GUIIndex, VehicleCategory, VehicleIconPos
Used in object types (and how often in each type): PlayerControlObject (16%)
Used in a total of 30 .con files: Objects.con
Parent directory of these .con files: vietnamObjects/Vehicles
Example: (from vietnamObjects/Vehicles/Land/T54/Objects.con)
rem *** T54 ***
ObjectTemplate.Create PlayerControlObject T54
ObjectTemplate.NameTagOffset 0/-0.3/0
ObjectTemplate.NetworkableInfo T54BodyInfo
ObjectTemplate.SaveInSeparateFile 1
ObjectTemplate.CullRadiusScale 5
ObjectTemplate.HasMobilePhysics 1
ObjectTemplate.HasDynamicShadow 1
ObjectTemplate.ExplosionRadius 8
ObjectTemplate.ExplosionDamage 5
ObjectTemplate.Drag 2
ObjectTemplate.Mass 25000
ObjectTemplate.HasCollisionPhysics 1
ObjectTemplate.HasResponsePhysics 1
ObjectTemplate.HasArmor 1
ObjectTemplate.Hitpoints 100
ObjectTemplate.Maxhitpoints 100
ObjectTemplate.Material 50
ObjectTemplate.SpeedMod 0.5
ObjectTemplate.CriticalDamage 10
ObjectTemplate.HpLostWhileCriticalDamage 2
ObjectTemplate.ExplosionForceMod 18
ObjectTemplate.HpLostWhileUpSideDown 10
ObjectTemplate.HpLostWhileDamageFromWater 10
ObjectTemplate.AddArmorEffect 50 e_PanzDamage 0.46/0.84/-2.044
ObjectTemplate.AddArmorEffect 10 e_PanzFire 0.46/0.84/-2.044
ObjectTemplate.AddArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.AddArmorEffect 0 e_scrapmetal 0/0/0
ObjectTemplate.AddArmorEffect 0 e_scrapmetal_T54 0/0/0
ObjectTemplate.AddArmorEffect 0 e_scrapmetalsmoke 0/0.124/2.286
ObjectTemplate.AddArmorEffect 0 e_scrapmetalsmoke 0/0.124/-2.467
ObjectTemplate.AddArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.DamageFromWater 1
ObjectTemplate.AiTemplate T54
rem -------------------------------------
ObjectTemplate.AddTemplate lodT54
rem -------------------------------------
ObjectTemplate.SetSoldierExitLocation -3/-0.5/0 0/0/0
ObjectTemplate.GUIIndex 25
ObjectTemplate.VehicleIcon "Vehicle/icon_T54.dds"
ObjectTemplate.VehicleIconPos 75/92
ObjectTemplate.NumberOfWeaponIcons 2
ObjectTemplate.PrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.PrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.SecondaryAmmoIcon "Ammo/Icon_bullet.tga"
ObjectTemplate.SecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.HasTurretIcon 1
ObjectTemplate.CrossHairType CHTIcon
ObjectTemplate.VehicleCategory VCLand
ObjectTemplate.VehicleType VTHeavyTank
ObjectTemplate.SetMinimapIcon "Minimap/minimap_icon_tank_16x16.tga"
ObjectTemplate.HasRestrictedExit 1
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.