SetBoneName Property

Usage:
   ObjectTemplate.SetBoneName name

Argument values:

argument 1:    A, HipPack, backpack, hippack; most commonly A

Description: Used to attach kit parts to bones.

Related properties: Geometry

Used in object types (and how often in each type): ActiveKitPart (100%), KitPart (86%)

Used in a total of 36 .con files: Objects.con

Parent directory of these .con files: objects/Items

Example: (from objects/Items/RussKit/Common/Objects.con)
   ObjectTemplate.Create KitPart Russ_Helmet
   ObjectTemplate.Geometry Russ_Helmet
   ObjectTemplate.SetBoneName A
   ObjectTemplate.SetCopyLinksCount 0


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.