Usage:
ObjectTemplate.SetHealthBarFullIcon
image
Argument values:
argument 1: | "Ingame/Healthbar_full_assault_64x64.tga", "Ingame/Healthbar_full_at_64x64.tga", "Ingame/Healthbar_full_engineer_64x64.tga", "Ingame/Healthbar_full_medic_64x64.tga", "Ingame/Healthbar_full_scout_64x64.tga", ... |
Description: This specifies the full health bar icon. A commonly used technique in the HUD is to have two icons for each gauge, one showing the gauge empty and one showing it full. The actual value of the property is then used to display part of one icon and part of the other on the HUD, so showing any state between the two.
See the HUD Icon Tutorial for details.
Related properties: SetHealthBarIcon
Used in object types (and how often in each type): Kit (55%)
Used in a total of 65 .con files: Objects.con
Parent directory of these .con files: objects/Items
Example: (from objects/Items/USKit/Assault/Objects.con)
ObjectTemplate.Create Kit Us_Assault
ObjectTemplate.SetType Assault
ObjectTemplate.SetKitTeam 2
ObjectTemplate.SetHealthBarIcon "Ingame/Healthbar_empty_assault_64x64.tga"
ObjectTemplate.SetHealthBarFullIcon "Ingame/Healthbar_full_assault_64x64.tga"
ObjectTemplate.AddWeaponIcon "Weapon/Icon_alliesKnife.tga"
ObjectTemplate.AddWeaponIcon "Weapon/Icon_colt.tga"
ObjectTemplate.AddWeaponIcon "Weapon/Icon_bar1918.tga"
ObjectTemplate.AddWeaponIcon "Weapon/Icon_grenadeallies.tga"
ObjectTemplate.SetKitIcon 1 "kits/Icon_assault_allies_selected.tga"
ObjectTemplate.SetKitName 1 "RESPAWN_ASSAULT"
ObjectTemplate.SetKitActiveName 1 "RESPAWN_ACTIVE_ASSAULT"
ObjectTemplate.Geometry Kit_Allies_Assault
ObjectTemplate.SetHasCollisionPhysics 1
ObjectTemplate.NetworkableInfo KitInfo
ObjectTemplate.AddTemplate Us_Helmet
ObjectTemplate.AddTemplate US_Assault_BackPack
ObjectTemplate.AddTemplate US_Hip_Pack
ObjectTemplate.AddTemplate Bar1918
ObjectTemplate.AddTemplate Colt
ObjectTemplate.AddTemplate KnifeAllies
ObjectTemplate.AddTemplate GrenadeAllies
ObjectTemplate.AiTemplate Assault
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.