ZOffset Property [Vietnam]

Usage:
   ObjectTemplate.ZOffset CRD

Argument values:

argument 1:    CRD, e.g. 2.0, CRD_UNIFORM/1/3/0; most commonly 2.0

Description: This property is used exclusively in Battlefield Vietnam. Argument 1 is a CRD type.

Used in object types (and how often in each type): ClusterProjectile (100%), Turbulence (50%)

Used in a total of 5 .con files: Physics.con, Weapons.con

Parent directory of these .con files: vietnamObjects/Vehicles

Example: (from vietnamObjects/Vehicles/Air/Corsair/Physics.con)
   rem ** Turbulance
   ObjectTemplate.Create Turbulence CorsairTurbulence
   ObjectTemplate.MaxHeight 35
   ObjectTemplate.EffectGrades 3
   rem ObjectTemplate.EffectFrequency 0.1
   ObjectTemplate.EffectID 388
   ObjectTemplate.ZOffset 2.0


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.