There will be a Birds of a Feather gathering at SIGGRAPH 2010 about GPU Ray Tracing: Wednesday, 4:30-6 pm, Room 301 A.
A brief description from Austin Robison: We won’t have a projector or desktop machines set up, but please feel free to bring your laptops to show off what you’ve been working on! Additionally, I’ve created a Google Group mailing list that I hope we can use, as a community, to share insights and ask questions about ray tracing on GPUs not tied to any specific API or vendor. Please sign up and share your news, experiences and ideas: http://groups.google.com/group/gpu-ray-tracing.
Wish this didn’t conflict with the OpenGL BOF, but alas.