Tracking the latest developments in interactive rendering techniques
Seven Things for October 28, 2012
There’s a new introductory book out, Foundations of 3D Computer Graphics, by Steven Gortler. I should get my copy tomorrow. Skimming through the first few chapters (you can see these on Amazon), the focus is definitely on solid theory, which I appreciate. I look forward to spending some quality time with it. (thanks, Pete)
You’ve probably heard of the Valve Employee Handbook. This video gives a nice summary in just two minutes. Fascinating company structure! Sounds lovely and inspiring. But, telecommuting is out. (thanks, Jason)
NGUI’s history: more about UI that “true” 3D graphics, but it’s for Unity. A pretty interesting tale! Moral, maybe: make libraries, not gamesĀ (thanks, Renaldas)
A WebGL demo from another universe. Note the value set on line 10. (thanks, marpi)
This mask creeps me out. Instructions how to build one are here. (thanks, BoingBoing)