Usage:
Ai.AddSearchType
string number number
Argument values:
argument 1: | Amphibious, Amphibius, Boat, Boat2, Car, Infantery, Infantry, LandingCraft, LandingCraft3, Tank; most commonly Tank |
argument 2: | [optional] range is 0 to 4; most commonly 0, 1 |
argument 3: | [optional] range is 0 to 4; most commonly 0 |
This property is not a part of any defined type of object.
Used in a total of 32 .con files: Aipathfinding.con, Genericpathfinding.con
Parent directories of these .con files: Bf1942/Levels, ai
Example: (from Bf1942/Levels/Gothic_Line/AIpathFinding.con)
if v_arg1 == host
rem *** pathfinding debug mode
rem game.aiPathfindingDebuggingActive 1
rem *** Set number of maps ***
rem ai.setNSearchMaps 2 *** DEPRICATED ***
rem ai.setNSearchTypes 2 *** DEPRICATED ***
rem *** Set number of AStar resources ***
Ai.NumAStarResources 12
rem *** Setup map parameters ***
rem *** searchMap name/waterHeight/waterDepth/maxSlope/brush/lowClipLevel/hiClipLevel/considerAITypes
rem *** searchType name/mapNum/minSearchLevel
rem *** Tank ***
Ai.AddSearchMap Tank0 0 0 30 3.0 0.3 2.5 0
Ai.AddSearchType Tank 0 0
Ai.SetMapSpawnPoints 0 639.649/141.925
Ai.SetSmoothing 0 20
rem *** Infantry ***
Ai.AddSearchMap Infantry1 0 1.5 40 1.0 0.4 2.0 1
Ai.AddSearchType Infantry 1 0
Ai.SetMapSpawnPoints 1 639.649/141.925
Ai.SetSmoothing 1 10
Ai.AddSearchType Boat
Ai.AddSearchType LandingCraft
Ai.AddSearchType Amphibious
Go to the Ai properties list page, Ai page, All Properties list, or Main scripting page.