Usage:
AiRadio.SubscribeToMessage
string number number
Argument values:
argument 1: | RMAirplaneSpotted, RMArmorSpotted, RMFirstRadioSpotted, RMInfantrySpotted, RMLocalAbandonShip, RMLocalBailOut, RMLocalCheckYourSix, RMLocalCoverMe, RMLocalFire, RMLocalFireInHole, RMLocalGetIn, RMLocalGo, ... |
argument 2: | 10 |
argument 3: | 0.8 |
This property is not a part of any defined type of object.
Used in a total of 2 .con files: Radio.con
Parent directory of these .con files: Bf1942/Game
Example: (from Bf1942/Game/AI/radio.con)
AiRadio.SubscribeToMessage RMArmorSpotted 10 0.8
AiRadio.SubscribeToMessage RMInfantrySpotted 10 0.8
AiRadio.SubscribeToMessage RMUnitSpotted 10 0.8
AiRadio.SubscribeToMessage RMShipSpotted 10 0.8
AiRadio.SubscribeToMessage RMSubmarineSpotted 10 0.8
AiRadio.SubscribeToMessage RMAirplaneSpotted 10 0.8
AiRadio.SubscribeToMessage RMScoutSpotted 10 0.8
AiRadio.SubscribeToMessage RMLocalWait 10 0.8
AiRadio.SubscribeToMessage RMLocalGo 10 0.8
AiRadio.SubscribeToMessage RMLocalFireInHole 10 0.8
AiRadio.SubscribeToMessage RMLocalTakeCover 10 0.8
AiRadio.SubscribeToMessage RMLocalBailOut 10 0.8
AiRadio.SubscribeToMessage RMLocalGetIn 10 0.8
AiRadio.SubscribeToMessage RMLocalCheckYourSix 10 0.8
AiRadio.SubscribeToMessage RMLocalAbandonShip 10 0.8
AiRadio.SubscribeToMessage RMLocalCoverMe 10 0.8
AiRadio.SubscribeToMessage RMLocalHoldPosition 10 0.8
AiRadio.SubscribeToMessage RMLocalHoldFire 10 0.8
AiRadio.SubscribeToMessage RMLocalFire 10 0.8
AiRadio.SubscribeToMessage RMLocalMedic 10 0.8
AiRadio.SubscribeToMessage RMLocalNeedRepairs 10 0.8
Go to the AiRadio properties list page, AiRadio page, All Properties list, or Main scripting page.