Usage:
AiStrategicArea.AddObjectTypeFlag
name
Argument values:
argument 1: | AirField, AirSpawner, Base, Bridge, Centre, ChokePoint, Close, ControlPoint, East, Flank, LandSpawner, North, Remote, Route, SoldierSpawner, South, StrongPoint, SupplyPoint, West; most commonly ControlPoint |
Used in a total of 31 .con files: Strategicareas.con
Parent directory of these .con files: Bf1942/Levels
Example: (from Bf1942/Levels/Telemark/ai/StrategicAreas.con)
AILandingZone.CreateLandingZone AxisBase3Landing 845/521 905/562 LZXMax
AiStrategicArea.SetActive ALLIES_BASE
AiStrategicArea.AddAllowedVehicleGroup air
AiStrategicArea.AddAllowedVehicleGroup land
AiStrategicArea.AddAllowedVehicleGroup amphib
AiStrategicArea.AddExpelledUnit LandingCraft
AiStrategicArea.AddNeighbour Allies_village
rem AIStrategicArea.addNeighbour AlliesParaWP
AiStrategicArea.AddObjectTypeFlag Base
AiStrategicArea.SetOrderPosition Tank 747/1484
AiStrategicArea.SetOrderPosition Infantry 808/1159
AiStrategicArea.SetOrderPosition Boat 795/1442
AiStrategicArea.SetOrderPosition LandingCraft 795/1442
AiStrategicArea.SetOrderPosition Amphibius 757/1494
AiStrategicArea.SetSide 2
AiStrategicArea.VehicleSearchRadius 50
AiStrategicArea.SetActive Allies_village
AiStrategicArea.AddAllowedVehicleGroup air
AiStrategicArea.AddAllowedVehicleGroup land
AiStrategicArea.AddAllowedVehicleGroup amphib
AiStrategicArea.AddAllowedVehicleGroup lcvp
AiStrategicArea.AttachLandingZone town_landing
AiStrategicArea.AddExpelledUnit LandingCraft
AiStrategicArea.AddLandingZoneUnit UnarmedPlane
AiStrategicArea.AddNeighbour Allies_Bridge
AiStrategicArea.AddNeighbour Allies_harbour
AiStrategicArea.AddNeighbour ALLIES_BASE
AiStrategicArea.AddNeighbour AlliesParaHub
AiStrategicArea.AddObjectTypeFlag Centre
AiStrategicArea.AddObjectTypeFlag ControlPoint
AiStrategicArea.SetOrderPosition Tank 699/835
AiStrategicArea.SetOrderPosition Infantry 699/835
AiStrategicArea.SetOrderPosition Boat 1000/1000
AiStrategicArea.SetOrderPosition LandingCraft 1000/1000
AiStrategicArea.SetOrderPosition Amphibius 699/835
AiStrategicArea.SetSide 1
AiStrategicArea.VehicleSearchRadius 20
AiStrategicArea.SetActive Allies_harbour
AiStrategicArea.AttachLandingZone town_landing
AiStrategicArea.AddLandingZoneUnit LandingCraft
AiStrategicArea.AddAllowedVehicleGroup amphib
AiStrategicArea.AddAllowedVehicleGroup lcvp
AiStrategicArea.AddNeighbour Allies_village
AiStrategicArea.AddNeighbour Island_beachhead
AiStrategicArea.AddNeighbour axis_BASE_2_beachhead
AiStrategicArea.AddNeighbour Allies_harbour
AiStrategicArea.AddNeighbour AlliesParaHub
AiStrategicArea.AddObjectTypeFlag Route
AiStrategicArea.SetOrderPosition Tank 791/793
AiStrategicArea.SetOrderPosition Infantry 804/802
AiStrategicArea.SetOrderPosition Boat 1000/1000
AiStrategicArea.SetOrderPosition LandingCraft 808/805
AiStrategicArea.SetOrderPosition Amphibius 791/793
AiStrategicArea.SetSide 1
AiStrategicArea.SetActive Allies_Bridge
AiStrategicArea.AddAllowedVehicleGroup air
AiStrategicArea.AddAllowedVehicleGroup land
AiStrategicArea.AddAllowedVehicleGroup amphib
AiStrategicArea.AddAllowedVehicleGroup lcvp
AiStrategicArea.AttachLandingZone BridgeLanding
AiStrategicArea.AddLandingZoneUnit UnarmedPlane
AiStrategicArea.AddExpelledUnit LandingCraft
AiStrategicArea.AddNeighbour Allies_village
AiStrategicArea.AddNeighbour axis_BASE_3
AiStrategicArea.AddNeighbour AlliesParaHub
AiStrategicArea.AddObjectTypeFlag Bridge
AiStrategicArea.AddObjectTypeFlag ControlPoint
AiStrategicArea.SetOrderPosition Tank 693/542
AiStrategicArea.SetOrderPosition Infantry 695/542
AiStrategicArea.SetOrderPosition Boat 1000/1000
AiStrategicArea.SetOrderPosition LandingCraft 1000/1000
AiStrategicArea.SetOrderPosition Amphibius 693/542
AiStrategicArea.SetSide 1
AiStrategicArea.VehicleSearchRadius 14.1421
AiStrategicArea.SetActive Island
AiStrategicArea.AttachLandingZone IslandLanding
AiStrategicArea.AddLandingZoneUnit UnarmedPlane
AiStrategicArea.AddExpelledUnit LandingCraft
AiStrategicArea.AddAllowedVehicleGroup air
rem AIStrategicArea.addAllowedVehicleGroup land
AiStrategicArea.AddAllowedVehicleGroup amphib
AiStrategicArea.AddAllowedVehicleGroup lcvp
AiStrategicArea.AddNeighbour AlliesParaHub
AiStrategicArea.AddNeighbour Island_beachhead
AiStrategicArea.AddObjectTypeFlag Remote
AiStrategicArea.AddObjectTypeFlag ControlPoint
AiStrategicArea.SetOrderPosition Tank 989/922
AiStrategicArea.SetOrderPosition Infantry 985/921
AiStrategicArea.SetOrderPosition Boat 1000/1000
AiStrategicArea.SetOrderPosition LandingCraft 1000/1000
AiStrategicArea.SetOrderPosition Amphibius 989/921
AiStrategicArea.SetSide 1
AiStrategicArea.VehicleSearchRadius 14.1421
AiStrategicArea.SetActive Island_beachhead
AiStrategicArea.AttachLandingZone IslandWestLanding
AiStrategicArea.AttachLandingZone IslandEastLanding
AiStrategicArea.AddLandingZoneUnit LandingCraft
AiStrategicArea.AddAllowedVehicleGroup amphib
AiStrategicArea.AddAllowedVehicleGroup lcvp
AiStrategicArea.AddExpelledUnit Infantery
AiStrategicArea.AddNeighbour Allies_harbour
AiStrategicArea.AddNeighbour Island
AiStrategicArea.AddNeighbour axis_BASE_1_beachhead
AiStrategicArea.AddNeighbour axis_BASE_2_beachhead
AiStrategicArea.AddObjectTypeFlag Route
AiStrategicArea.SetOrderPosition Tank 989/922
AiStrategicArea.SetOrderPosition Infantry 989/922
AiStrategicArea.SetOrderPosition Boat 1000/1000
AiStrategicArea.SetOrderPosition LandingCraft 1031/968
AiStrategicArea.SetOrderPosition Amphibius 989/922
AiStrategicArea.SetSide 1
AiStrategicArea.SetActive Mansion
AiStrategicArea.AddAllowedVehicleGroup air
AiStrategicArea.AddAllowedVehicleGroup amphib
AiStrategicArea.AddAllowedVehicleGroup land
AiStrategicArea.AddAllowedVehicleGroup lcvp
AiStrategicArea.AddExpelledUnit LandingCraft
AiStrategicArea.AddNeighbour axis_BASE_1
AiStrategicArea.AddObjectTypeFlag Base
AiStrategicArea.AddObjectTypeFlag East
AiStrategicArea.AddObjectTypeFlag ControlPoint
AiStrategicArea.SetOrderPosition Tank 1169/603
AiStrategicArea.SetOrderPosition Infantry 1170/590
AiStrategicArea.SetOrderPosition Boat 1000/1000
AiStrategicArea.SetOrderPosition LandingCraft 1000/1000
AiStrategicArea.SetOrderPosition Amphibius 1169/603
AiStrategicArea.SetSide 1
AiStrategicArea.VehicleSearchRadius 20
AiStrategicArea.SetActive axis_BASE_1
AiStrategicArea.AttachLandingZone AxisBase1Landing
AiStrategicArea.AddLandingZoneUnit UnarmedPlane
AiStrategicArea.AddAllowedVehicleGroup air
AiStrategicArea.AddAllowedVehicleGroup amphib
AiStrategicArea.AddAllowedVehicleGroup land
AiStrategicArea.AddAllowedVehicleGroup lcvp
AiStrategicArea.AddExpelledUnit LandingCraft
AiStrategicArea.AddNeighbour axis_BASE_2
AiStrategicArea.AddNeighbour axis_BASE_3
AiStrategicArea.AddNeighbour axis_BASE_1_beachhead
AiStrategicArea.AddNeighbour Mansion
AiStrategicArea.AddNeighbour AlliesParaHub
AiStrategicArea.AddObjectTypeFlag Base
AiStrategicArea.AddObjectTypeFlag StrongPoint
AiStrategicArea.SetOrderPosition Tank 1170/643
AiStrategicArea.SetOrderPosition Infantry 1173/628
AiStrategicArea.SetOrderPosition Boat 1000/1000
AiStrategicArea.SetOrderPosition LandingCraft 1000/1000
AiStrategicArea.SetOrderPosition Amphibius 1170/643
AiStrategicArea.SetSide 1
AiStrategicArea.VehicleSearchRadius 20
AiStrategicArea.SetActive axis_BASE_1_beachhead
AiStrategicArea.AttachLandingZone AxisBase1BeachLanding
AiStrategicArea.AddLandingZoneUnit LandingCraft
AiStrategicArea.AddAllowedVehicleGroup amphib
AiStrategicArea.AddAllowedVehicleGroup lcvp
AiStrategicArea.AddNeighbour axis_BASE_1
AiStrategicArea.AddNeighbour Island_beachhead
AiStrategicArea.AddNeighbour axis_BASE_2_beachhead
AiStrategicArea.AddNeighbour Allies_harbour
AiStrategicArea.AddNeighbour AlliesParaHub
AiStrategicArea.AddObjectTypeFlag Route
AiStrategicArea.SetOrderPosition Tank 1085/683
AiStrategicArea.SetOrderPosition Infantry 1080/694
AiStrategicArea.SetOrderPosition Boat 1000/1000
AiStrategicArea.SetOrderPosition LandingCraft 1040/652
AiStrategicArea.SetOrderPosition Amphibius 1085/683
AiStrategicArea.SetSide 1
AiStrategicArea.SetActive axis_BASE_2
AiStrategicArea.AttachLandingZone AxisBase2Landing
AiStrategicArea.AddLandingZoneUnit UnarmedPlane
AiStrategicArea.AddAllowedVehicleGroup air
AiStrategicArea.AddAllowedVehicleGroup amphib
AiStrategicArea.AddAllowedVehicleGroup land
AiStrategicArea.AddAllowedVehicleGroup lcvp
AiStrategicArea.AddLandingZoneUnit UnarmedPlane
AiStrategicArea.AddExpelledUnit LandingCraft
AiStrategicArea.AddNeighbour axis_BASE_1
AiStrategicArea.AddNeighbour axis_BASE_2_beachhead
AiStrategicArea.AddNeighbour AlliesParaHub
AiStrategicArea.AddObjectTypeFlag West
AiStrategicArea.AddObjectTypeFlag ControlPoint
AiStrategicArea.SetOrderPosition Tank 1266/836
AiStrategicArea.SetOrderPosition Infantry 1268/835
AiStrategicArea.SetOrderPosition Boat 1000/1000
AiStrategicArea.SetOrderPosition LandingCraft 1000/1000
AiStrategicArea.SetOrderPosition Amphibius 1266/836
AiStrategicArea.SetSide 1
AiStrategicArea.VehicleSearchRadius 20
AiStrategicArea.SetActive axis_BASE_2_beachhead
AiStrategicArea.AttachLandingZone AxisBase2BeachLanding
AiStrategicArea.AddLandingZoneUnit LandingCraft
AiStrategicArea.AddAllowedVehicleGroup amphib
AiStrategicArea.AddAllowedVehicleGroup lcvp
AiStrategicArea.AddNeighbour axis_BASE_2
AiStrategicArea.AddNeighbour Island_beachhead
AiStrategicArea.AddNeighbour axis_BASE_1_beachhead
AiStrategicArea.AddNeighbour axis_BASE_3_beachhead
AiStrategicArea.AddNeighbour Allies_harbour
AiStrategicArea.AddObjectTypeFlag Route
AiStrategicArea.SetOrderPosition Tank 1176/892
AiStrategicArea.SetOrderPosition Infantry 1167/900
AiStrategicArea.SetOrderPosition Boat 1000/1000
AiStrategicArea.SetOrderPosition LandingCraft 1156/900
AiStrategicArea.SetOrderPosition Amphibius 1176/892
AiStrategicArea.SetSide 1
AiStrategicArea.SetActive axis_BASE_3
AiStrategicArea.AttachLandingZone AxisBase3Landing
AiStrategicArea.AddLandingZoneUnit UnarmedPlane
AiStrategicArea.AddAllowedVehicleGroup air
AiStrategicArea.AddAllowedVehicleGroup amphib
AiStrategicArea.AddAllowedVehicleGroup land
AiStrategicArea.AddAllowedVehicleGroup lcvp
AiStrategicArea.AddExpelledUnit LandingCraft
AiStrategicArea.AddNeighbour axis_BASE_1
AiStrategicArea.AddNeighbour Allies_Bridge
AiStrategicArea.AddNeighbour AlliesParaHub
AiStrategicArea.AddObjectTypeFlag Bridge
AiStrategicArea.AddObjectTypeFlag ControlPoint
AiStrategicArea.SetOrderPosition Tank 842/542
AiStrategicArea.SetOrderPosition Infantry 842/542
AiStrategicArea.SetOrderPosition Boat 1000/1000
AiStrategicArea.SetOrderPosition LandingCraft 1000/1000
AiStrategicArea.SetOrderPosition Amphibius 854/542
AiStrategicArea.SetSide 1
AiStrategicArea.VehicleSearchRadius 20
AiStrategicArea.SetActive AlliesParaWP
AiStrategicArea.AddAllowedVehicleGroup air
AiStrategicArea.AddExpelledUnit LandingCraft
AiStrategicArea.AddNeighbour ALLIES_BASE
AiStrategicArea.AddObjectTypeFlag Route
AiStrategicArea.SetOrderPosition Tank 987/1163
AiStrategicArea.SetOrderPosition Infantry 1294/927
AiStrategicArea.SetOrderPosition Boat 854/542
AiStrategicArea.SetOrderPosition LandingCraft 854/542
AiStrategicArea.SetOrderPosition Amphibius 854/542
AiStrategicArea.SetSide 2
AiStrategicArea.SetActive AlliesParaHub
AiStrategicArea.AttachLandingZone AxisBase3Landing
AiStrategicArea.AddAllowedVehicleGroup air
AiStrategicArea.AddExpelledUnit LandingCraft
AiStrategicArea.AddNeighbour axis_BASE_1
AiStrategicArea.AddNeighbour axis_BASE_2
AiStrategicArea.AddNeighbour axis_BASE_3
AiStrategicArea.AddNeighbour Allies_Bridge
AiStrategicArea.AddNeighbour Allies_village
AiStrategicArea.AddNeighbour Island
AiStrategicArea.AddNeighbour AlliesParaWP
AiStrategicArea.AddObjectTypeFlag Route
AiStrategicArea.SetOrderPosition Tank 987/1163
AiStrategicArea.SetOrderPosition Infantry 1294/927
AiStrategicArea.SetOrderPosition Boat 854/542
AiStrategicArea.SetOrderPosition LandingCraft 854/542
AiStrategicArea.SetOrderPosition Amphibius 854/542
AiStrategicArea.SetSide 2
Go to the AiStrategicArea properties list page, AiStrategicArea page, All Properties list, or Main scripting page.