Usage:
Game.SetTeamSkin
number name
Argument values:
argument 1: | range is 1 to 2; most commonly 1, 2 |
argument 2: | BritishCommandoSoldier, BritishSoldier, CanadianSoldier, FrenchSoldier, GermanDesertSoldier, GermanEliteSoldier, GermanSoldier, ItalianSoldier, JapaneseSoldier, RussianSoldier, USMarineSoldier, USSoldier |
This property is not a part of any defined type of object.
Used in a total of 35 .con files: Init.con
Parent directory of these .con files: Bf1942/Levels
Example: (from Bf1942/Levels/Bocage/Init.con)
ObjectTemplate.AddTemplate AnimatedUkFlag
Game.SetTeamSkin 1 GermanSoldier
Game.SetKit 1 0 German_Scout
Game.SetKit 1 1 German_Assault
Game.SetKit 1 2 German_AT
Game.SetKit 1 3 German_Medic
Game.SetKit 1 4 German_Engineer
Game.SetTeamSkin 2 USSoldier
Game.SetKit 2 0 US_Scout
Game.SetKit 2 1 US_Assault
Game.SetKit 2 2 US_AT
Game.SetKit 2 3 US_Medic
Game.SetKit 2 4 US_Engineer
Go to the Game properties list page, Game page, All Properties list, or Main scripting page.