SetStrategicStrength Property

Usage:
   KitTemplate.SetStrategicStrength boolean number

Argument values:

argument 1:    0, 1
argument 2:    range is 1 to 2; most commonly 1

Used in object types (always present 100% of the time): AT, AT_Alt, Assault, Assault_Alt, Engineer, Engineer_Alt, Medic, RocketPack, Scout, Scout_Alt

Used in a total of 3 .con files: Objects.con, Objectsmod.con

Parent directory of these .con files: objects/Items

Example: (from objects/Items/BaseKit/Ai/Objects.con)
   rem *** KitTemplates ***
   rem *** Medic ***
   KitTemplate.Create Medic Medic
   KitTemplate.SetStrategicStrength 0 1
   KitTemplate.SetStrategicStrength 1 1
   KitTemplate.SetBattleStrength Infantry 6.0
   KitTemplate.SetBattleStrength LightArmour 3.0
   KitTemplate.SetBattleStrength HeavyArmour 1.0
   KitTemplate.SetBattleStrength NavalArmour 0.0
   KitTemplate.SetBattleStrength Submarine 0.0
   KitTemplate.SetBattleStrength Air 0.0


Go to the KitTemplate properties list page, KitTemplate page, All Properties list, or Main scripting page.