BFSoldier Type
The BFSoldier object type is created by ObjectTemplate.Create.
BFSoldier describes a new soldier in the BattleField engine. This object defines
not only the skeleton used, but also what radio audio tracks and what flags are associated
with the soldier.
Used in a total of 36 .con files: Objects.con Parent directory of these .con files: objects/Soldiers
Example: (from objects/Soldiers/GermanDesertSoldier/Objects.con) Properties used with this type of object: Go to the ObjectTemplate type list page, ObjectTemplate page, All Types list, Class list, CON file list, or Main scripting page.
ObjectTemplate.Create BFSoldier GermanDesertSoldier
ObjectTemplate.CreateSkeleton animations/UsSoldier.ske
ObjectTemplate.AddTemplate
ObjectTemplate.BindToSkeletonPart
ObjectTemplate.Create
ObjectTemplate.CreateSkeleton
ObjectTemplate.HeadIcon
ObjectTemplate.SetIsFirstPersonPart
ObjectTemplate.SetLodValue
ObjectTemplate.SkinIcon