EntryPoint Type
The EntryPoint object type is created by ObjectTemplate.Create.
This object is used with a PlayerControlObject to create points where players can enter
vehicles. A PlayerControlObject can have many entry points, so you can set exactly where
the person can enter depending on position.
Used in a total of 117 .con files: Objects.con Parent directories of these .con files: objects/Vehicles, objects/Stationary_Weapons, objects/Soldiers, Bf1942/Levels
Example: (from objects/Vehicles/Land/M11-39/Objects.con) Properties used with this type of object: Go to the ObjectTemplate type list page, ObjectTemplate page, All Types list, Class list, CON file list, or Main scripting page.
beginrem
ObjectTemplate.create SimpleObject M11-39SmallCannon
ObjectTemplate.geometry m1139_mgun_d_m1
endrem
rem *** M11-39Entry ***
ObjectTemplate.Create EntryPoint M11-39Entry
ObjectTemplate.SetEntryRadius 4
ObjectTemplate.Create
ObjectTemplate.EntryRadius
ObjectTemplate.Radius
ObjectTemplate.SetEntryRadius