Hook Type [Vietnam]
This type is used exclusively in Battlefield Vietnam.
The Hook object type is created by ObjectTemplate.Create.
This type is used to make a vehicle have a hook that a transport helicopter with a Winch can
use to transport it.
Used in a total of 8 .con files: Objects.con Parent directory of these .con files: vietnamObjects/Vehicles
Example: (from vietnamObjects/Vehicles/Sea/Tango/Objects.con) Properties used with this type of object: Go to the ObjectTemplate type list page, ObjectTemplate page, All Types list, Class list, CON file list, or Main scripting page.
ObjectTemplate.Create Hook TangoHook
ObjectTemplate.NetworkableInfo TangoHookInfo
ObjectTemplate.AttachRadius 2.2
ObjectTemplate.DrawAttachRadius 0
rem ObjectTemplate.increaseDragInAirFactor 2
rem ObjectTemplate.hasMobilePhysics 1
rem ObjectTemplate.hasCollisionPhysics 1
rem ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.HookWidth 3
ObjectTemplate.HookLength 3
ObjectTemplate.InputToRelease c_PIThrottle
ObjectTemplate.AttachRadius
ObjectTemplate.Create
ObjectTemplate.DrawAttachRadius
ObjectTemplate.HasCollisionPhysics
ObjectTemplate.HasMobilePhysics
ObjectTemplate.HasResponsePhysics
ObjectTemplate.HookLength
ObjectTemplate.HookWidth
ObjectTemplate.InputToRelease
ObjectTemplate.NetworkableInfo