SupplyDepot Type
The SupplyDepot object type is created by ObjectTemplate.Create.
This is the object used to heal, repair, and resupply players and vehicles. It can be set
specifically for ammunition, repairing, and healing for each vehicle and ammuntion type.
Used in a total of 34 .con files: Objects.con, Weapons.con Parent directories of these .con files: objects/Vehicles, objects/MOVE_FILES, objects/Buildings, Bf1942/Levels
Example: (from objects/Buildings/Common/AlliedAirplaneAmmo/Objects.con) Properties used with this type of object: Go to the ObjectTemplate type list page, ObjectTemplate page, All Types list, Class list, CON file list, or Main scripting page.
ObjectTemplate.Create SupplyDepot AlliedAirplaneSupplyDepot
ObjectTemplate.Radius 20
ObjectTemplate.Team 2
ObjectTemplate.SetHealth 0 0 0
ObjectTemplate.AddAmmoType 10 -1 100 0
ObjectTemplate.AddAmmoType 9 -1 4 0
ObjectTemplate.AddAmmoType 8 -1 100 0
ObjectTemplate.AddAmmoType 7 -1 4 0
ObjectTemplate.WorkOnVehicles 1
ObjectTemplate.WorkOnSoldiers 0
ObjectTemplate.LoadSoundScript ../../../Common/Sounds/SupplyDepot.ssc
ObjectTemplate.AddAmmoType
ObjectTemplate.AddVehicleType
ObjectTemplate.Create
ObjectTemplate.LoadSoundScript
ObjectTemplate.Radius
ObjectTemplate.SetHealth
ObjectTemplate.Team
ObjectTemplate.WorkOnSoldiers
ObjectTemplate.WorkOnVehicles