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I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
Eurographics Digital Library: Computer Graphics Forum Volume 37 - Issue 2 (EG 2018 Proceedings)
Eurographics Digital Library Link for the paper
Paper Abstract
Author Preprint
Paper Video
Paper Presentation
Paper Images
Paper Data
Demo Program or Source Code
Related Links
Changelog
FP1: Curves and Details
- Feature Curve Co-Completion in Noisy Data
-
Anne Gehre,
Isaak Lim,
Leif Kobbelt
- Wavejets: A Local Frequency Framework for Shape Details Amplification
-
Yohann Bearzi,
Julie Digne,
Raphaelle Chaine
- Repairing Inconsistent Curve Networks on Non-parallel Cross-sections
-
Zhi Yang Huang,
Michelle Holloway,
Nathan Carr,
Tao Ju
FP2: It's all about light
- ExpandNet: A Deep Convolutional Neural Network for High Dynamic Range Expansion from Low Dynamic Range Content
-
Demetris Marnerides,
Thomas Bashford-Rogers,
Jonathan Hatchett,
Kurt Debattista
- From Faces to Outdoor Light Probes
-
Dan A. Calian,
Jean-François Lalonde,
Paulo Gotardo,
Tomas Simon,
Iain Matthews,
Kenny Mitchell
- Multiple Scattering in Inhomogeneous Participating Media Using Rao-Blackwellization and Control Variates
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Laszlo Szirmay-Kalos,
Milan Magdics,
Mateu Sbert
FP3: Geometry Learning
- PCPNET: Learning Local Shape Properties from Raw Point Clouds
-
Paul Guerrero,
Yanir Kleiman,
Maks Ovsjanikov,
Niloy Mitra
- PointProNets: Consolidation of Point Clouds with Convolutional Neural Networks
-
Riccardo Roveri,
A. Cengiz Oztireli,
Ioana Pandele,
Markus Gross
- Terrain Super-resolution through Aerial Imagery and Fully Convolutional Networks
-
Oscar Argudo,
Antonio Chica,
Carlos Andujar
FP4: Material Appearance
- A new microflake model with microscopic self-shadowing for accurate volume downsampling
-
Guillaume Loubet,
Fabrice Neyret
- Real-Time Rendering of Wave-Optical Effects on Scratched Surfaces
-
Zdravko Velinov,
Sebastian Werner,
Matthias B. Hullin
- A Versatile Parameterization for Measured Material Manifolds
-
Cyril Soler,
Kartic Subr,
Derek Nowrouzezahrai
FP5: Points and Meshes
- Super-resolution of Point Set Surfaces using Local Similarities
-
A. Hamdi-Cherif,
Julie Digne,
Raphaelle Chaine
- Laplace-Beltrami Operator on Point Clouds based on Anisotropic Voronoi Diagram
(CGF Paper)
-
Hongxing Qin, Yi Chen,
Yunhai Wang,
Xiaoyang Hong,
Kangkang Yin,
Hui Huang
- Field-Aligned Isotropic Surface Remeshing
-
Xingyi Du,
Xiaohan Liu,
Dong-Ming Yan,
Caigui Jiang,
Juntao Ye,
Hui Zhang
FP6: Simulating Fluids
- A Physically Consistent Implicit Viscosity Solver for SPH Fluids
-
Marcel Weiler,
Dan Koschier,
Magnus Brand,
Jan Bender
- Fast Fluid Simulations with Sparse Volumes on the GPU
-
Kui Wu,
Nghia Truong,
Cem Yuksel,
Rama Hoetzlein
- Extended Narrow Band FLIP for Liquid Simulations
-
Takahiro Sato,
Chris Wojtan,
Nils Thuerey,
Takeo Igarashi,
Ryoichi Ando
FP7: Mapping and Analysis
- Improved functional mappings via product preservation
-
Dorian Nogneng*, Simone Melzi*,
Emanuele Rodola,
Umberto Castellani,
Michael Bronstein,
Maks Ovsjanikov
(*equal contribution )
- On the Stability of Functional Maps and Shape Difference Operators
-
Ruqi Huang,
Frederic Chazal,
Maks Ovsjanikov
- Localized manifold harmonics for spectral shape analysis
(CGF Paper)
-
Simone Melzi,
Emanuele Rodola,
Umberto Castellani,
Michael Bronstein
FP8: Gaze and Attention
- Visual Attention for Rendered 3D Shapes
-
Guillaume Lavoue,
Frederic Cordier,
Hyewon Seo,
Chaker Larabi
- Watch to Edit: Video Retargeting using Gaze
-
Kumar Kranthi, Kumar Moneish,
Gandhi Vineet,
Subramanian Ramanathan
- GazeDirector: Fully articulated eye gaze redirection in video
-
Erroll Wood,
Peter Robinson
FP9: Collision and Motion
- Efficient BVH-based Collision Detection Scheme with Ordering and Restructuring
-
X. L. Wang, Min Tang,
Dinesh Manocha,
Ruo-Feng Tong
- Fast Penetration Volume for Rigid Bodies
-
Dan Nirel,
Dani Lischinski
- Easy Generation of Facial Animation Using Motion Graphs
-
Jose Serra,
Ozan Cetinaslan,
Shridhar Ravikumar, Veronica Orvalho, Darren Cosker
FP10: Computational Fabrication
- Packable Springs
-
Katja Wolff,
Roi Poranne,
Oliver Glauser,
Olga Sorkine-Hornung
- String Art: Towards Computational Fabrication of String Images
-
Michael Birsak,
Florian Rist,
Peter Wonka,
Przemyslaw Musialski
- Watercolor Woodblock Printing with Image Analysis
-
Athina Panotopoulou,
Sylvain Paris,
Emily Whiting
FP11: Motion and Control
- Real-time Locomotion Controller using an Inverted-Pendulum-based Abstract Model
-
Jaepyung Hwang,
Jongmin Kim,
Il Hong Suh,
Taesoo Kwon
- Self-similarity Analysis for Motion Capture Cleaning
-
Andreas Aristidou,
Daniel Cohen-Or,
Jessica K. Hodgins,
Ariel Shamir
- Aura Mesh: Motion Retargeting to Preserve the Spatial Relationships between Skinned Characters
-
Taeil Jin,
Sung-Hee Lee
FP12: Segmentation and Noise
- Flexible Live-Wire: Image Segmentation with Floating Anchors
-
Brian Summa,
Noura Faraj, Cody Licorish,
Valerio Pascucci
- Semantic Segmentation for Line Drawing Vectorization Using Neural Networks
-
Byungsoo Kim,
Oliver Wang,
A. Cengiz Oztireli,
Markus Gross
- Sequences with Low-Discrepancy Blue-Noise 2-D Projections
-
Helene Perrier,
David Coeurjolly,
Feng Xie,
Matt Pharr,
Pat Hanrahan,
Victor Ostromoukhov
FP13: Physical Simulation
- Hair Modeling and Simulation by Style
-
Seung-Hwan Jung,
Sung-Hee Lee
- Direct Position-Based Solver for Stiff Rods
-
Crispin Deul,
Tassilo Kugelstadt,
Marcel Weiler,
Jan Bender
- An Implicit SPH Formulation for Incompressible Linearly Elastic Solids
(CGF Paper)
-
Andreas Peer, Christoph Gissler, Stefan Band,
Matthias Teschner
FP14: Image Magic
- Practical Radiometric Compensation for Projection Display on Textured Surfaces using a Multidimensional Model
-
Yuqi Li,
Aditi Majumder,
Meenakshisundaram Gopi,
Chong Wang, Jieyu Zhao
- Single-Image Tomography: 3D Volumes from 2D Cranial X-Rays
-
Philipp Henzler,
Volker Rasche,
Timo Ropinski,
Tobias Ritschel
- Deep Joint Design of Color Filter Arrays and Demosaicing
-
Bernardo Henz,
Eduardo S. L. Gastal,
Manuel M. Oliveira
FP15: Procedural Modeling
- Example-based Authoring of Procedural Modeling Programs with Structural and Continuous Variability
-
Daniel Ritchie,
Sarah Jobalia,
Anna Thomas
- Procedural Modeling of a Building from a Single Image
-
Gen Nishida,
Adrien Bousseau,
Daniel G. Aliaga
- Procedural Cloudscapes
-
Antoine Webanck,
Yann Cortial,
Eric Guerin,
Eric Galin
FP16: Optimized Rendering
- Approximate Program Smoothing Using Mean-Variance Statistics, with Application to Procedural Shader Bandlimiting
-
Yuting Yang,
Connelly Barnes
- Fast Catmull-Rom Spline Interpolation for High-Quality Texture Sampling
-
Balazs Csebfalvi
- Parallel reinsertion for Bounding Volume Hierarchy Optimization
-
Daniel Meister,
Jiri Bittner
FP17: Perception and Senses
- Stereo-consistent Contours in Object Space
-
Dennis R. Bukenberger,
Katharina Schwarz,
Hendrik P. A. Lensch
- Frame rate vs Resolution: a subjective evaluation of spatio-temporal perceived quality under varying computational budgets
-
Kurt Debattista, Keith Bugeja, Sandro Spina,
Thomas Bashford-Rogers,
Vedad Hulusic
- Olfaction and Selective Rendering
-
Carlo Harvey,
Thomas Bashford-Rogers,
Kurt Debattista, Efstratios Doukakis,
Alan Chalmers
- Motion Sickness Simulation Based on Sensorimotor Control
-
Chen-Hui Hu,
Wen-Chieh Lin
FP18: Modeling and Visualization
- Controllable Dendritic Crystal Simulation Using Orientation Field
-
Bo Ren,
Jiahui Huang,
Ming C. Lin,
Shi-Min Hu
- Interactive Generation of Time-evolving, Snow-Covered Landscapes with Avalanches
-
Guillaume Cordonnier, Pierre Ecormier,
Eric Galin,
James Gain,
Bedrich Benes,
Marie-Paule Cani
- MIQP-based Layout Design for Building Interiors
-
Wenming Wu,
Lubin Fan,
Ligang Liu,
Peter Wonka
- Enhanced Visualization of Detected 3D Geometric Differences
-
Gianpaolo Palma,
Manuele Sabbadin,
Massimiliano Corsini,
Paolo Cignoni
kesen.huang@gmail.com