This page tracks the new paper links made to my list of Eurographics 2019 papers.
Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
January 21, 2020
- Neural BTF Compression and Interpolation
August 11, 2019
- Generating Stochastic Wall Patterns On-the-Fly with Wang Tiles
May 22, 2019
- Dynamic Visibility-Driven Molecular Surfaces
- Practical Person-Specific Eye Rigging
May 14, 2019
- Learning-Based Animation of Clothing for Virtual Try-On
May 12, 2019
- StyleBlit: Fast Example-Based Stylization with Local Guidance
May 9, 2019
- Dual Sheet Meshing: An Interactive Approach to Robust Hexahedralization
- Hierarchical Rasterization of Curved Primitives for Vector Graphics Rendering on the GPU
May 6, 2019
- Deep HDR Video from Sequences with Alternating Exposures
- Procedural Tectonic Planets
- A Subspace Method for Fast Locally Injective Harmonic Mapping
April 29, 2019
- A Geometrically Consistent Viscous Fluid Solver with Two-Way Fluid-Solid Coupling
- Stylized Image Triangulation
April 20, 2019
- Learning to Importance Sample in Primary Sample Space
April 16, 2019
- Local Editing of Procedural Models
- String-Based Synthesis of Structured Shapes
- Deep Fluids: A Generative Network for Parameterized Fluid Simulations
- Latent Space Physics: Towards Learning the Temporal Evolution of Fluid Flow
- Selective Padding for Polycube-based Hexahedral Meshing
- Filtered Quadrics for High Speed Geometry Smoothing and Clustering
- StyleBlit: Fast Example-Based Stylization with Local Guidance
- Learning A Stroke‐Based Representation for Fonts
- Elastic Correspondence between Triangle Meshes
- Exact Constraint Satisfaction for Truly Seamless Parametrization
- Efficient Computation of Smoothed Exponential Maps
- MegaViews: Scalable Many-View Rendering with Concurrent Scene-View Hierarchy Traversal
- Real-time Human Shadow Removal in a Front Projection System
- Gradient-Guided Local Disparity Editing
- A Low-Dimensional Function Space for Efficient Spectral Upsampling
- Accurate Synthesis of Multi-Class Disk Distributions
- Learning to Importance Sample in Primary Sample Space
- Multi-Pose Interactive Linkage Design
- Urban Walkability Design using Virtual Population Simulation
- Data‐Driven Crowd Motion Control with Multitouch Gestures
- Character navigation in dynamic environments based on optical flow
- Clear Skies Ahead: Towards Real-Time Automatic Sky Replacement in Video
- Deep Video-Based Performance Cloning
- Denoising Deep Monte Carlo Renderings
- Neural BTF Compression and Interpolation
- Gradient Outlier Removal for Gradient-Domain Path Tracing
- Object Partitioning for Support-Free 3D-Printing
- Learning-Based Animation of Clothing for Virtual Try-On
- Learning a Generative Model for Multi-Step Human-Object Interactions from Videos
- Latent-space Dynamics for Reduced Deformable Simulation
- Design and Automated Generation of Japanese Picture Puzzles
- Generating Color Scribble Images using Multi-layered Monochromatic Strokes Dithering
- Controlling Motion Blur in Synthetic Long Time Exposures
- What’s in a face? Metric Learning for Face Characterization
- Exploratory Stage Lighting Design using Visual Objectives
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