Eurographics Symposium on Rendering 2004 Papers
Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint.
I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
EG DL: Eurographics Symposium on Rendering 2004 (Rendering Techniques 2004)
Changelog
Session: Non Photorealistic Rendering
- Sketch Interpretation and Refinement Using Statistical Models
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S. Simhon,
G. Dudek
- Programmable Style for NPR Line Drawing (software)
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S. Grabli,
E. Turquin,
F. Durand,
F. Sillion
- PointWorks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments (Project)
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Hui Xu,
N. Gossett,
Baoquan Chen
- Image-Based Stereoscopic Painterly Rendering
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E. Stavrakis,
M. Gelautz
- A Framework for Multiperspective Rendering (Project)
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J. Yu,
L. McMillan
Session: Interactive and Realtime Rendering
- Interactive high quality out-of-core visualization
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M. Guthe,
P. Borodin,
A. Balazs,
R. Klein
- An Interactive Out-of-Core Rendering Framework for Visualizing Massively Complex Models (Project)
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I. Wald,
A. Dietrich,
P. Slusallek
- Rendering Forest Scenes in Real-Time
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P. Decaudin,
F. Neyret
- Rendering Procedural Terrain by Geometry Image Warping
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C. Dachsbacher,
M. Stamminger
Session: Global Illumination
- Realtime Caustics Using Distributed Photon Mapping
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J. Guenther,
I. Wald,
P. Slusallek
- Simulating Photon Mapping for Real-time Applications
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B. Larsen,
N. Christensen
- An Irradiance Atlas for Global Illumination in Complex Production Scenes
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P. Christensen,
Dana Batali
Session: Shadow Maps
- Light Space Perspective Shadow Maps
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M. Wimmer,
D. Scherzer,
W. Purgathofer
- Anti-aliasing and Continuity with Trapezoidal Shadow Maps (Project)
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T. Martin,
T.-S. Tan
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- Alias-Free Shadow Maps (Project)
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T. Aila,
S. Laine
- A Lixel for Every Pixel
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H. Chong,
S. Gortler
Session: Shadows and Visibility
- A Self-Shadow Algorithm for Dynamic Hair using Density Clustering
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T. Mertens,
J. Kautz,
P. Bekaert,
F. Van Reeth
- Hemispherical Rasterization for Self-Shadowing of Dynamic Objects (Project)
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J. Kautz,
J. Lehtinen,
T. Aila
- An Efficient Hybrid Shadow Rendering Algorithm (Project)
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E. Chan,
F. Durand
- CC Shadow Volumes
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B. Lloyd,
J. Wendt,
N. Govindaraju,
D. Manocha
- Hardware Accelerated Aggressive Visibility Preprocessing using Adaptive Sampling
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S. Nirenstein,
E. Blake
Session: Modelling and Light Fields
- A spectral-particle hybrid method for rendering falling snow
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M. Langer, A. Klein, A. Bhatia, J. Pereira, D. Rekhi,
L. Zhang
- Generalized displacement maps
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Xi Wang,
Xin Tong,
Stephen Lin,
Shimin Hu,
Baining Guo,
Heung-Yeung Shum
- All-focused light field rendering
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A. Kubota,
K. Takahashi,
K. Aizawa,
T. Chen
- A Self-Reconfigurable Camera Array (Project)
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C. Zhang,
T. Chen
Session: Discontinuities
- Bixels: Picture Samples with Sharp Embedded Boundaries (PDF)
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J. Tumblin,
P. Choudhury
- Feature-Based Textures
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G. Ramanarayanan,
K. Bala,
B. Walter
- Combining Higher-Order Wavelets and Discontinuity Meshing: A Compact Representation for Radiosity
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N. Holzschuch,
L. Alonso
Session: Reflectance
- Smooth Reconstruction and Compact Representation of Reflectance Functions for Image-based Relighting
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V. Masselus,
P. Peers,
P. Dutre,
Y. Willems
- Progressively-Refined Reflectance Functions from Natural Illumination
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W. Matusik,
M. Loper,
H. Pfister
- Animatable Facial Reflectance Fields
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Tim Hawkins,
Andreas Wenger,
Chris Tchou,
Andrew Gardner,
F. Goransson,
Paul Debevec
Session: Basis Projection Methods
- A Novel Hemispherical Basis for Accurate and Efficient Rendering
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P. Gautron,
J. Krivanek,
S. Pattanaik,
K. Bouatouch
- Spherical Harmonic Gradients for Close-Range Illumination
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T. Annen,
J. Kautz,
F. Durand,
H.-P. Seidel
- All-Frequency Precomputed Radiance Transfer for Glossy Objects
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Xinguo Liu,
Peter-Pike Sloan,
Heung-Yeung Shum,
John Snyder
- All-Frequency Relighting of Non-Diffuse Objects using Separable BRDF Approximation
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R. Wang,
J. Tran,
D. Luebke
Session: Participating Media
- Lattice-Boltzmann Lighting
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K. Rasche,
R. Geist
- Practical Rendering of Multiple Scattering Effects in Participating Media
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Simon Premoze,
M. Ashikhmin,
Ravi Ramamoorthi,
Shree Nayar
- Efficient Rendering of Atmospheric Phenomena
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K. Riley,
D. Ebert,
M. Kraus,
J. Tessendorf,
C. Hansen
- An Analytical Model for Skylight Polarisation
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A. Wilkie,
R. Tobler,
C. Ulbricht,
G. Zotti,
W. Purgathofer