Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint.
I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
the Eurographics Digital Library Link for the paper
Paper Abstract
Author Preprint
Paper Video
Paper Presentation
Paper Images
Paper Data or Auxiliary Material
Demo Program or Source Code
Related Links
Changelog
Optics
- Polynomial Optics: A Toolkit for Efficient Ray-Tracing of Lens Systems
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Matthias B. Hullin,
Johannes Hanika,
Wolfgang Heidrich
- Per-Vertex Defocus Blur for Stochastic Rasterization
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Jacob Munkberg,
Robert Toth,
Tomas Akenine-Moller
Global illumination
- Pre-convolved Radiance Caching
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Daniel Scherzer,
Chuong Nguyen,
Tobias Ritschel,
Hans-Peter Seidel
- Quantized Point-Based Global Illumination
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Bert Buchholz,
Tamy Boubekeur
- Progressive Virtual Beam Lights
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Jan Novak,
Derek Nowrouzezahrai,
Carsten Dachsbacher,
Wojciech Jarosz
Image analysis and editing
- Intrinsic Images by Clustering
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Elena Garces, Adolfo Munoz,
Jorge Lopez-Moreno,
Diego Gutierrez
- Artistic Illumination Transfer for Portraits
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Xiaowu Chen, Xin Jin, Qinping Zhao, Hongyu Wu
- Matting and Compositing for Fresnel Reflection on Wavy Surfaces
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Yuki Endo,
Yoshihiro Kanamori,
Yukio Fukui,
Jun Mitani
Geometry
- Geometry Presorting for Implicit Object Space Partitioning
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Martin Eisemann,
Pablo Bauszat,
Stefan Guthe,
Marcus Magnor
- Parameterization-Aware MIP-Mapping
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Josiah Manson,
Scott Schaefer
- Tessellation-Independent Smooth Shadow Boundaries
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Oliver Mattausch,
Daniel Scherzer,
Michael Wimmer,
Takeo Igarashi
Non-Photorealistic Rendering
- A Stylized Approach for Pencil Drawing from Photographs
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Heekyung Yang,
Yunmi Kwon,
Kyungha Min
- Surface Relief Analysis for Illustrative Shading
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Lucas Ammann,
Pascal Barla,
Gael Guennebaud,
Xavier Granier,
Patrick Reuter
Material appearance
- A Statistical Method for SVBRDF Approximation from Video Sequence in General Lighting Conditions
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Gianpaolo Palma,
Marco Callieri,
Matteo Dellepiane,
Roberto Scopigno
- Analytic Tangent Irradiance Environment Maps for Anisotropic Surfaces
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Soham Mehta,
Ravi Ramamorthi,
Mark Meyer,
Christophe Hery
- Accurate fitting of measured reflectances using a Shifted Gamma micro-facet distribution
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Mahdi M. Bagher,
Cyril Soler,
,
Nicolas Holzschuch
Sampling
- Importance Sampling Techniques for Path Tracing in Participating Media
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Christopher Kulla,
Marcos Fajardo
- Fast Generation of Approximate Blue Noise Point Sets
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Nima Khademi Kalantari,
Pradeep Sen
- ISHair: Importance Sampling for Hair Scattering
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Jiawei Ou,
Feng Xie,
Parashar Krishnamachari,
Fabio Pellacini
Material synthesis
- Example-Based Fractured Appearance
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Loeiz Glondu,
Lien Muguercia,
Carles Bosch,
Holly Rushmeier,
Georges Dumont,
George Drettakis
- Gamut Mapping Spatially Varying Reflectance with an Improved BRDF Similarity Metric
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Thiago Pereira,
Szymon Rusinkiewicz
kesen.huang@gmail.com