Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
Information here is provided with the permission of the ACM.
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint.
I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
ACM Digital Library: Proceedings of the ACM SIGGRAPH Symposium on High Performance Graphics 2023
the Eurographics Digital Library Link for the paper
Paper Abstract
Author Preprint
Paper Video
Paper Presentation
Paper Images
Paper Data
Demo Program or Source Code
Related Links
Changelog
Paper Session: Acceleration Structures
- Edge-Friend: Fast and Deterministic Catmull-Clark Subdivision Surfaces
Presentation Recording
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Bastian Kuth,
Max Oberberger,
Matthaus Chajdas,
Quirin Meyer
- PSAO: Point-Based Split Rendering for Ambient Occlusion
Presentation Recording
-
Thomas Neff,
Brian Budge,
Zhao Dong,
Dieter Schmalstieg,
Markus Steinberger
- Voxel-based Representations for Improved Filtered Appearance
Presentation Recording
-
Caio Jose Dos Santos Brito,
Pierre Poulin,
Veronica Teichrieb
Paper Session: Primitives, Surfaces & Appearance Modeling
- Real-Time Rendering of Glinty Appearance using Distributed Binomial Laws on Anisotropic Grids
Presentation Recording
-
Thomas Deliot,
Laurent Belcour
- Sampling Visible GGX Normals with Spherical Caps
Presentation Recording
-
Jonathan Dupuy,
Anis Benyoub
- Real-Time Ray Tracing of Micro-Poly Geometry with Hierarchical Level of Detail
Presentation Recording
-
Carsten Benthin,
Christoph Peters
- Compressed Opacity Maps for Ray Tracing
Presentation Recording
-
Simon Fenney, Alper Ozkan
Paper Session: Deep Learning for Graphics
- Generative Adversarial Shaders for Real-Time Realism Enhancement
Presentation Recording
-
Arturo Salmi,
Szabolcs Csefalvay,
James Imber
- Minimal Convolutional Neural Networks for Temporal Antialiasing
Presentation Recording
-
Killian Herveau,
Max Piochowiak,
Carsten Dachsbacher
- Neural Intersection Function
Presentation Recording
-
Shin Fujieda,
Chih-Chen Kao,
Takahiro Harada
Paper Session: Distributed & Cloud-Based Rendering
- Data Parallel Multi-GPU Path Tracing using Ray Queue Cycling
Presentation Recording
-
Ingo Wald,
Milan Jaros,
Stefan Zellmann
- Efficient Rendering of Participating Media for Multiple Viewpoints
Presentation Recording
-
Robert Stojanovic,
Alexander Weinrauch,
Wolfgang Tatzgern, Andreas Kurz,
Markus Steinberger
- Surface Light Cones: Sharing Direction Illumination for Efficient Multi-viewer Rendering
Presentation Recording
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Pascal Stadlbauer,
Alexander Weinrauch,
Wolfgang Tatzgern,
Markus Steinberger
- Clouds in the Cloud: Efficient Cloud-Based Rendering of Real-Time Volumetric Clouds
Presentation Recording
-
Alexander Weinrauch,
Stephan Lorbek,
Wolfgang Tatzgern,
Pascal Stadlbauer,
Markus Steinberger
Paper Session: GPU Computing
- GPU-Accelerated LOD Generation for Point Clouds
Presentation Recording
-
Markus Schutz,
Bernhard Kerbl,
Philip Klaus,
Michael Wimmer
- Massively Parallel adaptive Collapsing of Edges for Unstructured Tetrahedral Meshes
Presentation Recording
-
Daniel Stroeter,
Andre Stork,
Dieter Fellner
- Spherical Parametric Measurement for Continuous and Balanced Mesh Segmentation
Presentation Recording
-
Huadong Zhang,
Lizhou Cao,
Chao Peng
kesen.huang@gmail.com