Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint.
I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
Changelog
Acquisition & Reconstruction
- Laser Scanner Super-resolution
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Yong J. Kil,
Nina Amenta,
Boris J. M. Madrazo
- A Dynamic Surface Reconstruction Framework for Large Unstructured Point Sets
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Remi Allegre,
Raphaelle Chaine,
Samir Akkouche
- Template Deformation for Point Cloud Fitting
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Zachi Karni,
Carsten Stoll,
Christian Roessl,
Hitoshi Yamauchi,
Hans-Peter Seidel
Point-based Rendering
- Single-pass point rendering and transparent shading
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Yanci Zhang,
Renato Pajarola
- Splat/Mesh Blending, Perspective Rasterization and Transparency for Point-Based Rendering
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Gael Guennebaud,
Loic Barthe,
Mathias Paulin
- GPU-Based Ray-Casting of Quadratic Surfaces
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Christian Sigg,
Tim Weyrich,
Mario Botsch,
Markus Gross
- Interactive Out-Of-Core Texturing Using Point-Sampled Textures
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Tamy Boubekeur,
Christophe Schlick
Operations on Points
- A Fast K-Neighborhood Algorithm for Large Point-Clouds
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Jagan Sankaranarayanan,
Hanan Samet,
Amitabh Varshney
- Computing Geodesics on Point Set Surfaces
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Mauro R. Ruggeri,
Tal Darom,
Dietmar Saupe,
Nahum Kiryati
- Perceptually Guided Texture Mapping on Points
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Lijun Qu,
Xiaoru Yuan,
Minh X. Nguyen,
Gary W. Meyer,
Baoquan Chen,
Jared Windsheimer
Compression & Coding
- Octree-Based Progressive Geometry Coding of Point Clouds
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Yan Huang,
Jingliang Peng,
C.-C. Jay Kuo,
Gopi Meenakshisundaram
- Octree based point-cloud compression
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Ruwen Schnabel,
Reinhard Klein
- Efficient and Prioritized Point Subsampling for CSRBF Compression
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Masaki Kitago,
Gopi Meenakshisundaram
- Instant Points
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Michael Wimmer,
Claus Scheiblauer
Physics-Based Simulation
- Versatile Virtual Materials Using Implicit Connectivity
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Martin Wicke,
Markus Gross,
Mark Pauly,
Matthias Mueller,
Philipp Hatt
- Integrating Mesh and Meshfree Methods for Physics Based Fracture and Debris Cloud Simulation
-
Nan Zhang,
Xiangmin Zhou,
Desong Sha,
Xiaoru Yuan,
Kumar Tamma,
Baoquan Chen
kesen.huang@gmail.com