Page maintained by Ke-Sen Huang.
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Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint.
I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
Changelog
Invited Talk
- Exploring Directability
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Ken Anjyo
- Over-Sketching as Human Video Out
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Marc Alexa
- Simulating the Appearance of Nature
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Henrik Wann Jensen
Session 1 Skull, Face, and Knits
- The Craniofacial Reconstruction from the Local Structural Diversity of Skulls
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Yuru Pei,
Hongbin Zha,
Zhongbiao Yuan
- Reconstructing head models from photographs for individualized 3D-audio processing
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Matteo Dellepiane,
Nico Pietroni,
Nicolas Tsingos, Manuel Asselot,
Roberto Scopigno
- Reconstructing 3D Shape, Albedo and Illumination from a Single Face Image
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Shu-Fan Wang,
Shang-Hong Lai
- Knitting a 3D Model
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Yuki Igarashi,
Takeo Igarashi,
Hiromasa Suzuki
Session 2 Image Editing
- Perceptual Evaluation of Color to Grayscale Image Conversions
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Martin Cadik
- Distortion Optimization Based Image Completion from a Large Displacement View
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Chunxiao Liu, Yingzhen Yang,
Qunsheng Peng,
Jin Wang,
Wei Chen
- Example-based Multiple Local Color Transfer by Strokes
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Chung-Lin Wen, Chang-His Hsieh,
Bing-Yu Chen,
Ming Ouhyoung
- Shape-simplifying Image Abstraction
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Henry Kang,
Seungyong Lee
Session 3 Moving Images
- View and Time Interpolation in Image Space
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Timo Stich,
Christian Linz,
Georgia Albuquerque,
Marcus Magnor
- Sketching MLS Image Deformations On the GPU
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Yanlin Weng,
Xiaohan Shi,
Hujun Bao,
Jun Zhang
- Shrinkability Maps for Content-Aware Video Resizing
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Yi-Fei Zhang,
Shi-Min Hu,
Ralph R. Martin
- Capturing Intention-based Full-Frame Video Stabilization
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Bing-Yu Chen,
Ken-Yi Lee,
Jong-Shan Lin,
Wei-Ting Huang
Session 4 Subdivision & Segmentation
- A Biorthogonal Wavelet Approach based on Dual Subdivision
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Hui Zhang, Guiming Qin,
Kaihuai Qin,
Hanqiu Sun
- Progressive Interpolation based on Catmull-Clark Subdivision Surfaces
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Zhongxian Chen, Xiaonan Luo, Le Tan, Binghong Ye, Jiapeng Chen
- Interpolatory and Mixed Loop Schemes
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Zhuo Shi, Shujin Lin, Xiaonan Luo, Renhong Wang
- Patch-Type Segmentation of Voxel Shapes using Simplified Surface Skeletons
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Dennie Reniers,
Alexandru Telea
Session 5 Non-photorealistic Rendering
- Context Aware Terrain Visualization for Wayfinding and Navigation
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Sebastian Moser,
Patrick Degener,
Roland Wahl,
Reinhard Klein
- Online Personalised Non-Photorealistic Rendering Technique for 3D Geometry from Incremental Sketching
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Daychyi Ku,
Shengfeng Qin,
David K. Wright,
Cuixia Ma
- A Hidden-picture Puzzles Generator
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Jong-Chul Yoon,
In-Kwon Lee,
Henry Kang
- Automatic Facsimile of Chinese Calligraphic Writings
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Songhua Xu, Hao Jiang, Tao Jin,
Francis Chi Moon Lau,
Yunhe Pan
Session 6 Animation
- Real-Time Animation of Sand-Water Interaction
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Witawat Rungjirata,
Zoltan Szego,
Yoshihiro Kanamori,
Tomoyuki Nishita
- Robust and Efficient Wave Simulations on Deforming Meshes
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Roland Angst,
Nils Thuerey,
Mario Botsch,
Markus Gross
- Simulating Inextensible Cloth Using Impulses
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Juntao Ye
- Smart Motion Synthesis
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Masaki Oshita
- Local Volume Preservation for Skinned Characters
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Rohmer Damien,
Hahmann Stefanie,
Cani Marie-Paule
Session 7 Rendering
- A Prism-Free Method for Silhouette Rendering in Inverse Displacement Mapping
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Ying-Chieh Chen,
Chun-Fa Chang
- A Resolution Independent Approach for the Accurate Rendering of Grooved Surfaces
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Carles Bosch,
Xavier Pueyo,
Stephane Merillou,
Djamchid Ghazanfarpour
- Gradient-based Interpolation and Sampling for Real-time Rendering of Inhomogeneous, Single-scattering Media
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Zhong Ren,
Kun Zhou,
Stephen Lin
Baining Guo
- Real-Time Depth-of-Field Rendering Using Point Splatting on Per-Pixel Layers
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Sungkil Lee,
Gerard Jounghyun Kim,
Seungmoon Choi
Session 8 Illumination
- Caustic Forecasting: Unbiased Estimation of Caustic Lighting for Global Illumination
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Brian Budge,
J. C. Anderson,
Kenneth Joy
- Photon-Driven Irradiance Cache
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Jonathan Brouillat,
Pascal Gautron,
Kadi Bouatouch
- Interactive Global Illumination for Deformable Geometry in CUDA
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Arne Schmitz,
Markus Tavenrath,
Leif Kobbelt
- Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
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Xuan Yu,
Rui Wang,
Jingyi Yu
kesen.huang@gmail.com