Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint.
I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
Paper Abstract
Author Preprint
Paper Video
Paper Presentation
Paper Images
Paper Data
Demo Program or Source Code
Related Links
Changelog
A. Imaging and Hair (Chair: Sai-Kit Yeung)
- Wetting Effects in Hair Simulation
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Witawat Rungjiratananon,
Yoshihiro Kanamori,
Tomoyuki Nishita
- Simulation Guided Hair Dynamics Modeling from Video
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Qing Zhang,
Jing Tong,
Huamin Wang,
Zhigeng Pan,
Ruigang Yang
- Fur Shading and Modification based on Cone Step Mapping
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Tom Kuhnert,
Guido Brunnett
- Performance Capture of High-Speed Motion Using Staggered Multi-View Recording
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Di Wu,
Yebin Liu,
Ivo Ihrke,
Qionghai Dai,
Christian Theobalt
- User-assisted adjustment of disparity map
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Hsin-Yi Chen,
Yi-Shan Lin,
I-Chao Shen,
Sheng-Jie Luo,
Wen-Huang Cheng,
Bing-Yu Chen
B. Animation and Interaction (Chair: Bing-Yu Chen)
- Wake Synthesis For Shallow Water Equation
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Zherong Pan,
Jin Huang,
Yiying Tong,
Hujun Bao
- Realtime Two-Way Coupling of Meshless Fluids and Nonlinear FEM
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Lipeng Yang,
Shuai Li,
Aimin Hao,
Hong Qin
- Two-Finger Gestures for 6DOF Manipulation of 3D Objects
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Jingbo Liu,
Oscar Kin-Chung Au,
Hongbo Fu,
Chiew-Lan Tai
- Retrieval and Visualization of Human Motion Data via Stick Figures
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Myung Geol Choi,
Kyungyong Yang, Takeo Igarashi, Jun Mitani,
Jehee Lee
C. Geometry Processing (Chair: Ligang Liu)
- SD Models: Super-Deformed Character Models
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Liang-Tsen Shen,
Sheng-Jie Luo,
Chun-Kai Huang,
Bing-Yu Chen
- Isotropic Surface Remeshing Using Constrained Centroidal Delaunay Mesh
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Zhonggui Chen,
Juan Cao,
Wenping Wang
- GPU Shape Grammars
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Jean-Eudes Marvie,
Cyprien Buron,
Pascal Gautron,
Patrice Hirtzlin,
Gael Sourimant
- A Global Parity Measure for Incomplete Point Cloud Data
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Lee M. Seversky ,
Lijun Yin
D. Parameterization and Texture Mapping (Chair: Enhua Wu)
- Texture Compression using Wavelet Decomposition
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Pavlos Mavridis,
Georgios Papaioannou
- Multi-scale Assemblage for Procedural Texturing
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Guillaume Gilet,
Jean-Michel Dischler,
Djamchid Ghazanfarpour
- Improving the Parameterization of Approximate Subdivision Surfaces
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Lei He,
Loop C.,
Scott Schaefer
- Ellipsoidal Cube Maps for Accurate Rendering of Planetary-Scale Terrain Data
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Martin Lambers,
Andreas Kolb
- Optimizing Geometry-aware Pants Decomposition
-
Kang Zhang,
Xin Li
E. Visualization and Volume Rendering (Chair: Renato Pajarola)
- Multi-Layered Automultiscopic Displays
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Nicola Ranieri,
Simon Heinzle,
Quinn Smithwick,
Daniel Reetz,
Lanny S. Smoot,
Wojciech Matusik,
Markus Gross
- Approximate Bias Compensation for Rendering Scenes with Heterogeneous Participating Media
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Thomas Engelhardt,
Jan Novak,
Thorsten-W. Schmidt,
Carsten Dachsbacher
- Adaptive Cross-sections of Anatomical Models
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Jose Diaz,
Eva Monclus,
Isabel Navazo,
Pere-Pau Vazquez
- Homunculus Warping: Conveying Importance Using Self-intersection-free Non-homogeneous Mesh Deformation
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Bernhard Reinert,
Tobias Ritschel,
Hans-Peter Seidel
F. Image Editing and Processing (Chair: Chiew-Lan Tai)
- Hierarchical Narrative Collage For Digital Photo Album
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Lei Zhang,
Hua Huang
- Registration Based Non-uniform Motion Deblurring
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Sunghyun Cho,
Hojin Cho,
Yu-Wing Tai,
Seungyong Lee
- Improving Photo Composition Elegantly: Considering Image Similarity During Composition Optimization
-
Yanwen Guo,
Ming Liu, Tingting Gu,
Wenping Wang
- Digital Camouflage Images Using Two-scale Decomposition
-
Hui Du,
Xiaogang Jin,
Xiaoyang Mao
- Video Panorama for 2D to 3D Conversion
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Roger Blanco i Ribera, Sungwoo Choi, Younghui Kim, Jungjin Lee,
Junyong Noh
G. Shape Processing and Modeling (Chair: Hongbo Fu)
- Analytic Curve Skeletons for 3D Surface Modeling and Processing
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Jean-Marc Thiery, Bert Buchholz, Julien Tierny,
Tamy Boubekeur
- Scale Normalization for Isometric Shape Matching
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Yusuf Sahillioglu,
Yucel Yemez
- Semi-supervised Mesh Segmentation and Labeling
-
Jiajun Lv,
Xinlei Chen,
Jin Huang,
Hujun Bao
- Structure Preserving Manipulation and Interpolation for Multi-element 2D Shapes
-
Wenwu Yang,
Jieqing Feng,
Xun Wang
H. Rendering Systems and Techniques (Chair: Oliver Mattausch)
- Scalable Programmable Motion Effects on GPUs
-
Xuezhen Huang,
Qiming Hou,
Zhong Ren,
Kun Zhou
- Accurate Translucent Material Rendering under Spherical Gaussian Lights
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Ling-Qi Yan, Yahan Zhou,
Kun Xu,
Rui Wang
- Point-wise Adaptive Filtering for Fast Monte Carlo Noise Reduction
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Jie Guo, Jingui Pan
- Bokeh Rendering with a Physical Lens
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Xin Liu, Jon Rokne
- Real-time Particle Fluid Simulation with WCSPH
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Fengquan Zhang, Xukun Shen, Xiang Long, Bin Zhao, Lei Hu
kesen.huang@gmail.com