Page maintained by Ke-Sen Huang.
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Information here is provided with the permission of the ACM.
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint.
I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
ACM Digital Library: Proceedings of the 2015 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Eurographics Digital Library: Proceedings of the 2015 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
the ACM Digital Library (DOI) Link for the paper
the Eurographics Digital Library Link for the paper
Paper Abstract
Author Preprint
Paper Video
Paper Presentation
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Demo Program or Source Code
Related Links
Changelog
Deformation & Perception
- A new sharp-crease bending element for folding and wrinkling surfaces and volumes
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Saket Patkar,
Ning Jin,
Ronald Fedkiw
- Real-Time Dynamic Wrinkling of Coarse Animated Cloth
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Russel Gillette,
Craig Peters ,
Alla Sheffer,
Nicholas Vining,
Essex Edwards
- Multifarious Hierarchies of Mechanical Models for Artist Assigned Level-of-Detail
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Richard Malgat,
Benjamin Gilles,
David Levin,
Matthieu Nesme,
Francois Faure
- Effect of Appearance on Perception of Deformation
-
Donghui Han,
John Keyser
Contacts
- Fully Momentum-Conserving Reduced Deformable Bodies with Collision, Contact, Articulation, and Skinning
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Rahul Sheth,
Wenlong Lu,
Yue Yu,
Ronald Fedkiw
- Efficient Simulation of Knitted Cloth Using Persistent Contacts
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Gabriel Cirio,
Jorge Lopez-Moreno,
Miguel Otaduy
- Hands On: Interactive Animation of Precision Manipulation and Contact
-
Benjamin Humberston,
Dinesh Pai
Characters & Control
- Hierarchical Planning and Control for Complex Motor Tasks
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Daniel Zimmermann,
Stelian Coros,
Yuting Ye,
Robert Sumner,
Markus Gross
- Learning Reduced-Order Feedback Policies for Motion Skills
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Kai Ding,
Libin Liu,
KangKang Yin,
Michiel van de Panne
- Computational Design of Walking Automata
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Gaurav Bharaj,
Stelian Coros,
Bernhard Thomaszewski,
James Tompkin,
Bernd Bickel,
Hanspeter Pfister
- Animating Articulated Characters using Wiggly Splines
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Christian Schulz,
Christoph von Tycowicz,
Hans-Peter Seidel,
Klaus Hildebrandt
Crowds
- BSwarm: Biologically-Plausible Dynamics Model of Insect Swarms
-
Xinjie Wang,
Jiaping Ren,
Xiaogang Jin,
Dinesh Manocha
- Energy-efficient mid-term strategies for collision avoidance in crowd simulation
-
Julien Bruneau,
Julien Pettre
Fluids
- Simulation of Fluid Mixing with Interface Control
-
Xiaowei He,
Huamin Wang,
Fengjun Zhang,
Hongan Wang,
Guoping Wang,
Kun Zhou,
Enhua Wu
- Functional Thin Films on Surfaces
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Omri Azencot,
Orestis Vantzos,
Max Wardetzky,
Martin Rumpf,
Mirela Ben-Chen
- Divergence-Free Smoothed Particle Hydrodynamics
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Jan Bender,
Dan Koschier
- A Material Point Method for Viscoelastic Fluids, Foams and Sponges
-
Daniel Ram,
Theodore Gast,
Chenfanfu Jiang,
Craig Schroeder,
Alexey Stomakhin,
Joseph Teran,
Pirouz Kavehpour
Rigs
- Learning an Inverse Rig Mapping for Character Animation
-
Daniel Holden,
Jun Saito,
Taku Komura
- Fully Automatic Generation of Anatomical Face Simulation Models
-
Matthew Cong,
Michael Bao,
Jane L. E,
Kiran Bhat,
Ronald Fedkiw
- Sketch Abstractions for Character Posing
-
Fabian Hahn,
Frederik Mutzel,
Stelian Coros,
Bernhard Thomaszewski,
Maurizio Nitti,
Markus Gross,
Robert Sumner
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