Symposium on Computer Animation 2019 papers on the web

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Information here is provided with the permission of the ACM.

Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint. I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking. Thus you may need to search on the page to find the actual document.

ACM Digital Library: Proceedings of the 2019 ACM SIGGRAPH/Eurographics Symposium on Computer Animation

Eurographics Digital Library: Proceedings of the 2019 ACM SIGGRAPH/Eurographics Symposium on Computer Animation

ACM DOI the ACM Digital Library (DOI) Link for the paper     EG DL the Eurographics Digital Library Link for the paper    
Paper Abstract Paper Abstract   Author version Author Preprint   Paper Video Paper Video  

Paper Presentation Paper Presentation   Paper Images Paper Images   Paper Data Paper Data   Demo Program or Source Code Demo Program or Source Code Related Links Related Links

Changelog

Papers #1: Deformables

Fast Simulation of Deformable Characters with Articulated Skeletons in Projective Dynamics Author Preprint
Jing Li, Tiantian Liu, Ladislav Kavan
VIPER: Volume Invariant Position-based Elastic Rods Paper Abstract Author Preprint
Baptiste Angles, Daniel Rebain, Miles Macklin, Brian Wyvill, Loic Barthe, John Lewis, Javier von der Pahlen, Shahram Izadi, Julien Valentin, Sofien Bouaziz, Andrea Tagliasacchi
A Unified Simplicial Model for Mixed-Dimensional and Non-Manifold Deformable Elastic Objects Paper Abstract Author Preprint Paper Video
Jumyung Chang, Fang Da, Eitan Grinspun, Christopher Batty
Small Steps in Physics Simulation Author Preprint Paper Video
Miles Macklin, Kier Storey, Michelle Lu, Pierre Terdiman, Nuttapong Chentanez, Stefan Jeschke, Matthias Muller

Papers #2: Learning & (Mostly) Faces

A Deep Learning-Based Model for Head and Eye Motion Generation in Three-party Conversations Author Preprint Paper Video
Aobo Jin, Qixin Deng, Yuting Zhang, Zhigang Deng
Building Accurate Physics-based Face Models from Data Paper Abstract Author Preprint Paper Video
Petr Kadlecek, Ladislav Kavan
User-guided Facial Animation through an Evolutionary Interface Paper Abstract Author Preprint (CGF Paper)
K. Reed, Darren Cosker
Efficient Neural Networks for Real-time Motion Style Transfer Author Preprint Paper Video
Harrison Jesse Smith, Chen Cao, Michael Neff, Yingying Wang

Papers #3: Fluids

A Robust Volume Conserving Method for Character-Water Interaction Paper Abstract Author Preprint
Minjae Lee, David Hyde, Kevin Li, Ronald Fedkiw
An Efficient Geometric Multigrid Solver for Viscous Liquids Paper Abstract Author Preprint Paper Video
Mridul Aanjaneya, Chengguizi Han, Ryan Goldade, Christopher Batty
A Second-Order Advection-Reflection Solver Paper Abstract Author Preprint Paper Video
Rahul Narain, Jonas Zehnder, Bernhard Thomaszewski
Fluid Simulation with Adaptive Staggered Power Particles on GPUs (TVCG Paper)
Xiao Zhai, Fei Hou, Hong Qin, Aimin Hao

Papers #4: Characters in Motion

Coordinating Multi-Agent Navigation by Learning Communication Paper Abstract Paper Video
Dalton Hildreth, Stephen J. Guy
GPU-Based Contact-Aware Trajectory Optimization Using A Smooth Force Model Paper Abstract Author Preprint Paper Video
Zherong Pan, Bo Ren, Dinesh Manocha
Door and Doorway Etiquette for Virtual Humans Paper Abstract Author Preprint Paper Video (TVCG Paper)
Wenjia Huang, Demetri Terzopoulos
Skiing Simulation Based on Skill-Guided Motion Planning Author Preprint Paper Video (CGF Paper)
Chen-Hui Hu, Chien-Ying Lee, Yen-Ting Liou, Feng-Yu Sung, Wen-Chieh Lin

Papers #5: Contact, Collision, & Cracking

Multi-Resolution Modeling of Shapes in Contact Paper Abstract Author Preprint Paper Video Paper Presentation
Yijing Li, Jernej Barbic
A Hybrid Material Point Method for Frictional Contact with Diverse Materials Author Preprint Paper Video
Xuchen Han, Theodore Gast, Qi Guo, Stephanie Wang, Chenfanfu Jiang, Joseph Teran
Simulation and Visualization of Ductile Fracture with the Material Point Method
Stephanie Wang, Mengyuan Ding, Theodore F. Gast, Leyi Zhu, Steven Gagniere, Chenfanfu Jiang, Joseph Teran
Flexible Use of Temporal and Spatial Reasoning for Fast and Scalable CPU Broad Phase Collision Detection using KD-Trees (CGF Paper)
Ygor Reboucas Serpa, Maria Andreia Formico Rodrigues

Papers #6: Learning & Simulation

EigenFit for Consistent Elastodynamic Simulation Across Mesh Resolution Author Preprint Paper Video
Yu Ju Chen, David I.W. Levin, Danny Kaufman, Uri Ascher, Dinesh Pai
Subspace Neural Physics: Fast Data-Driven Interactive Simulation Paper Abstract Author Preprint
Daniel Holden, Bang Chi Duong, Sayantan Datta, Derek Nowrouzezahrai
A Multi-Pass GAN for Fluid Flow Super-Resolution Paper Abstract Author Preprint Paper Video
Maximilian Werhahn, You Xie, Mengyu Chu, Nils Thuerey

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