Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
Information here is provided with the permission of the ACM.
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint.
I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
ACM Digital Library: Proceedings of the 2021 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Eurographics Digital Library: Proceedings of the 2021 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
the ACM Digital Library (DOI) Link for the paper
the Eurographics Digital Library Link for the paper
Paper Abstract
Author Preprint
Paper Video
Paper Presentation
Paper Images
Paper Data
Demo Program or Source Code
Related Links
Changelog
Paper Session 1: Solids
- Coupling Friction with Visual Appearance
-
Sheldon Andrews,
Loic Nassif,
Kenny Erleben,
Paul Kry
- Volume Preserving Simulation of Soft Tissue with Skin
-
Seung Heon Sheen,
Egor Larionov,
Dinesh K. Pai
- Fast Corotated Elastic SPH Solids with Implicit Zero-Energy Mode Control
-
Tassilo Kugelstadt,
Jan Bender,
Jose Antonio Fernandez-Fernandez,
Stefan Rhys Jeske,
Fabian Loschner,
Andreas Longva
Paper Session 2: Skeletons and Motion
- A Functional Skeleton Transfer
-
Pietro Musoni,
Riccardo Marin,
Simone Melzi,
Umberto Castellani
- Flexible Motion Optimization with Modulated Assistive Forces
-
Nam Hee Kim,
Hung Yu Ling,
Zhaoming Xie,
Michiel van de Panne
- Diverse Motion Stylization for Multiple Style Domains via Spatial-Temporal Graph-Based Generative Model
-
Soomin Park,
Deok-Kyeong Jang,
Sung-Hee Lee
Paper Session 3: Reconstruction
- Three Dimensional Reconstruction of Botanical Trees with Simulatable Geometry
-
Ed Quigley,
Winnie Lin,
Yilin Zhu,
Ronald Fedkiw
- Recovering Geometric Information with Learned Texture Perturbations
-
Jane Wu,
Yongxu Jin, Zhenglin Geng, Hui Zhou,
Ronald Fedkiw
- Global Position Prediction for Interactive Motion Capture
-
Paul Schreiner, Maksym Perepichka, Hayden Lewis, Sune Darkner,
Kenny Erleben,
Paul Kry,
Victor Zordan
Paper Session 4: Fluids
- Neural UpFlow: A Scene Flow Learning Approach to Increase the Apparent Resolution of Particle-Based Liquids
-
Bruno Roy,
Pierre Poulin,
Eric Paquette
- Visual Simulation of Soil-Structure Destruction with Seepage Flows
-
Xu Wang,
Makoto Fujisawa,
Masahiko Mikawa
- Particle Merging-and-Splitting (TVCG Talk)
-
Nghia Truong,
Cem Yuksel,
Chakrit Watcharopas,
Joshua A. Levine,
Robert M. Kirby
Paper Session 5: Perception and Learning
- A Perceptually-Validated Metric for Crowd Trajectory Quality Evaluation
-
Beatriz Cabrero Daniel,
Ricardo Marques,
Ludovic Hoyet,
Julien Pettre,
Josep Blat
- Efficient Acoustic Perception for Virtual AI Agents
-
Michael Chemistruck,
Andrew Allen,
John Snyder,
Nikunj Raghuvanshi
- DASH: Modularized Human Manipulation Simulation with Vision and Language for Embodied AI
-
Yifeng Jiang,
Michelle Guo, Jiangshan Li, Ioannis Exarchos,
Jiajun Wu,
C. Karen Liu
- A GAN-Like Approach for Physics-Based Imitation Learning and Interactive Character Control
-
Pei Xu,
Ioannis Karamouzas
kesen.huang@gmail.com