Page maintained by Ke-Sen Huang.
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Information here is provided with the permission of the ACM.
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I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
ACM Digital Library: Proceedings of the 2023 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Eurographics Digital Library: Proceedings of the 2023 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
the ACM Digital Library (DOI) Link for the paper
the Eurographics Digital Library Link for the paper
Paper Abstract
Author Preprint
Paper Video
Paper Presentation
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Paper Data
Demo Program or Source Code
Related Links
Changelog
Session: Physics-based Character Control
- Hierarchical Planning and Control for Box Loco-Manipulation
-
Zhaoming Xie,
Jonathan Tseng,
Sebastian Starke,
Michiel van de Panne,
C. Karen Liu
- MAAIP: Multi-Agent Adversarial Interaction Priors for imitation from fighting demonstrations for physics-based characters
-
Mohamed Younes,
Ewa Kijak,
Simon Malinowski,
Richard Kulpa,
Franck Multon
- Physics-based Motion Retargeting from Sparse Inputs
-
Daniele Reda,
Jungdam Won,
Yuting Ye,
Michiel van de Panne,
Alexander Winkler
- Too Stiff, Too Strong, Too Smart: Evaluating Fundamental Problems with Motion Control Policies
-
Kaixiang Xie,
Pei Xu,
Sheldon Andrews,
Victor Zordan,
Paul Kry
Session: Character Synthesis
- ACT2G: Attention-based Contrastive Learning for Text-to-Gesture Generation
-
Hitoshi Teshima,
Naoki Wake,
Diego Thomas,
Yuta Nakashima,
Hiroshi Kawasaki,
Katsushi Ikeuchi
- HDHumans: A Hybrid Approach for High-fidelity Digital Humans
-
Marc Habermann,
Lingjie Liu,
Weipeng Xu,
Gerard Pons-Moll,
Michael Zollhoefer,
Christian Theobalt
- Motion In-Betweening with Phase Manifolds
-
Paul Starke,
Sebastian Starke,
Taku Komura,
Frank Steinicke
- NeuroDog: Quadruped Embodiment using Neural Networks
-
Donal Egan,
Darren Cosker,
Rachel McDonnell
Session: Deformation and Physics I
- Adaptive Rigidification of Discrete Shells
-
Alexandre Mercier-Aubin,
Paul Kry
- An Eigenanalysis of Angle-Based Deformation Energies
-
Haomiao Wu,
Theodore Kim
- A Unified Analysis of Penalty-Based Collision Energies
-
Alvin Shi,
Theodore Kim
- Lifted Curls: A Model for Tightly Coiled Hair Simulation
-
Haomiao Wu*,
Alvin Shi*,
Jarred Parr,
A.M. Darke,
Theodore Kim
(* joint 1st authors)
- Towards Realtime: A Hybrid Physics-based Method for Hair Animation on GPU
-
Li Huang,
Fan Yang,
Chendi Wei,
Yu Ju Chen,
Chun Yuan,
Ming Gao
Session: Deformation and Physics II
- A Linear and Angular Momentum Conserving Hybrid Particle/Grid Iteration for Volumetric Elastic Contact
-
Alan Marquez Razon,
Yizhou Chen,
Han Yushan,
Steven Gagniere,
Michael Tupek,
Joseph Teran
- Physical Cyclic Animations
-
Shiyang Jia,
Stephanie Wang,
Tzu-Mao Li,
Albert Chern
- Micropolar Elasticity in Physically-Based Animation
-
Fabian Loschner,
Jose Antonio Fernandez-Fernandez,
Stefan Rhys Jeske,
Andreas Longva,
Jan Bender
- Two-Way Coupling of Skinning Transformations and Position Based Dynamics
-
Yuhan Wu,
Nobuyuki Umetani
Session: Fluids and Points
- A comparison of linear consistent correction methods for first-order SPH derivatives
-
Lukas Westhofen,
Stefan Rhys Jeske,
Jan Bender
- A Generalized Constitutive Model for Versatile MPM Simulation and Inverse Learning with Differentiable Physics
-
Haozhe Su*,
Xuan Li*,
Tao Xue,
Chenfanfu Jiang,
Mridul Aanjaneya
* equal contributions
- A Multilevel Active-Set Preconditioner for Box-Constrained Pressure Poisson Solvers
-
Tetsuya Takahashi,
Christopher Batty
- DiffXPBD : Differentiable Position-Based Simulation of Compliant Constraint Dynamics
-
Tuur Stuyck,
Hsiao-Yu Chen
kesen.huang@gmail.com