Page maintained by Ke-Sen Huang and Tim Rowley.
Tim has a mirror page here. If you have additions or changes, send an e-mail.
Information here is provided with the permission of the ACM.
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint.
I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
ACM Digital Library: ACM Transactions on Graphics (TOG) Volume 25 , Issue 3 (July 2006) Proceedings of ACM SIGGRAPH 2006
the ACM Digital Library (DOI) Link for the paper
the link of author version paper
the link of project page
Changelog
- Ray Tracing Animated Scenes using Coherent Grid Traversal
-
Ingo Wald,
Thiago Ize,
Andrew Kensler,
Aaron Knoll,
Steven G. Parker
(University of Utah)
- Guided Visibility Sampling
-
Peter Wonka,
Kaichi Zhou
(Arizona State University),
Michael Wimmer
(Technische Universität Wien),
Stefan Maierhofer,
Gerd Hesina
(Zentrum fur Virtual Reality und Visualisierung),
Alexander Reshetov
(Intel Corporation)
- A Spatial Data Structure for Fast Poisson-Disk Sample Generation
-
Daniel Dunbar,
Greg Humphreys
(University of Virginia)
- Recursive Wang Tiles for Real-Time Blue Noise
-
Johannes Kopf
(Universität Konstanz),
Daniel Cohen-Or
(Tel Aviv University),
Oliver Deussen
(Universität Konstanz),
Dani Lischinski
(The Hebrew University of Jerusalem)
- Fast Median and Bilateral Filtering
-
Ben Weiss
(Shell & Slate Software)
- Hybrid Images
-
Aude Oliva
(Massachusetts Institute of Technology, Department of Brain and Cognitive Sciences),
Antonio Torralba
(Massachusetts Institute of Technology, Computer Science and Artificial Intelligence Laboratory),
Philippe G. Schyns
(University of Glasgow)
- Image Deformation Using Moving Least Squares
-
Scott Schaefer
(Texas A&M University),
Travis McPhail,
Joe Warren
(Rice University)
- Appearance-Space Texture Synthesis
-
Sylvain Lefebvre,
Hugues Hoppe
(Microsoft Research)
- A Planar-Reflective Symmetry Transform for 3D Shapes
-
Joshua Podolak,
Philip Shilane,
Aleksey Golovinskiy,
Szymon Rusinkiewicz,
Thomas A. Funkhouser
(Princeton University)
- Partial and Approximate Symmetry Detection for 3D Geometry
-
Niloy J. Mitra,
Leonidas J. Guibas
(Stanford University),
Mark Pauly
(Eidgenössische Technische Hochschule Zürich)
- Reassembling Fractured Objects by Geometric Matching
-
Qi-Xing Huang
(Tsinghua University),
Simon Floery
(Technische Universität Wien),
Natasha Gelfand
(Stanford University),
Michael Hofer,
Helmut Pottmann,
(Technische Universität Wien)
- Perfect Spatial Hashing
-
Sylvain Lefebvre,
Hugues Hoppe
(Microsoft Research)
- SmoothSketch: 3D free-form shapes from complex sketches
-
Olga Karpenko,
John F. Hughes
(Brown University)
- Image-based plant modeling
-
Long Quan,
Ping Tan,
Gang Zeng,
Lu Yuan,
Jingdong Wang
(The Hong Kong University of Science and Technology),
Sing Bing Kang
(Microsoft Research)
- Interactive Decal Compositing With Discrete Exponential Maps
-
Ryan Schmidt
(University of Calgary),
Cindy Grimm
(Washington University in St. Louis),
Brian Wyvill
(University of Calgary)
- Procedural modeling of buildings
-
Pascal Müller
(Eidgenössische Technische Hochschule Zürich)
Peter Wonka
(Arizona State University),
Simon Haegler,
Andreas Ulmer,
Luc Van Gool
(Eidgenössische Technische Hochschule Zürich)
- Color Harmonization
-
Daniel Cohen-Or,
Olga Sorkine,
Ran Gal,
Tommer Leyvand
(Tel Aviv University),
Ying Qing Xu
(Microsoft Research Asia)
- Drag-and-Drop Pasting
-
Jiaya Jia
(Chinese University of Hong Kong),
Jian Sun
(Microsoft Research Asia),
Chi-Keung Tang
(Hong Kong University of Science and Technology),
Heung-Yeung Shum
(Microsoft Research Asia)
- Two-scale Tone Management for Photographic Look
-
Soonmin Bae,
Sylvain Paris,
Frédo Durand
(Massachusetts Institute of
Technology, Computer Science and Artificial Intelligence Laboratory)
- Interactive Local Adjustment of Tonal Values
-
Dani Lischinski,
Zeev Farbman
(The Hebrew University),
Matt Uyttendaele,
Richard Szeliski
(Microsoft Research)
- Image-Based Material Editing
-
Erum Arif Khan
(University of Central Florida),
Erik Reinhard
(University of Bristol),
Roland Fleming,
Heinrich Buelthoff
(Max-Planck-Institut für biologische Kybernetic)
- Real-Time GPU Rendering of Piecewise Algebraic Surfaces
-
Charles Loop,
Jim Blinn
(Microsoft Research)
- Point-Sampled Cell Complexes
-
Anders Adamson
(Technische Universität Darmstadt),
Marc Alexa
(Technische Universität Berlin)
- Geometric Modeling with Conical Meshes and Developable Surfaces
-
Yang Liu
(University of Hong Kong),
Helmut Pottmann,
Johannes Wallner
(Technische Universität Wien ),
Wenping Wang
(University of Hong Kong),
Yong-Liang Yang
(Tsinghua University)
- Mesh Quilting For Geometric Texture Synthesis
-
Kun Zhou,
Xin Huang,
Xi Wang
(Microsoft Research Asia),
Yiying Tong,
Mathieu Desbrun
(California Institute of Technology),
Baining Guo,
Heung-Yeung Shum
(Microsoft Research Asia)
- High Dynamic Range Texture Compression for Graphics Hardware
-
Jacob Munkberg,
Petrik Clarberg,
Jon Hasselgren,
Tomas Akenine-Möller
(Lunds universitet)
- High Dynamic Range Texture Compression
-
Kimmo Roimela,
Tomi Aarnio,
Joonas Itäranta
(Nokia Research Center)
- Backward Compatible High-Dynamic-Range MPEG Video Compression
-
Rafal Mantiuk,
Alexander Efremov,
Karol Myszkowski,
Hans-Peter Seidel
(Max-Planck-Institut für Informatik)
- The Direct3D 10 System
-
David Blythe
(Microsoft Corporation)
- Inverse Shade Trees for Non-Parametric Material Representation and Editing
-
Jason Lawrence
(Princeton University),
Aner Ben-Artzi
(Columbia University)
Christopher DeCoro
(Princeton University),
Wojciech Matusik,
Hanspeter Pfister
(Mitsubishi Electric Research Laboratories (MERL)),
Ravi Ramamoorthi
(Columbia University)
Szymon Rusinkiewicz
(Princeton University)
- A Compact Factored Representation of Heterogeneous Subsurface Scattering
-
Pieter Peers,
Karl vom Berge
(Katholieke Universiteit Leuven),
Wojciech Matusik,
(Mitsubishi Electric Research Laboratories (MERL))
Ravi Ramamoorthi
(Columbia University)
Jason Lawrence,
Szymon Rusinkiewicz
(Princeton University)
Philip Dutr?/a>
(Katholieke Universiteit Leuven),
- Appearance Manifolds for Modeling Time-Variant Appearance of Materials
-
Jiaping Wang,
(Institute of Computing Technology, Chinese Academy of Sciences),
Xin Tong,
Stephen Lin
(Microsoft Research Asia),
Minghao Pan,
Hujun Bao
(Zhejiang University),
Baining Guo,
Heung-Yeung Shum
(Microsoft Research Asia)
- Time-Varying Surface Appearance: Acquisition, Modeling, and Rendering
-
Jinwei Gu
(Columbia University),
Chien-i Tu
(Mitsubishi Electric Research Laboratories (MERL)),
Ravi Ramamoorthi,
Peter Belhumeur
(Columbia University),
Wojciech Matusik
(Mitsubishi Electric Research Laboratories (MERL)),
Shree Nayar
(Columbia University)
- Flash Matting
-
Jian Sun,
Yin Li,
Sing Bing Kang,
Heung-Yeung Shum
(Microsoft Research Asia)
- Natural Video Matting using Camera Arrays
-
Neel Joshi
(University of California, San Diego),
Wojciech Matusik,
Shai Avidan
(Mitsubishi Electric Research Laboratories (MERL))
- Removing Camera Shake From a Single Photograph
-
Rob Fergus,
Barun Singh
(Massachusetts Institute of Technology, Computer Science and Artificial Intelligence Laboratory),
Aaron Hertzmann,
Sam Roweis
(University of Toronto),
William Freeman
(Massachusetts Institute of Technology, Computer Science and Artificial Intelligence Laboratory)
- Coded Exposure Photography: Motion Deblurring using Fluttered Shutter
-
Ramesh Raskar,
Amit Agrawal
(Mitsubishi Electric Research Laboratories (MERL)),
Jack Tumblin
(Northwestern University)
- Efficient Simulation of Large Bodies of Water by Coupling Two and Three Dimensional Techniques
-
Geoffrey Irving
(Stanford University and Pixar Animation Studios),
Eran Guendelman
(Stanford University),
Frank Losasso,
Ronald Fedkiw
(Stanford University and Industrial Light & Magic)
- Multiple Interacting Liquids
-
Frank Losasso
(Stanford University and Industrial Light & Magic),
Tamar Shinar
(Stanford University),
Andrew Selle
(Stanford University and
Intel Corporation),
Ronald Fedkiw
(Stanford University and Industrial Light & Magic)
- Fluid Animation with Dynamic Meshes
-
Bryan M. Klingner,
Bryan E. Feldman,
Nuttapong Chentanez,
James F. O'Brien
(University of California, Berkeley)
- Model Reduction for Real-Time Fluids
-
Adrien Treuille,
Andrew Lewis
(University of Washington),
Zoran Popović
(University of Washington and Electronic Arts)
- Photo Tourism: Exploring Photo Collections in 3D
-
Noah Snavely,
Steven M. Seitz
(University of Washington),
Richard Szeliski
(Microsoft Research)
- AutoCollage
-
Carsten Rother,
Lucas Bordeaux,
Youssef Hamadi,
Andrew Blake
(Microsoft Research Cambridge)
- Photographing Long Scenes With Multi-Viewpoint Panoramas
-
Aseem Agarwala
(University of Washington),
Maneesh Agrawala
(University of California, Berkeley),
Michael F. Cohen,
Richard Szeliski
(Microsoft Research),
David Salesin
(University of Washington and
Adobe Systems Incorporated)
- Schematic Storyboards for Video Visualization and Editing
-
Dan B Goldman,
Brian Curless
(University of Washington),
David Salesin
(University of Washington and
Adobe Systems Incorporated),
Steve Seitz
(University of Washington),
- Interaction Capture and Synthesis
-
Paul G. Kry
(University of British Columbia and EVASION/INRIA),
Dinesh K. Pai
(Rutgers University and The University of British Columbia)
- Capturing and Animating Skin Deformation in Human Motion
-
Sang Il Park,
Jessica K. Hodgins
(Carnegie Mellon University)
- Compression of Motion Capture Databases
-
Okan Arikan
(University of Texas at Austin)
- Motion Patches: Building Blocks for Virtual Environments Annotated With Motion Data
-
Kang Hoon Lee,
Myeong Geol Choi,
Jehee Lee
(Seoul National University)
- Projection Defocus Analysis for Scene Capture and Image Display
-
Li Zhang,
Shree K. Nayar
(Columbia University)
- Multiview Radial Catadioptric Imaging for Scene Capture
-
Sujit Kuthirummal,
Shree K. Nayar
(Columbia University)
- Light Field Microscopy
-
Marc Levoy,
Ren Ng,
Andrew Adams,
Matthew Footer,
Mark Horowitz
(Stanford University)
- Fast Separation of Direct and Global Components of a Scene Using High Frequency Illumination
-
Shree K. Nayar,
Gurunandan Krishnan
(Columbia University),
Michael D. Grossberg
(City University of New York ),
Ramesh Raskar
(Mitsubishi Electric Research Laboratories (MERL))
- Real-Time BRDF Editing in Complex Lighting
-
Aner Ben-Artzi,
Ryan Overbeck,
Ravi Ramamoorthi
(Columbia University)
- Generalized Wavelet Product Integral for Rendering Dynamic Glossy Objects
-
Weifeng Sun,
Amar Mukherjee
(University of Central Florida)
- All-Frequency Precomputed Radiance Transfer using Spherical Radial Basis Functions and Clustered Tensor Approximation
-
Yu-Ting Tsai,
Zen-Chung Shih
(National Chiao Tung University)
- Real-time Soft Shadows in Dynamic Scenes using Spherical Harmonic Exponentiation
-
Zhong Ren,
Rui Wang
(Zhejiang University),
John Snyder
(Microsoft Research),
Kun Zhou,
Xinguo Liu
(Microsoft Research Asia),
Bo Sun
(Columbia University),
Peter-Pike Sloan
(Microsoft Corporation),
Hujun Bao,
Qunsheng Peng
(Zhejiang University),
Baining Guo,
(Microsoft Research Asia)
- Precomputed Acoustic Transfer: Output-Sensitive, Accurate Sound Generation for Geometrically Complex Vibration Sources
-
Doug James,
Jernej Barbic
(Carnegie Mellon University),
Dinesh K. Pai
(Rutgers University and The University of British Columbia)
- Photorealistic Rendering of Rain Streaks
-
Kshitiz Garg,
Shree K. Nayar
(Columbia University)
- Acquiring Scattering Properties of Participating Media by Dilution
-
Srinivasa Narasimhan,
Mohit Gupta
(Carnegie Mellon University),
Craig Donner
(University of California, San Diego),
Ravi Ramamoorthi,
Shree K. Nayar
(Columbia University),
Henrik Wann Jensen
(University of California, San Diego)
- Analysis of Human Faces using a Measurement-Based Skin Reflectance Model
-
Tim Weyrich
(Eidgenössische Technische Hochschule Zürich),
Wojciech Matusik,
Hanspeter Pfister
(Mitsubishi Electric Research Laboratories (MERL)),
Bernd Bickel
(Eidgenössische Technische Hochschule Zürich),
Craig Donner
(University of California, San Diego),
Chien Tu,
Janet McAndless
(Mitsubishi Electric Research Laboratories (MERL)),
Jinho Lee
(Atlantis Corp.),
Addy Ngan,
(Massachusetts Institute of Technology),
Henrik Wann Jensen
(University of California, San Diego),
Markus Gross
(Eidgenössische Technische Hochschule Zürich)
- A Statistical Model for Synthesis of Detailed Facial Geometry
-
Aleksey Golovinskiy
(Princeton University),
Wojciech Matusik,
Hanspeter Pfister
(Mitsubishi Electric Research Laboratories (MERL)),
Szymon Rusinkiewicz,
Thomas A. Funkhouser
(Princeton University)
- Modified Subdivision Surfaces With Continuous Curvature
-
Adi Levin
(Cadent Ltd.)
- Edge Subdivision Schemes and the Construction of Smooth Vector Fields
-
Ke Wang,
Weiwei Yang,
Yiying Tong,
Mathieu Desbrun,
Peter Schröder
(California Institute of Technology)
- Streaming Computation of Delaunay Triangulations
-
Martin Isenburg
(University of California, Berkeley),
Yuanxin Liu
(University of North Carolina at Chapel Hill),
Jonathan Shewchuk
(University of California, Berkeley),
Jack Snoeyink
(University of North Carolina at Chapel Hill)
- Spectral Surface Quadrangulation (TR-2005-2583)
-
Shen Dong,
Peer-Timo Bremer,
Michael Garland
(University of Illinois, Urbana-Champaign),
Valerio Pascucci
(Lawrence Livermore National Laboratory),
John C. Hart
(University of Illinois, Urbana-Champaign)
- Simulating Multiple Scattering in Hair Using a Photon Mapping Approach
-
Jonathan T. Moon,
Stephen R. Marschner
(Cornell University)
- Statistical Acceleration for Animated Global Illumination
-
Mark Meyer,
John Anderson
(Pixar Animation Studios)
- Multidimensional Lightcuts
-
Bruce Walter,
Adam Arbree,
Kavita Bala,
Donald Greenberg
(Cornell University)
- Direct-to-Indirect Transfer for Cinematic Relighting
-
Milos Hasan
(Cornell University),
Fabio Pellacini
(Dartmouth College),
Kavita Bala
(Cornell University)
- Editing Arbitrarily Deforming Surface Animations
-
Scott Kircher,
Michael Garland
(University of Illinois at Urbana-Champaign)
- A Fast Multigrid Algorithm for Mesh Deformation
-
Lin Shi,
Yizhou Yu,
Nathan Bell,
Wei-Wen Feng
(University of Illinois at Urbana-Champaign)
- Vector-Field-Based Shape Deformations
-
Wolfram von Funck,
Holger Theisel,
Hans-Peter Seidel
(Max-Planck-Institut für Informatik)
- Subspace Gradient Domain Mesh Deformation
-
Jin Huang,
Xiaohan Shi,
(Zhejiang University),
Xinguo Liu,
Kun Zhou,
Li-Yi Wei
(Microsoft Research Asia),
Shanghua Teng
(Boston University),
Hujun Bao
(Zhejiang University),
Baining Guo,
Heung-Yeung Shum
(Microsoft Research Asia)
- Locally Adapted Hierarchical Basis Preconditioning
-
Richard Szeliski
(Microsoft Research)
- Fast Proximity Computation Among Deformable Models using Discrete Voronoi Diagrams
-
Avneesh Sud,
Naga Govindaraju,
Russell Gayle,
Ilknur Kabul,
Dinesh Manocha
(University of North Carolina at Chapel Hill)
- Resolving Surface Collisions Through Intersection Contour Minimization
-
Pascal Volino,
Nadia Magnenat-Thalmann
(L'Université de Genève)
- Continuum Crowds
-
Adrien Treuille,
Seth Cooper
(University of Washington),
Zoran Popović
(University of Washington and Electronic Arts)
- The Cartoon Animation Filter
-
Jue Wang
(University of Washington),
Maneesh Agrawala
(University of California, Berkeley),
Steven Drucker,
Michael F. Cohen
(Microsoft Research)
- Inverse Kinematics for Reduced Deformable Models
-
Kevin G. Der
(Massachusetts Institute of Technology),
Robert W. Sumner
(Eidgenössische Technische Hochschule Zürich),
Jovan Popović
(Massachusetts Institute of Technology)
- Super-Helices for Predicting the Dynamics of Natural Hair
-
Florence Bertails
(EVASION/INRIA),
Basile Audoly,
Audoly Consulting
(LMM/CNRS et Université Pierre et Marie Curie),
Marie-Paule Cani
(EVASION/INRIA),
Bernard Querleux,
Frédéric Leroy
(L'Oréal Recherche, Aulnay-Sous-Bois),
Jean-Luc Lévêque
(L'Oréal Recherche, Clichy)
- Heads Up! Biomechanical Modeling and Neuromuscular Control of the Neck
-
Sung-Hee Lee,
Demetri Terzopoulos
(University of California, Los Angeles)
- Exaggerated Shading for Depicting Shape and Detail
-
Szymon Rusinkiewicz,
Michael Burns
(Princeton University),
Doug DeCarlo
(Rutgers University)
- Enhancement Using a Blurred Depth Buffer
-
Thomas Luft,
Carsten Colditz,
Oliver Deussen
(Universität Konstanz)
- Manga Colorization
-
Yingge Qu,
Tien-Tsin Wong,
Pheng-Ann Heng
(The Chinese University of Hong Kong)
- Real-Time Video Abstraction
-
Holger Winnemöller,
Sven Olsen,
Bruce Gooch
(Northwestern University)
tor@cs.brown.edu; kesen.huang@gmail.com