Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
Information here is provided with the permission of the ACM
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint.
I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
ACM Digital Library:
ACM Transactions on Graphics (TOG) Volume 36, Issue 4 (July 2017) Proceedings of ACM SIGGRAPH 2017
ACM Digital Library (DOI) Link for the paper
Paper Abstract
Author Preprint
Paper Video
Paper Presentation
Paper Images
Paper Data
Demo Program or Source Code
Related Links
Changelog
Imaginative Imaging
- CoLux: Multi-Object 3D Micro-Motion Analysis Using Speckle Imaging
-
Brandon M. Smith,
Pratham Desai, Vishal Agarwal,
Mohit Gupta
(University of Wisconsin - Madison)
- 4D Imaging through Spray-On Optics
-
Julian Iseringhausen
(University of Bonn),
Bastian Goldlucke, Nina Pesheva, Stanimir Iliev,
Alexander Wender,
Martin Fuchs
(Universitat Stuttgart),
Matthias B. Hullin
(University of Bonn)
- Rainbow Particle Imaging Velocimetry for Dense 3D Fluid Velocity Imaging
-
Jinhui Xiong,
Ramzi Idoughi,
Andres A. Aguirre-Pablo,
Abdulrahman B. Aljedaani,
Xiong Dun,
Qiang Fu,
Sigurdur T. Thoroddsen,
Wolfgang Heidrich
(KAUST)
- Epipolar Time-of-Flight Imaging
-
Supreeth Achar,
Joseph R. Bartels,
William L. ¡¥Red¡¦ Whittaker
(Carnegie Mellon University),
Kiriakos N. Kutulakos
(University of Toronto),
Srinivasa G. Narasimhan
(Carnegie Mellon University)
Mappings and Deformations
- Scalable Locally Injective Maps
(TOG Paper)
-
Michael Rabinovich,
Roi Poranne
(ETH Zurich) ,
Daniele Panozzo
(New York University),
Olga Sorkine-Hornung
(ETH Zurich)
- Geometric Optimization via Composite Majorization
-
Anna Shtengel
(Weizmann Institute of Science),
Roi Poranne,
Olga Sorkine-Hornung
(ETH Zurich),
Shahar Kovalsky
(Duke University),
Yaron Lipman
(Weizmann Institute of Science)
- Variance-Minimizing Transport Plans for Inter-surface Mapping
-
Manish Mandad
(RWTH Aachen University and Inria, Universite Cote d¡¦Azur),
David Cohen-Steiner
(Inria, Universite Cote d¡¦Azur),
Leif Kobbelt
(RWTH Aachen University),
Pierre Alliez
(Inria, Universite Cote d¡¦Azur),
Mathieu Desbrun
(California Institute of Technology and Inria, Universite Cote d¡¦Azur)
- Regularized Kelvinlets: Sculpting Brushes based on Fundamental Solutions of Elasticity
-
Fernando de Goes
(Pixar Animation Studios),
Doug L. James
(Stanford University)
Learning to Move
- DeepLoco: Dynamic Locomotion Skills Using Hierarchical Deep
-
Xue Bin Peng,
Glen Berseth
(The University of British Columbia),
KangKang Yin
(National University of Singapore),
Michiel van de Panne
(The University of British Columbia)
- Phase-Functioned Neural Networks for Character Control
-
Daniel Holden,
Taku Komura
(Edinburgh University),
Jun Saito
(Method Studios)
- Learning to Schedule Control Fragments for Physics-Based Characters Using Deep Q-Learning
-
Libin Liu
(Disney Research Pittsburgh),
Jessica Hodgins
(Carnegie Mellon University)
- Discovering and Synthesizing Humanoid Climbing Movements
-
Kourosh Naderi,
Joose Rajamaki,
Perttu Hamalainen
(Aalto University)
Get More Out of Your Photo
- VNect: Real-time 3D Human Pose Estimation with a Single RGB Camera
-
Dushyant Mehta
(MPI Informatik and Saarland University),
Srinath Sridhar
Oleksandr Sotnychenko
Helge Rhodin
(MPI Informatik),
Mohammad Shafiei
(MPI Informatik and Saarland University),
Hans-Peter Seidel,
Weipeng Xu
(MPI Informatik),
Dan Casas
(Universidad Rey Juan Carlos GVV Group),
Christian Theobalt
(MPI Informatik)
- Real-time Geometry, Albedo and Motion Reconstruction Using a Single RGBD Camera
(TOG Paper)
-
Kaiwen Guo,
Feng Xu
(Tsinghua University, Beijing),
Tao Yu
(Tsinghua University, Beijing and Beihang University),
Xiaoyang Liu,
Qionghai Dai,
Yebin Liu
(Tsinghua University, Beijing)
- Modeling Surface Appearance From a Single Photograph Using Self-Augmented Convolutional Neural Networks
-
Xiao Li
(Microsoft Research Asia and University of Science and Technology of China),
Yue Dong
(Microsoft Research Asia),
Pieter Peers
(College of William & Mary),
Xin Tong
(Microsoft Research Asia),
- Virtual Rephotography: Novel View Prediction Error for 3D Reconstruction
(TOG Paper)
-
Michael Waechter,
Mate Beljan, Simon Fuhrmann, Nils Moehrle
(Technische Universitat Darmstadt),
Johannes Kopf
(Facebook),
Michael Goesele
(Technische Universitat Darmstadt)
- Computational Zoom: A Framework for Post-Capture Image Composition
-
Abhishek Badki
(University of California, Santa Barbara),
Orazio Gallo,
Jan Kautz
(NVIDIA Research),
Pradeep Sen
(University of California, Santa Barbara)
People Power
- Movie Editing and Cognitive Event Segmentation in Virtual Reality Video
-
Ana Serrano
(Universidad de Zaragoza, I3A),
Vincent Sitzmann
(Stanford University),
Jaime Ruiz-Borau
(Universidad de Zaragoza, I3A),
Gordon Wetzstein
(Stanford University),
Diego Gutierrez,
Belen Masia
(Universidad de Zaragoza, I3A)
- Sequential Line Search for Efficient Visual Design Optimization by Crowds
-
Yuki Koyama,
Issei Sato,
Daisuke Sakamoto,
Takeo Igarashi
(The University of Toky)
- PERFORM: Perceptual Approach for Adding OCEAN Personality to Human Motion using Laban Movement Analysis
(TOG Paper)
-
Funda Durupinar
(University of Pennsylvania and Oregon Health & Science University),
Mubbasir Kapadia
(Rutgers University),
Susan Deutsch
(Drexel University),
Michael Neff
(University of California, Davis),
Norman I. Badler
(University of Pennsylvania)
- Understanding the Impact of Animated Gesture Performance on Personality Perceptions
-
Harrison Jesse Smith,
Michael Neff
(University of California, Davis)
- Saccade Landing Position Prediction for Gaze-Contingent Rendering
-
Elena Arabadzhiyska
(Saarland University),
Okan Tarhan Tursun,
Karol Myszkowski,
Hans-Peter Seidel
(MPI Informatik),
Piotr Didyk
(MPI Informatik and Saarland University)
Comparing 3D Shapes and Parts
- Co-Locating Style-Defining Elements on 3D Shapes
(TOG Paper)
-
Ruizhen Hu,
Wenchao Li
(Shenzhen University),
Oliver van Kaick
(Carleton University),
Hui Huang
(VisuCA/SIAT),
Melinos Averkiou
(University of Cyprus),
Daniel Cohen-Or
(Tel Aviv University),
Hao Zhang
(Simon Fraser University)
- Deformation-Driven Shape Correspondence via Shape Recognition
-
Chenyang Zhu,
Renjiao Yi
(Simon Fraser University and National University of Defense Technology (NUDT)),
Wallace Lira,
Ibraheem Alhashim
(Simon Fraser University),
Kai Xu
(National University of Defense Technology (NUDT)),
Hao Zhang
(Simon Fraser University)
- GRASS: Generative Recursive Autoencoders for Shape Structures
-
Jun Li,
Kai Xu
(National University of Defense Technology (NUDT)),
Siddhartha Chaudhuri
(IIT Bombay),
M. Ersin Yumer
(Adobe Research),
Hao Zhang
(Simon Fraser University),
Leonidas Guibas
(Stanford University)
- Retrieval on Parametric Shape Collections
(TOG Paper)
-
Adriana Schulz,
(MIT CSAIL),
Ariel Shamir
(The Interdisciplinary Center),
Ilya Baran
(Onshape Inc.),
David Levin,
Pitchaya Sitthi-Amorn,
Wojciech Matusik
(MIT CSAIL)
- Understanding and Exploiting Object Interaction Landscapes
(TOG Paper)
-
Soren Pirk
(Stanford University),
Vojtech Krs,
Kaimo Hu,
Suren Deepak Rajasekaran,
Hao Kang,
Bedrich Benes
(Purdue University),
Yusuke Yoshiyasu
(CNRS-AIST JRL, Japan),
Leonidas Guibas
(Stanford University),
Clever Solids
- Example-Based Damping Design
-
Hongyi Xu,
Jernej Barbic
(University of Southern California)
- Data-Driven Physics for Human Soft Tissue Animation
-
Meekyoung Kim
(KAIST),
Gerard Pons-Moll,
Sergi Pujades
(Max Planck Institute for Intelligent Systems),
Seungbae Bang
(KAIST),
Jinwook Kim
(Korea Institute of Science and Technology),
Michael Black
(Max Planck Institute for Intelligent Systems),
Sung-Hee Lee
(KAIST)
- Robust eXtended Finite Elements for Complex Cutting of Deformables
-
Dan Koschier,
Jan Bender
(RWTH Aachen),
Nils Thuerey,
(Technical University of Munich)
- A Multi-Scale Model for Simulating Liquid-Hair Interactions
-
Yun (Raymond) Fei,
Henrique Teles Maia
(Columbia University),
Christopher Batty
(University of Waterloo),
Changxi Zheng,
Eitan Grinspun
(Columbia University)
Being Discrete About Geometry Processing
- Bounding Proxies for Shape Approximation
-
Stephane Calderon,
Tamy Boubekeur
(Telecom ParisTech - Paris-Saclay University)
- Spatiotemporal Atlas Parameterization for Evolving Meshes
-
Fabian Prada,
Michael Kazhdan
(Johns Hopkins University ),
Ming Chuang,
Alvaro Collet,
Hugues Hoppe
(Microsoft Research)
- FlowRep: Descriptive Curve Networks for Free-Form Design Shapes
-
Giorgio Gori
Alla Sheffer
Nicholas Vining
Enrique Rosales
(The University of British Columbia),
Nathan Carr
(Adobe Research),
Tao Ju
(Washington University in St Louis)
- Functional Characterization of Intrinsic and Extrinsic Geometry
(TOG Paper)
-
Etienne Corman*
(Ecole Polytechnique),
Justin Solomon*
(MIT CSAIL),
Mirela Ben-Chen
(Technion ¡V Israel Institute of Technology),
Leonidas Guibas
(Stanford University),
Maks Ovsjanikov
(Ecole Polytechnique)
(*Equal contribution)
Color & Compositing
- Constrained Palette-Space Exploration
-
Nicolas Mellado,
David Vanderhaeghe
Charlotte Hoarau, Sidonie Christophe, Mathieu Bredif,
Loic Barthe
(IRIT ¡V Universite de Toulouse)
- Playful Palette: An Interactive Parametric Color Mixer for Artists
-
Maria Shugrina
(Adobe Research and University of Toronto),
Jingwan Lu,
Stephen DiVerdi
(Adobe Research)
- Decomposing Images into Layers via RGB-space Geometry
(TOG Paper)
-
Jianchao Tan,
Jyh-Ming Lien,
Yotam Gingold
(George Mason University)
- Interactive High-Quality Green-Screen Keying via Color Unmixing
(TOG Paper)
-
Yagiz Aksoy
(ETH Zurich and Disney Research Zurich),
Tunc Ozan Aydin
(Disney Research Zurich),
Marc Pollefeys
(ETH Zurich),
Aljosa Smolic
(Disney Research Zurich)
- Unmixing-Based Soft Color Segmentation for Image Manipulation
(TOG Paper)
-
Yagiz Aksoy
(ETH Zurich and Disney Research Zurich),
Tunc Ozan Aydin,
Aljosa Smolic
(Disney Research Zurich),
Marc Pollefeys
(ETH Zurich)
Fabricating Curves, Surfaces & Volumes
- Computational Design and Automated Fabrication of Kirchhoff-Plateau Surfaces
-
Jesus Perez Rodriguez
(Universidad Rey Juan Carlos),
Bernhard Thomaszewski
(The Walt Disney Company),
Miguel Otaduy
(Universidad Rey Juan Carlos)
- Image-based Reconstruction of Wire Art
-
Lingjie Liu
(University College London and The University of Hong Kong),
Duygu Ceylan
(Adobe Research),
Lin Cheng,
Wenping Wang
(The University of Hong Kong),
Niloy Mitra
(University College London)
- CurveUps: Shaping Objects from Flat Plates with Tension-Actuated Curvature
-
Ruslan Guseinov,
Eder Miguel,
Bernd Bickel
(IST Austria)
- String Actuated Curved Folded Surfaces
-
Martin Kilian
(University College London and Vienna University of Technology),
Aron Monszpart,
Niloy Mitra
(University College London)
- Optimal Discrete Slicing
(TOG Paper)
-
Marc Alexa
(Technische Universitat Berlin),
Kristian Hildebrand
(Beuth Hochschule fur Technik Berlin),
Sylvain Lefebvre
(INRIA)
Reflectance & Scattering
- Practical Acquisition and Rendering of Diffraction Effects in Surface Reflectance
(TOG Paper)
-
Antoine Toisoul,
Abhijeet Ghosh
(Imperial College London)
- A Practical Extension to Microfacet Theory for the Modeling of Varying Iridescence
-
Laurent Belcour
(Unity Technologies),
Pascal Barla
(Inria)
- A Two-Scale Microfacet Reflectance Model Combining Reflection and Diffraction
-
Nicolas Holzschuch
(INRIA Grenoble-Rhone-Alpes),
Romain Pacanowski
(LP2N - CNRS)
- An Efficient and Practical Near and Far Field Fur Reflectance Model
-
Ling-Qi Yan
(University of California at Berkeley),
Henrik Wann Jensen,
Ravi Ramamoorthi
(University of California, San Diego)
Fluid Control & Synthesis
- Fluxed Animated Boundary Method
-
Alexey Stomakhin,
Andrew Selle
(The Walt Disney Company),
- Efficient Optimal Control of Smoke using Spacetime Multigrid
(TOG Paper)
-
Zherong Pan,
Dinesh Manocha
(University of North Carolina at Chapel Hill)
- Interpolations of Smoke and Liquid Simulations
(TOG Paper)
-
Nils Thuerey
(TU Munich)
- Data-Driven Synthesis of Smoke Flows with CNN-based Feature Descriptors
-
Mengyu Chu,
Nils Thuerey
(TU Munich)
Learning & Analysis for Geometry
- Learning Hierarchical Shape Segmentation and Labeling from Online Repositories
-
Li Yi,
Leonidas Guibas
(Stanford University),
Aaron Hertzmann,
Vladimir G. Kim
(Adobe Research),
Hao Su
(Stanford University),
Ersin Yumer
(Adobe Research)
- Convolutional Neural Networks on Surfaces via Seamless Toric Covers
-
Haggai Maron,
Meirav Galun,
Noam Aigerman,
Miri Trope,
Nadav Dym
(Weizmann Institute of Science),
Ersin Yumer,
Vladimir G. Kim
(Adobe Research),
Yaron Lipman
(Weizmann Institute of Science)
- O-CNN: Octree-based Convolutional Neural Networks for 3D Shape Analysis
-
Peng-Shuai Wang
(TSinghua University, Beijing and Microsoft Research Asia),
Yang Liu
(Microsoft Research Asia),
Yu-Xiao Guo
(University of Electronic Science and Technology of China and Microsoft Research Asia),
Chun-Yu Sun
(TSinghua University, Beijing and Microsoft Research Asia),
Xin Tong
(Microsoft Research Asia)
- ClothCap: Seamless 4D Clothing Capture and Retargeting
-
Gerard Pons-Moll,
Sergi Pujades
(Max Planck Institute for Intelligent Systems),
Sonny Hu
(Body Labs),
Michael Black
(Max Planck Institute for Intelligent Systems)
Rendering in Path Space
- Fusing State Spaces for Markov Chain Monte Carlo Rendering
-
Hisanari Otsu,
(The University of Tokyo),
Anton S. Kaplanyan,
Johannes Hanika,
Carsten Dachsbacher
(Karlsruhe Institute of Technology),
Toshiya Hachisuka
(The University of Tokyo)
- Charted Metropolis Light Transport
-
Jacopo Pantaleoni
(NVIDIA Research)
- A Spatial Target Function for Metropolis Photon Tracing
(TOG Paper)
-
Adrien Gruson
(Universite de Rennes 1, IRISA),
Mickael Ribardiere
(Universite de Poitiers, XLIM-SIC),
Martin Sik,
Jiri Vorba
(Charles University, Prague),
Remy Cozot,
Kadi Bouatouch
(Universite de Rennes 1, IRISA),
Jaroslav Krivanek
(Charles University, Prague)
- Antialiasing Complex Global Illumination Effects in Path-space
(TOG Paper)
-
Laurent Belcour
(Unity Technologies),
Ling-Qi Yan
(University of California at Berkeley),
Ravi Ramamoorthi
(University of California, San Diego),
Derek Nowrouzezahrai
(McGill University)
Reconstructing 3D Surfaces From Points, Lines, Images & Water
- Topology-Controlled Reconstruction of Multi-Labelled Domains From Cross-Sections
-
Zhiyang Huang,
Ming Zou
(Washington University in St Louis),
Nathan Carr
(Adobe Research),
Tao Ju
(Washington University in St Louis)
- BundleFusion: Real-time Globally Consistent 3D Reconstruction using Online Surface Re-integration
(TOG Paper)
-
Angela Dai,
Matthias Niesner
(Stanford University), ,
Michael Zollhofer
(Max Planck Institute for Informatics),
Shahram Izadi
(Microsoft Research),
Christian Theobalt
(Max Planck Institute for Informatics)
- Field-Aligned Online Surface Reconstruction
-
Nico Schertler
(TU Dresden),
Marco Tarini
(Universita dell'Insubria),
Wenzel Jakob
(EPFL),
Misha Kazhdan
(Johns Hopkins University ),
Stefan Gumhold
(TU Dresden),
Daniele Panozzo
(New York University)
- Tanks and Temples: Benchmarking Large-Scale Scene Reconstruction
-
Arno Knapitsch,
Jaesik Park,
Qian-Yi Zhou,
Vladlen Koltun
(Intel Visual Computing Lab)
- Dip Transform for 3D Shape Reconstruction
-
Kfir Aberman,
Oren Katzir
(AICFVE,Beijing Film Academy and Tel Aviv University),
Qiang Zhou,
Zegang Luo
(Shandong University),
Andrei Sharf
(AICFVE,Beijing Film Academy and Ben-Gurion University of the Negev),
Chen Greif
(The University of British Columbia),
Baoquan Chen
(Shandong University),
Daniel Cohen-Or
(Tel Aviv University)
Dynamic Fabrication
- Interactive Design of Animated Plushies
-
James Bern,
Kai-Hung Chang,
Stelian Coros
(Carnegie Mellon University)
- Functionality-aware Retargeting of Mechanisms to 3D Shapes
-
Ran Zhang,
Thomas Auzinger
(IST Austria),
Duygu Ceylan,
Wilmot Li
(Adobe Research),
Bernd Bickel
(IST Austria)
- A Computational Design Tool for Compliant Mechanisms
-
Vittorio Megaro
(ETH Zurich and Disney Research Zurich),
Jonas Zehnder,
Moritz Bacher
(Disney Research Zurich),
Stelian Coros
(Carnegie Mellon University)
Markus Gross,
Bernhard Thomaszewski
(Disney Research Zurich)
- Computational Design of Telescoping Structures
-
Christopher Yu,
Keenan Crane,
Stelian Coros
(Carnegie Mellon University)
- Dynamics-Aware Numerical Coarsening for Fabrication Design
-
Desai Chen
(MIT CSAIL and Adobe Research),
David I.W. Levin
(University of Toronto),
Wojciech Matusik
(MIT CSAIL),
Danny M. Kaufman
(Adobe Research)
Time to Focus
- Holographic Near-Eye Displays for Virtual and Augmented Reality
-
Andrew Maimone,
Andreas Georgiou,
Joel Kollin
(Microsoft Research)
- Focal Surface Displays
-
Nathan Matsuda,
Alexander Fix,
Douglas Lanman
(Oculus Research)
- Accommodation and Comfort in Head-Mounted Displays
-
George-Alex Koulieris
(INRIA, Sophia-Antipolis France),
Bee Bui,
Martin S. Banks
(University of California at Berkeley),
George Drettakis
(INRIA, Sophia-Antipolis France)
- Accommodation-invariant Computational Near-eye Displays
-
Robert Konrad,
Nitish Padmanaban,
Keenan Molner
(Stanford University),
Emily A. Cooper
(Dartmouth College),
Gordon Wetzstein
(Stanford University)
Global Parameterization
- Harmonic Global Parametrization with Rational Holonomy
-
Alon Bright*,
Edward Chien*,
Ofir Weber
(Bar Ilan University)
(*Equal contribution)
- Spherical Orbifold Tutte Embeddings
-
Noam Aigerman
(Weizmann Institute of Science),
Shahar Kovalsky
(Duke University),
Yaron Lipman
(Weizmann Institute of Science)
- Similarity Maps and Field-Guided T-Splines: a Perfect Couple
-
Marcel Campen,
Denis Zorin
(New York University)
- Consistent Functional Cross Field Design for Mesh Quadrangulation
-
Omri Azencot
(Technion ¡V Israel Institute of Technology),
Etienne Corman
(Ecole Polytechnique),
Mirela Ben-Chen
(Technion ¡V Israel Institute of Technology),
Maks Ovsjanikov
(Ecole Polytechnique)
Speech and Facial Animation
- A Deep Learning Approach for Generalized Speech Animation
-
Sarah Taylor
(University of East Anglia),
Taehwan Kim,
Yisong Yue
(California Institute of Technology),
Moshe Mahler, James Krahe,
Anastasio Garcia Rodriguez
(Disney Research Pittsburgh),
Jessica Hodgins
(Carnegie Mellon University),
Iain Matthews
(Disney Research Pittsburgh)
- Audio-Driven Facial Animation by Joint End-to-End Learning of Pose and Emotion
-
Tero Karras,
Timo Aila,
Samuli Laine
(NVIDIA Research),
Antti Herva
(Remedy Entertainment),
Jaakko Lehtinen
(NVIDIA Research and Aalto University)
- Synthesizing Obama: Learning Lip Sync from Audio
-
Supasorn Suwajanakorn,
Steve Seitz,
Ira Kemelmacher-Shlizerman
(University of Washington)
- VoCo: Text-based Insertion and Replacement in Audio Narration
-
Zeyu Jin
(Princeton University),
Gautham Mysore,
Stephen DiVerdi,
Jingwan Lu
(Adobe Research),
Adam Finkelstein
(Princeton University)
Rendering Systems
- Kernel-predicting Convolutional Networks for Denoising Monte Carlo Renderings
-
Steve Bako*
(University of California, Santa Barbara),
Thijs Vogels*
(ETH Zurich and Disney Research Zurich),
Brian McWilliams
(Disney Research Zurich),
Mark Meyer
(Pixar Research),
Jan Novak
(Disney Research Zurich),
Alex Harvill
(Pixar Research),
Pradeep Sen
(University of California, Santa Barbara),
Tony DeRose
(Pixar Research),
Fabrice Rousselle
(Disney Research Zurich)
- Interactive Reconstruction of Monte Carlo Image Sequences using a Recurrent Denoising Autoencoder
-
Chakravarty R. Alla Chaitanya
(NVIDIA Research and McGill University),
Anton S. Kaplanyan
(NVIDIA Research),
Christoph Schied
(NVIDIA Research and Karlsruhe Institute of Technology),
Marco Salvi,
Aaron Lefohn
(NVIDIA Research),
Derek Nowrouzezahrai
(McGill University),
Timo Aila
(NVIDIA Research)
- Aether: An Embedded Domain Specific Sampling Language for Monte Carlo Rendering
-
Luke Anderson,
Tzu-Mao Li
(MIT CSAIL),
Jaakko Lehtinen
(Aalto University)
Fredo Durand
(MIT CSAIL)
- Shader Components: Modular and High Performance Shader Development
-
Yong He
(Carnegie Mellon University),
Tim Foley
(NVIDIA Research),
Teguh Hofstee
(Carnegie Mellon University),
Haomin Long
(Tsinghua University, Beijing),
Kayvon Fatahalian
(Carnegie Mellon University)
- A Compressed Representation for Ray Tracing Parametric Surfaces
-
Michael Guthe
(Universitat Bayreuth),
Kai Selgrad,
Alexander Lier,
Magdalena Martinek
(University of Erlangen-Nuremberg),
Christoph Buchenau
(Universitat Bayreuth),
Franziska Kranz,
Henry Schafer,
Marc Stamminger
(University of Erlangen-Nuremberg)
Fluids II
- Variational Stokes: A Unified Pressure-Viscosity Solver for Accurate Viscous Liquids
-
Egor Larionov,
Christopher Batty*
(University of Waterloo),
Robert Bridson
(Autodesk and The University of British Columbia)
(*Joint first authors.)
- Infinite Continuous Adaptivity for Incompressible SPH
-
Rene Winchenbach,
Hendrik Hochstetter,
(Andreas Kolb
(Siegen Universitat)
- Water Wave Packets
-
Stefan Jeschke
(Institute of Science and Technology Austria (IST Austria) and NVIDIA Research),
Chris Wojtan
(Institute of Science and Technology Austria (IST Austria))
- Multi-Scale Vorticle Fluids
-
Alexis Angelidis
(Pixar Animation Studios)
- Multi-species simulation of porous sand and water mixtures
-
Andre Pradhana Tampubolon
(University Of California, Los Angeles),
T. Gast
(University Of California, Los Angeles and Jixie Effects),
G. Klar
(DreamWorks Animation),
C. Fu
(University Of California, Los Angeles),
Joseph Teran
(University Of California, Los Angeles and Jixie Effects),
Chenfanfu Jiang
(University of Pennsylvania and Jixie Effects),
Ken Museth
(DreamWorks Animation)
Image Texture & Completion
- Programmable 2D Arrangements for Element Texture Design
(TOG Paper)
-
Hugo Loi
(MAVERICK - INRIA),
Thomas Hurtut
(Polytechnique Montreal),
Romain Vergne,
Joelle Thollot
(MAVERICK - INRIA)
- Deep Correlations for Texture synthesis
(TOG Paper)
-
Omry Sendik
Daniel Cohen-Or
(Tel Aviv University)
- Patch-Based Optimization for Image-Based Texture Mapping
-
Sai Bi,
Nima Khademi Kalantari,
Ravi Ramamoorthi
(University of California, San Diego)
- Globally and Locally Consistent Image Completion
-
Satoshi Iizuka,
Edgar Simo-Serra,
Hiroshi Ishikawa
(Waseda University)
- Nautilus: Recovering Regional Symmetry Transformations for Image Editing
-
Michal Lukac
(Adobe Research),
Daniel Sykora
(Czech Technical University in Prague),
Kalyan Sunkavalli,
Eli Shechtman
(Adobe Research),
Ondrej Jamriska
(Czech Technical University in Prague),
Nathan Carr
(Adobe Research),
Tomas Pajdla
(Czech Technical University in Prague)
Rendering Volumes
- A Forward Scattering Dipole Model from a Functional Integral Approximation
-
Roald Frederickx,
Philip Dutre
(KU Leuven)
- Lighting Grid Hierarchy for Self-illuminating Explosions
-
Can Yuksel
(DreamWorks Animation),
Cem Yuksel
(University of Utah)
- Spectral and Decomposition Tracking for Rendering Heterogeneous Volumes
-
Peter Kutz,
Ralf Habel,
Yining Karl Li
(Walt Disney Animation Studios),
Jan Novak
(Disney Research Zurich)
- Beyond Points and Beams: Higher-Dimensional Photon Samples for Volumetric Light Transport
-
Benedikt Bitterli,
Wojciech Jarosz
(Dartmouth College)
Meshing
- Regular Meshes from Polygonal Patterns
-
Amir Vaxman
(Utrecht University),
Christian Muller
(TU Wien),
Ofir Weber
(Bar Ilan University)
- Robust Hex-Dominant Mesh Generation using Field-Guided Polyhedral Agglomeration
-
Xifeng Gao
(New York University),
Wenzel Jakob
(EPFL),
Marco Tarini
(Universita dell'Insubria),
Daniele Panozzo
(New York University)
- Hexahedral-dominant meshing
(TOG Paper)
-
Dmitry Sokolov
(Universite de Lorraine),
Nicolas Ray,
Lionel Untereiner,
Bruno Levy
(INRIA Nancy Grand-Est)
- Boundary Element Octahedral Fields in Volumes
(TOG Paper)
-
Justin Solomon
(MIT CSAIL),
Amir Vaxman
(Utrecht University),
David Bommes
(RWTH Aachen)
Sound & Elastics
- Interactive Sound Propagation and Rendering for Large Multi-Source Scenes
(TOG Paper)
-
Carl Schissler,
Dinesh Manocha
(University of North Carolina at Chapel Hill)
- Animating Elastic Rods with Sound
-
Eston Schweickart
(Cornell University) ,
Doug L. James
(Stanford University)
Steve Marschner
(Cornell University)
- A Stiffly Accurate Integrator for Elastodynamic Problems
-
Dominik L. Michels,
Vu Thai Luan,
Mayya Tokman
(University of California, Merced)
- Quasi-Newton Methods for Real-Time Simulation of Hyperelastic Materials
(TOG Paper)
-
Tiantian Liu
(University of Pennsylvania),
Sofiren Bouaziz
(EPFL),
Ladislav Kavan
(University of Utah)
Deep Image Processing
- Deep Extraction of Manga Structural Lines
-
Chengze Li,
Xueting Liu,
Tien-Tsin Wong
(The Chinese University of Hong Kong)
- Deep Bilateral Learning for Real-Time Image Enhancement
-
Michael Gharbi
(MIT CSAIL),
Jiawen Chen,
Jonathan T. Barron,
Samuel W. Hasinoff
(Google),
Fredo Durand
(MIT CSAIL)
- Real-Time User-Guided Image Colorization with Learned Deep Priors
-
Richard Zhang*,
Jun-Yan Zhu*,
Phillip Isola,
Xinyang Geng,
Angela S. Lin, Tianhe Yu,
Alexei A. Efros
(University of California, Berkeley)
(*indicates equal contributions)
- Visual Attribute Transfer through Deep Image Analogy
-
Jing Liao
(Microsoft Research Asia),
Yuan Yao
(Shanghai Jiao Tong University),
Lu Yuan,
Gang Hua
(Microsoft Research Asia),
Sing Bing Kang
(Microsoft Research)
- Deep Compositing Using Lie Algebras
-
Tom Duff
(Pixar Animation Studios)
Fabricating Look & Feel
- Two-Scale Topology Optimization with Microstructures
(TOG Paper)
-
Bo Zhu
Melina Skouras,
Desai Chen,
Wojciech Matusik
(MIT CSAIL)
- Orthotropic k-nearest Foams for Additive Manufacturing
-
Jonas Martinez,
Haichuan Song
(INRIA),
Jeremie Dumas
(INRIA and Universite de Lorraine),
Sylvain Lefebvre
(INRIA)
- Worst-Case Stress Relief for Microstructures
-
Julian Panetta,
Abtin Rahimian,
Denis Zorin
(New York University)
- Printing Anisotropic Appearance with Magnetic Flakes
-
Thiago Pereira
(Princeton University),
Carolina L. A. Paes Leme
(Universidade Federal do Rio de Janeiro),
Steve Marschner
(Cornell University),
Szymon Rusinkiewicz
(Princeton University)
- Color contoning for 3D printing
-
Vahid Babaei,
Kiril Vidimce,
Michael Foshey,
Alexandre Kaspar
(MIT CSAIL),
Piotr Didyk
(MPI Informatik and Saarland University),
Wojciech Matusik
(MIT CSAIL)
Sketching & Curves
- BendSketch: Modeling Freeform Surfaces Through 2D Sketching
-
Changjian Li
(The University of Hong Kong and Microsoft Research Asia),
Hao Pan,
Yang Liu,
Xin Tong
(Microsoft Research Asia),
Alla Sheffer
(The University of British Columbia),
Wenping Wang
(The University of Hong Kong)
- DeepSketch2Face: A Deep Learning Based Sketching System for 3D Face and Caricature Modeling
-
Xiaoguang Han,
Chang Gao,
Yizhou Yu
(The University of Hong Kong)
- Example-Based Expressive Animation of 2D Rigid Bodies
-
Marek Dvoroznak
(Czech Technical University in Prague),
Pierre Benard,
Pascal Barla
(Inria),
Oliver Wang
(Adobe Research),
Daniel Sykora
(Czech Technical University in Prague)
- Skippy: Single View 3D Curve Interactive Modeling
-
Vojtech Krs
(Purdue University),
Ersin Yumer,
Nathan Carr
(Adobe Research),
Bedrich Benes
(Purdue University),
Radomir Mech
(Adobe Research)
- k-Curves: Interpolation at Local Maximum Curvature
-
Zhipei Yan
(Texas A&M University),
Stephen Schiller,
Gregg Wilensky,
Nathan Carr
(Adobe Research),
Scott Schaefer
(Texas A&M University)
Video
- Time Slice Video Synthesis by Robust Video Alignment
-
Zhaopeng Cui
(Simon Fraser University),
Oliver Wang
(Adobe Research),
Ping Tan
(Simon Fraser University),
Jue Wang
(Adobe Research)
- Computational Video Editing for Dialogue-Driven Scenes
-
Mackenzie Leake,
Abe Davis
(Stanford University),
Anh Truong
(Adobe Research) ,
Maneesh Agrawala
(Stanford University)
- Real-Time Planning for Automated Multi-View Drone Cinematography
-
Tobias Naegeli,
Lukas Meier
(ETH Zurich),
Alexander Domahidi
(embotech GmbH),
Javier Alonso Mora
(Technische Universiteit Delft),
Otmar Hilliges
(ETH Zurich)
- Light Field Video Capture Using a Learning-Based Hybrid Imaging System
-
Ting-Chun Wang,
Jun-Yan Zhu
(University of California, Berkeley),
Nima Khademi Kalantari
(University of California, San Diego),
Alexei A. Efros
(University of California, Berkeley),
Ravi Ramamoorthi
(University of California, San Diego)
Simulation for Virtual Worlds
- Fast Weather Simulation for Inverse Procedural Design of 3D Urban Models
(TOG Paper)
-
Ignacio Garcia-Dorado
(Purdue University and Google Research),
Daniel G. Aliaga,
Saiprasanth Bhalachandran,
Paul Schmid,
Dev Niyogi
(Purdue University)
- Authoring Landscapes by Combining Ecosystem and Terrain Erosion Simulation
-
Guillaume Cordonnier
(INRIA Rhone-Alpes) ,
Eric Galin
(LIRIS),
James Gain,
Bedrich Benes
(Purdue University),
Eric Guerin,
Adrien Peytavie
(LIRIS),
Marie-Paule Cani,
(INRIA Rhone-Alpes)
- Botanical Materials Based on Biomechanics
-
Bohan Wang,
Yili Zhao,
Jernej Barbic
(University of Southern California)
- Implicit Crowds: Optimization Integrator for Robust Crowd Simulation
-
Ioannis Karamouzas
(Clemson University),
Nick Sohre,
Rahul Narain,
Stephen J. Guy
(University of Minnesota, Twin Cities)
Random Sampling
- Convergence Analysis for Anisotropic Monte Carlo Sampling Spectra
(TR)
-
Gurprit Singh,
Wojciech Jarosz
(Dartmouth College)
- Wasserstein Blue-Noise Sampling
-
Hongxing Qin,
Yi Chen,
Jinlong He
(Chongqing University of Posts and Communications),
Baoquan Chen
(Shandong University)
- An Adaptive Point Sampler on a Regular Lattice
-
Abdalla Ahmed
Till Nies
(University of Konstanz, Germany),
Hui Huang
(Shenzhen University),
Oliver Deussen
(University of Konstanz, Germany)
- A Spherical Cap Preserving Parameterization for Spherical Distributions
-
Jonathan Dupuy,
Eric Heitz,
Laurent Belcour
(Unity Technologies)
Fluids III
- A Schur Complement Preconditioner for Scalable Parallel Fluid Simulation
-
Jieyu Chu
(Shanghai Jiao Tong University),
Nafees Bin Zafar
(Independent),
Xubo Yang
(Shanghai Jiao Tong University)
- Power Diagrams and Sparse Paged Grids for High Resolution Adaptive Liquids
-
Mridul Aanjaneya*,
Ming Gao*,
Haixiang Liu
(University of Wisconsin-Madison),
Christopher Batty*
(University of Waterloo),
Eftychios Sifakis
(University of Wisconsin-Madison)
(*Joint first authors)
- Generic Objective Vortices for Flow Visualization
-
Tobias Gunther,
Markus Gross
(ETH Zurich),
Holger Theisel
(University of Magdeburg)
- Inside Fluids: Clebsch Maps for Visualization and Processing
(the youtube page includes a link to the paper)
-
Albert R. Chern
(Caltech),
Felix Knoppel,
Ulrich Pinkall
(Technische Universitat Berlin),
Peter Schroder
(Caltech)
- Perceptual Evaluation of Liquid Simulation Methods
-
Kiwon Um,
Xiangyu Hu,
Nils Thuerey
(TU Munich)
Image and Light Field Manipulation
- Interactive Relighting in Single Low-Dynamic-Range Images
-
Jung-Hsuan Wu,
Suguru Saito
(Tokyo Institute of Technology)
- Non-Uniform Spatial Deformation of Light Fields by Locally Linear Transformations
(TOG Paper)
-
Clemens Birklbauer,
David Schedl,
Oliver Bimber
(Johannes Kepler Universitat Linz)
- Deep High Dynamic Range Imaging of Dynamic Scenes
-
Nima Khademi Kalantari,
Ravi Ramamoorthi
(University of California, San Diego)
- Spectral Remapping for Image Downscaling
-
Eduardo Gastal,
Manuel M. Oliveira
(Instituto de Informatica -- UFRGS)
- Portrait Lighting Transfer using a Mass Transport Approach
(TOG Paper)
-
Zhixin Shu
(Stony Brook University),
Sunil Hadap,
Eli Shechtman,
Kalyan Sunkavalli,
Sylvain Paris
(Adobe Research),
Dimitris Samaras
(Stony Brook University and CentraleSupelec, Universite Paris-Saclay)
Human Motion
- Multi-Contact Locomotion Using a Contact Graph with Feasibility Predictors
(TOG Paper)
-
Changgu Kang,
Sung-Hee Lee
(KAIST)
- Domain of Attraction Expansion for Physics-Based Character Control
(TOG Paper)
-
Mazen Al Borno
(University of Toronto),
Michiel van de Panne
(The University of British Columbia),
Eugene Fiume
(University of Toronto)
- Momentum-mapped Inverted Pendulum Models for Controlling Dynamic Human Motions
(TOG Paper)
-
Taesoo Kwon
(Hanyang University),
Jessica Hodgins
(Carnegie Mellon University)
Computational Cameras & Displays
- 3DTV at Home: Eulerian-Lagrangian Stereo-to-Multiview Conversion
-
Petr Kellnhofer
(MIT CSAIL and MPI Informatik),
Piotr Didyk
(MPI Informatik and Saarland University),
Szu-Po Wang
(MIT CSAIL),
Pitchaya Sitthi-Amorn
(Chulangkorn University),
William Freeman,
Fredo Durand,
Wojciech Matusik
(MIT CSAIL)
- Hiding of Phase-Based Stereo Disparity for Ghost-Free Viewing Without Glasses.
-
Taiki Fukiage,
Takahiro Kawabe,
Shin'ya Nishida
(NTT Communication Science Laboratories)
- Low-Cost 360 Stereo Photography and Video Capture
-
Kevin Matzen,
Michael Cohen,
Bryce Evans,
Johannes Kopf,
Richard Szeliski
(Facebook)
- Mixed-primary Factorization for Dual-frame Computational Displays
-
Fu-Chung Huang
(NVIDIA Corporation),
Dawid Pajak
(Light),
Jonghyun Kim,
Jan Kautz
(NVIDIA Corporation),
David Luebke
(NVIDIA Corporation)
Let's Get in Contact
- Bounce Maps: An Improved Restitution Model for Real-Time Rigid-Body Impact
-
Jui-Hsien Wang ,
Rajsekhar Setaluri
(Stanford University),
Dinesh K. Pai
(The University of British Columbia),
Doug L. James
(Stanford University)
- All's Well That Ends Well: Guaranteed Resolution of Simultaneous Rigid-Body Impact
-
Paul Vouga
(University of Texas at Austin),
Breannan Smith
(Pixar Animation Studios),
Danny M. Kaufman
(Adobe Research),
Rasmus Tamstorf
(Walt Disney Animation Studios),
Eitan Grinspun
(Columbia University)
- Improving the GJK Algorithm for Faster and More Reliable Distance Queries Between Convex Objects
(TOG Paper)
-
Mattia Montanari,
Nik Petrinic
(University of Oxford),
Ettore Barbieri
(Queen Mary University of London)
- Anisotropic Elastoplasticity for Cloth, Knit, and Hair Frictional Contact
-
Chenfanfu Jiang
(University of Pennsylvania),
Theodore Gast
(University Of California, Los Angeles),
Joseph Teran
(Walt Disney Animation Studios and University Of California, Los Angeles)
Faces & Hair
- Phace: Physics-based Face Modeling and Animation
-
Alexandru-Eugen Ichim
(EPFL),
Petr Kadlecek
(Charles University in Prague),
Ladislav Kavan
(University of Utah),
Mark Pauly
(EPFL)
- Facial Retargeting with Automatic Range of Motion Alignment
-
Roger Blanco i Ribera*
(KAIST),
Eduard Zell*
(Bielefeld University),
J. P. Lewis
(Frostbite Labs and Victoria University),
Junyong Noh
(KAIST),
Mario Botsch
(Bielefeld University)
- Example-Based Synthesis of Stylized Facial Animations
-
Jakub Fiser,
Ondrej Jamriska
(Czech Technical University in Prague),
David Simons,
Eli Shechtman,
Jingwan Lu,
Paul Asente,
Michal Lukac
(Adobe Research),
Daniel Sykora
(Czech Technical University in Prague)
- A Data-driven Approach to Four-view Image-based Hair Modeling
-
Meng Zhang,
Menglei Chai,
Hongzhi Wu,
Kun Zhou
(Zhejiang University)
Work it, Make it Better, Stronger
- Interactive Design Space Exploration and Optimization for CAD Models
-
Adriana Schulz,
Jie Xu,
Bo Zhu
(MIT CSAIL),
Changxi Zheng,
Eitan Grinspun
(Columbia University),
Wojciech Matusik
(MIT CSAIL)
- Interactive Design and Stability Analysis of Decorative Joinery for Furniture
(TOG Paper)
-
JiaXian Yao
(University of California, Berkeley),
Danny M. Kaufman
(Adobe Research),
Yotam Gingold
(George Mason University),
Maneesh Agrawala
(Stanford University)
- Lightweight Structure Design Under Force Location Uncertainty
-
Erva Ulu,
Jim McCann,
Levent Burak Kara
(Carnegie Mellon University)
- Design and Volume Optimization of Space Structures
-
Caigui Jiang
(KAUST and Max Planck Institute for Informatics),
Chengcheng Tang
(KAUST and Stanford University),
Hans-Peter Seidel
(Max Planck Institute for Informatics),
Peter Wonka
(KAUST)
kesen.huang@gmail.com