This page tracks the new paper links made to my list of SIGGRAPH Asia 2011 papers.
Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
April 9, 2012
- OSCAM - Optimized Stereoscopic Camera Control for Interactive 3D
February 24, 2012
- Slices: A Shape-proxy Based on Planar Sections
(
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January 6, 2012
- Online Reconstruction of 3D Objects from Arbitrary Cross-Sections
(M.Sc. Thesis)
- OSCAM - Optimized Stereoscopic Camera Control for Interactive 3D
- Multi-perspective Stereoscopy from Light Fields
December 14, 2011
- Insitu: Sketching Architectural Designs in Context
- A Hybrid Iterative Solver for Robustly Capturing Coulomb Friction in Hair Dynamics
December 11, 2011
- Adaptive Partitioning of Urban Facades
December 4, 2011
- Polarization Fields: Dynamic Light Field Display using Multi-Layer LCDs
November 29, 2011
- Reconstruction of 3D Objects from Arbitrary Cross-Section Data(M.Sc. Thesis)
November 6, 2011
- Adaptive Sampling and Reconstruction using Greedy Error Minimization
October 26, 2011
- Single View Reflectance Capture using Multiplexed Scattering and Time-of-flight Imaging
October 21, 2011
- A Rendering Framework for Multi-Scale Views of 3D Models
October 18, 2011
- Candid Portrait Selection From Video
October 16, 2011
- Boundary Aligned Smooth 3D Cross-Frame Field
- Data-driven Visual Similarity for Cross-domain Image Matching
- Arcimboldo-like Collage Using Internet Images
October 12, 2011
- Computing and Fabricating Multilayer Models
October 8, 2011
- C1x6: A Stereoscopic Six-User Display for Co-located Collaboration in Shared Virtual Environments
- Image Smoothing via L0 Gradient Minimization
October 5, 2011
- Coons BVH for Freeform Geometric Models
- An Efficient Alias-free Shadow Algorithm for Opaque and Transparent Objects using per-triangle Shadow Volumes
- Genetic Programming for Shader Simplification
- A Hybrid Iterative Solver for Robustly Capturing Coulomb Friction in Hair Dynamics
October 3, 2011
- Pattern-Aware Shape Deformation Using Sliding Dockers
- Mixed-Order Compositing for 3D Painting
- Controlling Physics-Based Characters Using Soft Contacts
- Insitu: Sketching Architectural Designs in Context
October 2, 2011
September 30, 2011
- Multiview Face Capture using Polarized Spherical Gradient Illumination
- Sketch-based Dynamic Illustration of Fluid Systems
- Boundary Aligned Smooth 3D Cross-Frame Field
- AppGen: Interactive Material Modeling from a Single Image
- AppWarp: Retargeting Measured Materials by Appearance-space Warping
- Arcimboldo-like Collage Using Internet Images
- Modal-Space Control for Articulated Characters
- LightSlice: Matrix Slice Sampling for the Many-Lights Problem
- Practical Filtering for Efficient Ray-traced Directional Occlusion
- Imperceptible Relaxation of Collision Avoidance Constraints in Virtual Crowds
September 28, 2011
- Modular Radiance Transfer
- Mixed-Order Compositing for 3D Painting
September 27, 2011
September 26, 2011
- Pattern-Guided Smoke Animation with Lagrangian Coherent Structure
- Connectivity Editing for Quadrilateral Meshes
- Estimating Dual-scale Properties of Glossy Surfaces from Step-edge Lighting
- Progressive Photon Beams
- Compression and Direct Manipulation of Complex Blendshape Models
- Artist Friendly Facial Animation Retargeting
September 25, 2011
- Coherent parallel hashing
- Fusion of Depth Maps with Multiple Scales
- Interactive Hair Rendering and Appearance Editing under Environment Lighting
- Unsupervised Co-Segmentation of a Set of Shapes via Descriptor-Space Spectral Clusterin
- Data-driven Visual Similarity for Cross-domain Image Matching
- Video Face Replacement
- Simple Quad Domains for Field Aligned Mesh Parametrization
- Joint-Shape Segmentation with Linear Programming
- Image-space bidirectional scene reprojection
September 20, 2011
- GPU-Efficient Recursive Filtering and Summed-Area Tables
- Freeform vector graphics with controlled thin-plate splines
- >General Planar Quadrilateral Mesh Design Using Conjugate Direction Field
- Single View Reflectance Capture using Multiplexed Scattering and Time-of-flight Imaging
September 19, 2011
- General Planar Quadrilateral Mesh Design Using Conjugate Direction Field
September 18, 2011
- Interference Aware Geometric Modeling
- Global Parametrization of Range Image Sets
- Slices: A Shape-proxy Based on Planar Sections
- Structure-Preserving Retargeting of Irregular 3D Architecture
- Multigrid and Multilevel Preconditioners for Computational Photography
- Compression and Direct Manipulation of Complex Blendshape Models
- Imperceptible Relaxation of Collision Avoidance Constraints in Virtual Crowds
- Freeform vector graphics with controlled thin-plate splines
- Image-space bidirectional scene reprojection
- Material Matting
September 17, 2011
- Polarization Fields: Dynamic Light Field Display using Multi-Layer LCDs
- Single View Reflectance Capture using Multiplexed Scattering and Time-of-flight Imaging
- Rendering Synthetic Objects into Legacy Photographs
- Coherent parallel hashing
- Shape Space Exploration of Constrained Meshes
September 15, 2011
- Displacement Interpolation Using Lagrangian Mass Transport
(TR)
- Semantic Colorization with Internet Images
- Multiscale Vector Volumes
- Probabilistic Tree Modeling and Generation from Video
- Structure-Preserving Retargeting of Irregular 3D Architecture
- Conjoining Gestalt Rules for Abstraction of Architectural Drawings
- Shape Space Exploration of Constrained Meshes
September 14, 2011
- Interactive Hybrid Simulation of Large-Scale Traffic
- Simple Quad Domains for Field Aligned Mesh Parametrization
- Global Parametrization of Range Image Sets
- Stretchable and Twistable Bones for Skeletal Shape Deformation
- Image Smoothing via L0 Gradient Minimization
- Physically-Based Interactive Bi-Scale Material Design
September 7, 2011
- Animated Construction of Line Drawings
September 6, 2011
- Animated Construction of Line Drawings
September 5, 2011
- Pattern-Aware Shape Deformation Using Sliding Dockers
- Probabilistic Tree Modeling and Generation from Video
- A Rendering Framework for Multi-Scale Views of 3D Models
- Genetic Programming for Shader Simplification
- Computing and Fabricating Multilayer Models
August 30, 2011
- Structure-Preserving Retargeting of Irregular 3D Architecture
- Unsupervised Co-Segmentation of a Set of Shapes via Descriptor-Space Spectral Clusterin
August 29, 2011
- A Shading Reuse Method for Efficient Micropolygon Ray Tracing
- Multiscale Vector Volumes
- Adaptive Partitioning of Urban Facades
- Joint-Shape Segmentation with Linear Programming
August 28, 2011
- A Hybrid Iterative Solver for Robustly Capturing Coulomb Friction in Hair Dynamics
- Interactive Hybrid Simulation of Large-Scale Traffic
- Imperceptible Relaxation of Collision Avoidance Constraints in Virtual Crowds
August 24, 2011
- Candid Portrait Selection From Video
August 22, 2011
- Controlling Physics-Based Characters Using Soft Contacts
August 21, 2011
- Semantic Colorization with Internet Images
August 20, 2011
- Connectivity Editing for Quadrilateral Meshes
- GPU-Efficient Recursive Filtering and Summed-Area Tables
- Image-Based Bidirectional Scene Reprojection
August 17, 2011
- Practical Spectral Characterization of Trichromatic Cameras
- Insitu: Sketching Architectural Designs in Context
- Slices: A Shape-proxy Based on Planar Sections
- Shape Space Exploration of Constrained Meshes
- Interference Aware Geometric Modeling
- Displacement Interpolation Using Lagrangian Mass Transport
(TR)
August 13 2011
- Interactive Hair Rendering and Appearance Editing under Environment Lighting
- Pattern-Guided Smoke Animation with Lagrangian Coherent Structure
- Physically-Based Interactive Bi-Scale Material Editing
- Page published
kesen.huang@gmail.com