This page tracks the new paper links made to my list of SIGGRAPH Asia 2013 papers.
Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
February 28, 2014
- >Motion indexing of different emotional states using LMA components
February 14, 2014
- PolyCut: Monotone Graph-Cuts for PolyCube Base-Complex Construction
January 11, 2014
- Near-Eye Light Field Displays
December 15, 2013
- Stereoscopizing Cel Animations
December 2, 2013
- Analyzing Growing Plants from 4D Point Cloud Data
- Saddle Vertex Graph (SVG) : A Novel Solution to the Discrete Geodesic Problem
November 28, 2013
- Stochastic Modeling of Immersed Rigid-body Dynamics
- Augmenting Physical Avatars using Projector-Based Illumination
- A Fast Spatial Patch Blending Algorithm for Artefact Reduction in Pattern-based Image Inpainting
November 11, 2013
- Interactive Localized Liquid Motion Editing
- A Sparse Control Model for Image and Video Editing
November 10, 2013
- Joint View Expansion and Filtering for Automultiscopic 3D Displays
- Versatile Surface Tension and Adhesion for SPH Fluids
- Fine-Grained Semi-Supervised Labeling of Large Shape Collections
- Recovering a Semantic Editing History from a Before-and-After Image Pair
- GPU-based Out-of-Core Many-Lights Rendering
- Biharmonic diffusion curve images from boundary elements
- Interactive By-example Design of Artistic Packing Layouts
- A Metric of Visual Comfort for Stereoscopic Motion
- Importance Sampling for Physically-Based Hair Fiber Models
- Improving Robustness of Monte-Carlo Global Illumination with Directional Regularization
- Dense Scattering Layer Removal
- 3-Sweep: Extracting Editable Objects from a Single Photo
- Joint Importance Sampling of Low-Order Volumetric Scattering
October 24, 2013
- Style-based Tone Mapping for HDR Images
- Patch-based High Dynamic Range Video
- PatchNet: A Patch-based Image Representation for Interactive Library-driven Image Editing
- Halftone QR Codes
- PiCam: An Ultra-Thin High Performance Monolithic Camera Array
October 8, 2013
- Evaluating the Distinctiveness and Attractiveness of Human Motions on Realistic Virtual Bodies
October 7, 2013
- Modeling and Estimation of Internal Friction in Cloth
- Coded Time of Flight Cameras: Sparse Deconvolution to Address Multipath Interference and Recover Time Profiles
- Spatio-temporal Extrapolation for Fluid Animation
- Real-time 3D Reconstruction at Scale using Voxel Hashing
- Progressive Medial Axis Filtration
- Geometric Algebra Rotors for Skinned Character Animation Blending
- Decolorization: Is rgb2gray() Out?
- Motion indexing of different emotional states using LMA components
- The Shading Probe: Fast Appearance Acquisition for Mobile AR
- Learning Based Compression of Surface Light Fields for Real-time Rendering of Global Illumination Scenes
- Cross-sectional Structural Analysis for 3D Printing Optimization
- Data-driven Suggestions for Portrait Posing
- Ambient Obscurance Baking on the GPU
- Crowdsourcing facial expressions using popular gameplay
- Information-Geometric Lenses for Multiple Foci+Contexts Interfaces
September 24, 2013
- The Line of Action: an Intuitive Interface for Expressive Character Posing
- Robust Realtime Physically Based Motion Control for Human Grasping
- Urban Pattern: Layout Design by Hierarchical Domain Splitting
- Sparse Localized Deformation Components
- A Fast Spatial Patch Blending Algorithm for Artefact Reduction in Pattern-based Image Inpainting
- On-Set Performance Capture of Multiple Actors With A Stereo Camera
- Reconstructing Detailed Dynamic Face Geometry from Monocular Video
- Wave-Ray Coupling for Interactive Sound Propagation in Large Complex Scenes
- QEx: Robust Quad Mesh Extraction
- Structure-Preserving Image Smoothing via Region Covariances
- Spatio-temporal Extrapolation for Fluid Animation
- 3-Sweep: Extracting Editable Objects from a Single Photo
- Data-driven Hallucination for Different Times of Day from a Single Outdoor Photo
- Automatic Noise Modeling for Ghost-free HDR Reconstruction
- Simulation and Control of Skeleton-driven Soft Body Characters
- Anisotropic Spherical Gaussians
- Designing and Fabricating Mechanical Automata from Mocap Sequences
September 13, 2013
- Anisotropic Spherical Gaussians
- Urban Pattern: Layout Design by Hierarchical Domain Splitting
September 12, 2013
- Linear Efficient Antialiased Displacement and Reflectance Mapping
- Flexible Muscle-Based Locomotion for Bipedal Creatures
- On-the-Fly Multi-Scale Infinite Texturing from Example
- Inverse Volume Rendering with Material Dictionaries
- Animating Human Lower Limbs Using Contact-Invariant Optimization
- Projective Analysis for 3D Shape Segmentation
- ˇ§Mind the Gapˇ¨: Tele-Registration for Structure-Driven Image Completion
- Image-Based Rendering in the Gradient Domain
- Content-Adaptive Image Downscaling
- Physics-based Animation of Large-scale Splashing Liquids
- Inverse Dynamic Hair Modeling with Frictional Contact
- 3D Wikipedia: Using Online Text to Automatically Label and Navigate Reconstructed Geometry
- Interactive Localized Liquid Motion Editing
- Anatomy Transfer
- A Compact Random-Access Representation for Urban Modeling and Rendering
- Designing and Fabricating Mechanical Automata from Mocap Sequences
- An Efficient Construction of Reduced Deformable Objects
- 3-Sweep: Extracting Editable Objects from a Single Photo
- Fast Multi-Scale Detail Decomposition via Accelerated Iterative Shrinkage
September 4, 2013
- Cost-effective Printing of 3D Objects with Skin-Frame Structures
- Inverse Bi-scale Material Design
- Fast Simulation of Mass-Spring Systems
- 3D Self-Portraits
- GPU-based Out-of-Core Many-Lights Rendering
- Sphere-Meshes: Shape Approximation using Spherical Quadric Error Metrics
September 1, 2013
- Bilateral Blue Noise Sampling
(
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(
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- PatchNets: A Patch-based Image Representation for Interactive Library-driven Image Editing
- A No-Reference Metric for Evaluating the Quality of Motion Deblurring
- Recovering a Semantic Editing History from a Before-and-After Image Pair
- Modeling and Estimation of Internal Friction in Cloth
- A general and efficient method for finding cycles in 3D curve networks
August 23, 2013
- Content-Adaptive Image Downscaling
- A Metric of Visual Comfort for Stereoscopic Motion
- 3-Sweep: Extracting Editable Objects from a Single Photo
August 15, 2013
- WYSIWYG Computational Photography
- Efficient Penetration Depth Computation using Active Learning
- Patch-based High Dynamic Range Video
- Flexible Muscle-Based Locomotion for Bipedal Creatures
(ACM TOG Paper)
- Cost-effective Printing of 3D Objects with Skin-Truss
August 11, 2013
- Physics-based Animation of Large-scale Splashing Liquids
- Fast Simulation of Mass-Spring Systems
- Inverse Dynamic Hair Modeling with Frictional Contact
- ˇ§Mind the Gapˇ¨: Tele-Registration for Structure-Driven Image Completion
- Projective Analysis for 3D Shape Segmentation
- Versatile Surface Tension and Adhesion for SPH Fluids
- HandsIn3D: Augmenting the Shared 3D Visual Space with Unmediated Hands
- Reconstructing Detailed Dynamic Face Geometry from Monocular Video
- Animating Human Lower Limbs Using Contact-Invariant Optimization
- Halftone QR Codes
- Designing and Fabricating Mechanical Automata from Mocap Sequences
August 4, 2013
- 3D Self-Portraits
- Analyzing Growing Plants from 4D Point Cloud Data
July 22, 2013
- Inverse Bi-scale Material Design
- Image-Based Rendering in the Gradient Domain
- Content-Adaptive Image Downscaling
- Page published
kesen.huang@gmail.com