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Open Access to ACM SIGGRAPH-Sponsored Content: For both SIGGRAPH and SIGGRAPH Asia, conference content is freely accessible in the ACM Digital Library for a one-month period that begins two weeks before each conference, and ends a week after it concludes.
ACM Digital Library:ACM Transactions on Graphics (TOG) Volume 36, Issue 6 (December 2017) Proceedings of ACM SIGGRAPH Asia 2017
ACM Digital Library (DOI) Link for the paper
Paper Abstract
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Paper Video
Paper Presentation
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Demo Program or Source Code
Related Links
Changelog
Form, Furniture and Fashion
- Position-Based Tensegrity Design
-
Nico Pietroni
(ISTI - CNR, Pisa, Italy),
Marco Tarini
(Univ Insubria, Varese, Italy),
Amir Vaxman
(Universiteit Utrecht, Nederlands),
Daniele Panozzo
(New York University),
Paolo Cignoni
(ISTI - CNR, Pisa)
- Material-Minimizing Forms and Structures
-
Martin Kilian,
Davide Pellis
(Vienna University of Technology),
Johannes Wallner
(Graz University of Technology),
Helmut Pottmann
(Vienna University of Technology)
- Reconfigurable Interlocking Furniture
-
Peng Song*
(University of Science and Technology of China),
Chi-Wing Fu*,
Yueming Jin
(The Chinese University of Hong Kong),
Hongfei Xu,
Ligang Liu
(University of Science and Technology of China),
Pheng-Ann Hen
(The Chinese University of Hong Kong),
Daniel Cohen-Or
(Tel Aviv University)
- Fabricable Tile Decors
-
Weikai Chen*
(University of Southern California),
Yuexin Ma*
(),
Sylvain Lefebvre
(INRIA),
Shiqing Xin
(Nanyang Technological University),
Jonas Martinez
(INRIA),
Wenping Wang
(The University of Hong Kong)
(* indicates co-first author)
HDR and Image Manipulation
- Learning to Predict Indoor Illumination from a Single Image
-
Marc-Andre Gardner
(Universite Laval),
Kalyan Sunkavalli,
Ersin Yumer,
Xiaohui Shen,
Emiliano Gambaretto
(Adobe Research),
Christian Gagne,
Jean-Francois Lalonde
(Universite Laval)
- Deep Reverse Tone Mapping
-
Yuki Endo,
Yoshihiro Kanamori,
Jun Mitani
(University of Tsukuba)
- HDR image reconstruction from a single exposure using deep CNNs
-
Gabriel Eilertsen,
Joel Kronander
(Linkoping University),
Gyorgy Denes,
Rafal K. Mantiuk
(University of Cambridge),
Jonas Unger
(Linkoping University)
- Transferring Image-based Edits for Multi-Channel Compositing
-
James W. Hennessey
(University College London),
Wilmot Li,
Bryan Russell,
Eli Shechtman
(Adobe Research),
Niloy Mitra
(University College London)
- Photo2ClipArt: Image Abstraction and Vectorization Using Layered Linear Gradients
-
Jean Dominique Favreau,
Florent Lafarge,
Adrien Bousseau
(Inria - Universite Cote d'Azur)
Geometry and Shape
- Sketch-Based Implicit Blending
-
Baptiste Angles
(University of Victoria and IRIT – Universite de Toulouse),
Marco Tarini
(Universita dell Insubria, ISTI/CNR),
Brian Wyvill
(University of Victoria),
Loic Barthe
(IRIT – Universite de Toulouse)
Andrea Tagliasacchi
(University of Victoria)
- Approximate Dissections
-
Noah Duncan
(University of California, Los Angeles),
Lap-Fai Yu
(University of Massachusetts Boston),
Sai-Kit Yeung
(Singapore University of Technology and Design),
Demetri Terzopoulos
(University of California, Los Angeles)
- Localized solutions of sparse linear systems for geometry processing
-
Philipp Herholz
(TU Berlin),
Timothy A. Davis
(Texas A&M),
Marc Alexa
(TU Berlin)
- DS++: A Flexible, Scalable and Provably Tight Relaxation for Matching Problems
-
Nadav Dym*,
Haggai Maron*,
Yaron Lipman
(Weizmann Institute of Science)
(*Joint first authors)
Volumes
- Robust Structure Simplification for Hex Re-meshing
-
Xifeng Gao
(New York University and University of Houston),
Daniele Panozzo
(New York University),
Wenping Wang
(The University of Hong Kong),
Zhigang Deng,
Guoning Chen
(University of Houston)
- Simplicial Complex Augmentation Framework for Bijective Maps
-
Zhongshi Jiang
(New York University),
Scott Schaefer
(Texas A&M University),
Daniele Panozzo
(New York University)
- Visibility-Consistent Thin Surface Reconstruction Using Multi-Scale Kernels
-
Samir Aroudj,
Patrick Seemann,
Fabian Langguth,
Stefan Guthe,
Michael Goesele
(Technische Universitat Darmstadt)
- Tensor Field Design in Volumes
-
Jonathan Palacios, Lawrence Roy, Prashant Kumar
(Oregon State University),
Chen-Yuan Hsu
(Bournemouth University),
Weikai Chen
(University of Hong Kong and USC Institute for Creative Technologies),
Chongyang Ma
(Snap Research),
Li-Yi Wei
(University of Hong Kong),
Eugene Zhang
(Oregon State University)
Displays
- Near-Eye Varifocal Augmented Reality Display using See-Through Screens
-
Kaan Aksit,
Ward Lopes,
Jonghyun Kim,
Peter Shirley,
David Luebke
(NVIDIA Corporation)
- Retinal 3D: Augmented Reality Near-Eye Display Via Pupil-Tracked Light Field Projection on Retina
-
Changwon Jang,
Kiseung Bang,
Seokil Moon,
Jonghyun Kim,
Seungjae Lee,
Byoungho Lee
(Seoul National University)
- Mix-and-Match Holography for Diffractive Display
-
Yifan (Evan) Peng
(The University of British Columbia),
Xiong Dun,
Qilin Sun,
Wolfgang Heidrich
(KAUST)
- Perceptually-Guided Foveation for Light Field Displays
-
Qi Sun
(Stony Brook University),
Fu-Chung Huang,
Joohwan Kim
(NVIDIA Corporation),
Li-Yi Wei
(University of Hong Kong)
David Luebke
(NVIDIA Corporation)
Fire, Flow and Flight
- Interactive Wood Combustion for Botanical Tree Models
-
Soren Pirk
(Stanford University),
Michal Jarzabek
(Adam Mickiewicz University),
Torsten Hadrich,
Dominik L. Michels
(KAUST),
Wojciech Palubicki
(Adam Mickiewicz University)
- How to Train Your Dragon: Example-Guided Control of Flapping Flight
-
Jungdam Won,
Jongho Park,
Kwanyu Kim,
Jehee Lee
(Seoul National University)
- A Hyperbolic Geometric Flow for Evolving Films and Foams
-
Sadashige Ishida
(Nikon Corporation and The University of Tokyo),
Masafumi Yamamoto
(The University of Tokyo),
Ryoichi Ando
(National Institute of Informatics),
Toshiya Hachisuka
(The University of Tokyo)
- City-Scale Traffic Animation Using Statistical Learning and Metamodel-Based Optimization
-
Weizi Li,
David Wolinski,
Ming C. Lin
(University of North Carolina at Chapel Hill)
Avatars and Faces
- Real-time 3D Eyelids Tracking from Semantic Edges
-
Quan Wen,
Feng Xu
Ming Lu,
Jun-Hai Yong
(Tsinghua University, Beijing)
- Learning a model of facial shape and expression from 4D scans
-
Tianye Li
(University of Southern California),
Timo Bolkart
(MPI for Intelligent Systems),
Hao Li
(University of Southern California),
Michael J. Black,
Javier Romero
(MPI for Intelligent Systems)
- Avatar Digitization From a Single Image For Real-Time Rendering
-
Liwen Hu,
Shunsuke Saito,
Lingyu Wei,
Koki Nagano
Jaewoo Seo,
Iman Sadeghi,
Jens Fursund
Yen-Chun Chen,
Hao Li
(University of Southern California)
- Bringing Portraits to Life
-
Hadar Averbuch-Elor,
Daniel Cohen-Or
(Tel Aviv University),
Johannes Kopf,
Michael Cohen
(Facebook)
Reflectance and Scattering
- Microfacet-based normal mapping for robust Monte Carlo path tracing
-
Vincent Schussler
(Karlsruhe Institute of Technology),
Eric Heitz
(Unity Technologies),
Johannes Hanika,
Carsten Dachsbacher
(Karlsruhe Institute of Technology)
- Polarization imaging reflectometry in the wild
-
Jeremy Riviere,
Ilya Reshetouski,
Luka Filipi,
Abhijeet Ghosh
(Imperial College London)
- Scratch Iridescence: Wave-Optical Rendering of Diffractive Surface Structure
-
Sebastian Werner,
Zdravko Velinov
(University of Bonn),
Wenzel Jakob
(EPFL),
Matthias Hullin
(University of Bonn)
- Azimuthal Scattering from Elliptical Hair Fibers
(TOG Paper)
-
Pramook Khungurn,
Steve Marschner
(Cornell University)
- A BSSRDF Model for Efficient Rendering of Fur with Global Illumination
-
Ling-Qi Yan*,
Weilun Sun*
(University of California at Berkeley),
Henrik Wann Jensen,
Ravi Ramamoorthi
(University of California, San Diego)
(*Joint first authors)
3D Scenes
- Adaptive Synthesis of Indoor Scenes via Activity-Associated Object Relation Graphs
-
Qiang Fu, Xiaowu Chen, Xiaotian Wang, Sijia Wen, Bin Zhou
(Beihang University),
Hongbo Fu
(City University of Hong Kong)
- Autonomous Reconstruction of Unknown Indoor Scenes Guided by Time-varying Tensor Fields
-
Kai Xu
(Shenzhen University and National University of Defense Technology (NUDT)),
Lintao Zheng
(National University of Defense Technology (NUDT)),
Zihao Yan,
Guohang Yan
(Shenzhen University),
Eugene Zhang
(Oregon State University),
Matthias Niesner
(Stanford University),
Oliver Deussen
(University of Konstanz, Germany),
Daniel Cohen-Or
(Tel Aviv University),
Hui Huang
(Shenzhen University)
- 3DLite: Towards Commodity 3D Scanning for Content Creation
-
Jingweih Huang,
Angela Dai,
Leonidas Guibas
(Stanford University),
Matthias Niessner
(Technical University of Munich)
- BigSUR: Large-scale Structured Urban Reconstruction
-
Tom Kelly
(University College London),
John Femiani
(Miami University),
Peter Wonka
(KAUST),
Niloy Mitra
(University College London)
Mappings and Deformation
- Planar Interpolation with Extreme Deformation, Topology Change and Dynamics
-
Yufeng Zhu
(The University of British Columbia and Adobe Research),
Jovan Popovic
(Adobe Research),
Robert Bridson
(The University of British Columbia and Autodesk),
Danny Kaufman
(Adobe Research)
- GPU-Accelerated Locally Injective Shape Deformation
-
Renjie Chen
(Max-Planck-Institut Informatik),
Ofir Weber
(Bar Ilan University)
- Autocuts: Simultaneous Distortion and Cut Optimization for UV Mapping
-
Roi Poranne
(ETH Zurich),
Marco Tarini
(Univ Insubria, Varese, Italy),
Sandro Huber
(ETH Zurich),
Daniele Panozzo
(New York University),
Olga Sorkine-Hornung
(ETH Zurich)
- Seamless: Seam Erasure and Seam-aware Decoupling of Shape from Mesh Resolution
-
Songrun Liu*,
Zachary Ferguson
(George Mason University),
Alec Jacobson
(University of Toronto),
Yotam Gingold
(George Mason University)
(*Joint first authors)
AR / VR
- SpinVR: Towards Live-Streaming 3D Virtual Reality Video
-
Robert Konrad*,
Donald G. Dansereau*,
Aniq Masood,
Gordon Wetzstein
(Stanford University)
(*Joint first authors)
- ChromaBlur: Rendering Chromatic Eye Aberration Improves Accommodation and Realism
-
Steven A. Cholewiak
(University of California at Berkeley),
Gordon D. Love
(Durhan University),
Pratul Srinivasan,
Ren Ng,
Martin S. Banks
(University of California at Berkeley),
- Smooth Assembled Mappings for Large-Scale Real Walking in VR
-
Zhichao Dong, Xiao-Ming Fu, Chi Zhang, Kang Wu,
Ligang Liu
(University of Science and Technology of China)
- Fully Perceptual-Based 3D Spatial Sound Individualization with an Adaptive Variational AutoEncoder
-
Kazuhiko Yamamoto,
Takeo Igarashi
(The University of Toky)
High Performance Imaging
- Compact Single-Shot Hyperspectral Imaging Using a Prism
-
Seung-Hwan Baek,
Incheol Kim
(KAIST),
Diego Gutierrez
(Universidad de Zaragoza),
Min H. Kim
(KAIST)
- High-Quality Hyperspectral Reconstruction Using a Spectral Prior
-
Inchang Choi,
Daniel S. Jeon,
Giljoo Nam
(KAIST),
Diego Gutierrez
(Universidad de Zaragoza),
Min H. Kim
(KAIST)
- DeepToF: Off-the-Shelf Real-Time Correction of Multipath Interference in Time-of-Flight Imaging
-
Julio Marco
Quercus Hernandez,
Adolfo Munoz
(Universidad de Zaragoza),
Yue Dong
(Microsoft Research Asia),
Adrian Jarabo
(Universidad de Zaragoza),
Min H. Kim
(KAIST),
Xin Tong
(Microsoft Research Asia),
Diego Gutierrez
(Universidad de Zaragoza)
- Snapshot Difference Imaging using Correlation Time-of-Flight Sensors
-
Clara Callenberg
(University of Bonn),
Felix Heide
(The University of British Columbia),
Gordon Wetzstein
(Stanford University),
Matthias Hullin
(University of Bonn)
Fluids in Particular
- Conformation Constraints for Efficient Viscoelastic Fluid Simulation
-
Hector Barreiro
(URJC Madrid),
Ignacio Garcia-Fernandez,
(Universitat de Valencia),
Ivan Alduan
(Next Limit),
Miguel A. Otaduy
(URJC Madrid)
- A Polynomial Particle-In-Cell Method
-
Chuyuan Fu,
Qi Guo,
Theodore Gast
Chenfanfu Jiang
(University of Pennsylvania),
Joseph Teran
(University Of California, Los Angeles)
- An Adaptive Generalized Interpolation Material Point Method for Simulating Elastoplastic Materials
-
Ming Gao,
Andre Pradhana Tampubolon,
Chenfanfu Jiang,
Eftychios Sifakis
(University of Wisconsin-Madison)
- A Unified Particle System Framework for Multi-Phase, Multi-Material Visual Simulations
-
Tao Yang
(Tsinghua University, Beijing),
Jian Chang
(Bournemouth University),
Ming C. Lin
(University of North Carolina at Chapel Hill),
Ralph R. Martin
(Cardiff University),
Jian Zhang
(Bournemouth University),
Shi-Min Hu
(Tsinghua University, Beijing)
Rendering and Sampling
- Gradient-Domain Path Reusing
-
Pablo Bauszat,
Victor Petitjean,
Elmar Eisemann
(TU Delft)
- Real-time Global Illumination by Precomputed Local Reconstruction from Sparse Radiance Probes
-
Ari Silvennoinen
(Aalto University and Remedy Entertainment),
Jaakko Lehtinen
(Aalto University and NVIDIA Research)
- Deep Scattering: Rendering Atmospheric Clouds with Radiance-Predicting Neural Networks
-
Simon Kallweit,
Thomas Müller
(Disney Research and ETH Zürich),
Brian McWilliams
(Disney Research),
Markus Gross
(Disney Research and ETH Zürich),
Jan Novak
(Disney Research)
- Fast Rendering of Fabric Micro-Appearance Models Under Directional and Spherical Gaussian Lights
-
Pramook Khungurn,
Rundong Wu,
James Noeckel,
Steve Marschner,
Kavita Bala
(Cornell University)
- Weighted Linde-Buzo-Gray Stippling
-
Oliver Deussen,
Marc Spicker,
Qian Zheng
(University of Konstanz)
Learning Geometry
- Learning to Group Discrete Graphical Patterns
-
ZhaoLiang Lun*
(University of Massachusetts Amherst),
Changqing Zou*
(Simon Fraser University),
Haibin Huang,
Evangelos Kalogerakis
(University of Massachusetts Amherst),
Ping Tan
(Simon Fraser University),
Marie-Paule Cani,
(INRIA Rhone-Alpes),
Hao Zhang
(Simon Fraser University)
(* indicates co-first author)
- Complementme: weakly-supervised component suggestions for 3D modeling
-
Minhyuk Sung,
Hao Su
(Stanford University),
Vladimir G. Kim
(Adobe Research),
Siddhartha Chaudhuri
(IIT Bombay),
Leonidas Guibas
(Stanford University)
- Learning to Predict Part Mobility from a Single Static Snapshot
-
Ruizhen Hu,
Wenchao Li
(Shenzhen University),
Oliver van Kaick
(Carleton University),
Ariel Shamir
(The Interdisciplinary Center),
Hao Zhang
(Simon Fraser University),
Hui Huang
(Shenzhen University)
- Interactive Example-Based Terrain Authoring with Conditional Generative Adversarial Networks
-
Eric Guerin,
Julie Digne,
Eric Galin,
Adrien Peytavie,
Christian Wolf
(LIRIS),
Bedrich Benes
(Purdue University),
Benoit Martinez
(Ubisoft Entertainment)
Multi-View 3D
- Casual 3D Photography
-
Peter Hedman
(University College London),
Suhib Alsisan,
Richard Szeliski,
Johannes Kopf
(Facebook)
- Soft 3D Reconstruction for View Synthesis
-
Eric Penner,
Li Zhang
(Google Inc.)
- Near-eye Light Field Holographic Rendering with Spherical Waves for Wide Field of View Interactive 3D Computer Graphics
-
Liang Shi
(NVIDIA Corporation and Massachusetts Institute of Technology),
Fu-Chung Huang,
Ward Lopes
(NVIDIA Corporation),
Wojciech Matusik
(Massachusetts Institute of Technology),
David Luebke
(NVIDIA Corporation)
- Fast Gaze-Contingent Optimal Decompositions for Multifocal Displays
-
Olivier Mercier
(Universite de Montreal and Oculus Research),
Yusufu Sulai,
Kevin Mackenzie,
Marina Zannoli,
James Hillis
(Oculus Research),
Derek Nowrouzezahrai
(McGill University),
Douglas Lanman
(Oculus Research)
Design and Fabrication
- Computational Design of Wind-up Toys
-
Peng Song,
Xiaofei Wang,
Xiao Tang
(University of Science and Technology of China),
Chi-Wing Fu
(The Chinese University of Hong Kong),
Hongfei Xu,
Ligang Liu
(University of Science and Technology of China),
Niloy Mitra
(University College London)
- Computational Design and Fabrication of Soft Pneumatic Objects with Desired Deformations
-
Yizhong Zhang,
Like Ma
(Zhejiang University),
Yang Liu
(Microsoft Research Asia),
Kun Zhou
(Zhejiang University),
Xin Tong
(Microsoft Research Asia)
- MetaSilicone: Design and Fabrication of Composite Silicone with Desired Mechanical Properties
-
Jonas Zehnder
(Disney Research and Universite de Montreal),
Espen Knoop,
(Disney Research),
Bernhard Thomaszewski
(Universite de Montreal)
- Scattering-aware Texture Reproduction for 3D Printing
-
Oskar Elek
(Charles University),
Denis Sumin
(Max Planck Institute for Informatics),
Ran Zhang
(IST Austria),
Tim Weyrich
(University College London),
Karol Myszkowski
(Max Planck Institute for Informatics),
Bernd Bickel
(IST Austria),
Alexander Wilkie,
Jaroslav Krivanek
(Charles University)
- 3D Printing Wireless Connected Objects
-
Vikram Iyer,
Justin Chan,
Shyam Gollakota
(University of Washington)
Hands and Bodies
- Online Generative Model Personalization for Hand Tracking
-
Anastasia Tkach*
(EPFL),
Andrea Tagliasacchi*
(University of Victoria),
Edoardo Remelli,
Mark Pauly
(EPFL),
Andrew Fitzgibbon
(Microsoft)
(*Joint first authors)
- Articulated Distance Fields for Ultra-Fast Tracking of Hands Interacting
-
Jonathan Taylor, Vladimir Tankovich, Danhang Tang, Cem Keskin, David Kim, Philip Davidson, Adarsh Kowdle, Shahram Izadi
(perceptiveIO, Inc)
- Embodied Hands: Modeling and Capturing Hands and Bodies Together
-
Javier Romero*
(Body Labs),
Dimitrios Tzionas*
Michael J. Black
(MPI for Intelligent Systems)
(*Joint first authors)
- Motion2Fusion: Real-time Volumetric Performance Capture
-
Mingsong Dou, Philip Davidson, Sean Ryan Fanello, Sameh Khamis, Adarsh Kowdle, Christoph Rhemann, Vladimir Tankovich, Shahram Izadi
(perceptiveIO, Inc)
kesen.huang@gmail.com