Page maintained by Ke-Sen Huang and Roy Walmsley.Roy has a mirror page here.If you have additions or changes, send an e-mail.
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint. I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking. Thus you may need to search on the page to find the actual document.
Changelog
Shape Matching, Classification and Retrieval
- Multivariate Density-Based 3D Shape Descriptors
- Ceyhun Burak Akg, Bülent Sankur, Francis Schmitt, Yücel Yemez
- Augmented Symmetry Transforms
- Raif Rustamov
- Adapting Geometric Attributes for Expression-Invariant 3D Face Recognition
- Xiaoxing Li, Hao Zhang
Animation and Modeling Human Characters
- Realistic Hair from a Sketch
- Jamie Wither, Florence Bertails, Marie-Paule Cani
- "Do Like Me", "Do Like This": Creating Animations by Teaching a Virtual Human
- Marc Salvati,Seung Zoo Jeong,Naoki Hashimoto,Makoto Sato
- Knowledge-Based Extraction of Control Skeletons for Animation
- Fabien Dellas, Laurent Moccozet, Nadia Magnenat-Thalmann,Michela Mortara, Giuseppe Patane,Michela Spagnuolo
- Hierarchical Spatial Hashing for Real-Time Collision Detection
- Mathias Eitz, Lixu Gu
Shape Compression and Simplification
- Deforming surface simplification based on dynamic geometry sampling
- Frederic Payan, Stefanie Hahmann, Georges-Pierre Bonneau
- Polyhedral Simplification Preserving Character Lines Extracted from Images
- Minica Panchetti, Jean-Philippe Pernot, Philippe Veron
- GPU-Accelerated Shape Simplification for Mechanical-Based Applications
- Jon Hjelmervik, Jean-Claude Léon
Shape Representation and Modeling
- Correction of Hypertextured Implicit Surfaces for Ray Casting
- Manuel Gamito, Steve Maddock
- Topological Generators and Cut-Graphs of Arbitrary Triangle Meshes
- Giuseppe Patane,Michela Spagnuolo, Bianca Falcidieno
- Robust Smooth Feature Extraction from Point Clouds
- Joel Daniels, Linh Ha, Tilo Ochotta, Claudio Silva
Shape Acquisition and Reconstruction
- Automatic Multiview Quadruple Alignment of Unordered Range Scans
- Frank ter Haar,Remco Veltkamp
- A Partition-of-Unity Based Algorithm for Implicit Surface Reconstruction Using Belief Propagation
- Yi-Ling Chen, Shang-Hong Lai
- Texture Atlas Generation for Inconsistent Meshes and Point Sets
- Patrick Degener, Reinhard Klein
Shape Analysis and Processing
- Anisotropic Filtering on Normal Field and Curvature Tensor Field Using Optimal Estimation Theory
- Min Liu, Yushen Liu, Karthik Ramani
- Skeleton-Based Hierarchical Shape Segmentation
- Dennie Raniers, Alexandru Telea
- Localized Homology
- Afra Zomorodian, Gunnar Carlsson
- Iterative Methods for Improving Mesh Parameterizations
- Shen Dong, Michael Garland
Short Papers
- Automatic Generation of Bas-Reliefs from 3D Shapes
- Wenhao Song, Alexander G. Belyaev, Hans-Peter Seidel
- Topology Driven 3D Mesh Hierarchical Segmentation
- Julien Tierny, Jean-Philippe Vandeborre, Mohamed Daoudi
- Automatic 2D Shape Orientation by Example
- Waqar Saleem, Danyi Wang, Alexander G. Belyaev, Hans-Peter Seidel
- 3D Vascular Shape Segmentation for Fluid-Structure Modeling
- Najah Hraiech, Michael Carroll, Michel Rochette, Jean-Louis Coatrieux
- Preprocessing for Accelerating Convergence of Repulsive-Particle Systems for Sampling Implicit Surfaces
- Masafumi Oka, Susumu Nakata, Satoshi Tanaka
Meshing
- Delaunay Meshing of Isosurfaces
- Tamal K. Dey, Joshua A. Levine
- Meshing Non-Uniformly Sampled and Incomplete Data Based on Displaced T-Spline Level Sets
- Huaiping Yang, Bert Jüttler
- Certified Meshing of Families of Isosurfaces
- Simon Plantinga, Gert Vegter
kesen.huang@gmail.com, roy.walmsley@gmail.com