Usage:
ObjectTemplate.BoneName
name
Argument values:
argument 1: | A, HipPack, backpack, hippack; most commonly A |
Description: This property is used exclusively in Battlefield Vietnam. Equivalent to SetBoneName.
Used in object types (and how often in each type): KitPart (14%)
Used in a total of 2 .con files: Objects.con
Parent directory of these .con files: vietnamObjects/Items
Example: (from vietnamObjects/Items/NVA/Common/Objects.con)
ObjectTemplate.Create KitPart Jap_Helmet
rem ObjectTemplate.geometry Jap_Helmet
ObjectTemplate.geometry
ObjectTemplate.BoneName A
ObjectTemplate.CopyLinksCount 0
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.