Usage:
ObjectTemplate.IsSpawnEffect
boolean
Argument values:
argument 1: | 1; most commonly 1 |
Used in object types (and how often in each type): Emitter (1%)
Used in a total of 4 .con files: Effects.con
Parent directories of these .con files: objects/Vehicles, objects/Effects
Example: (from objects/Effects/e_EaglesNestSafeWreck/Effects.con)
rem -------------------------------------
rem *** Em_EssenSiloWreck_1 ***
ObjectTemplate.Create Emitter Em_EaglesNestSafeWreck_1
ObjectTemplate.Template Eagles_Safe_wreck1_M1
ObjectTemplate.AddEmitterSpeed 1
ObjectTemplate.EmitterSpeedScale 1
ObjectTemplate.LodDistance 375
ObjectTemplate.TimeToLive CRD_NONE/1/0/0
ObjectTemplate.Intensity CRD_NONE/1/0/0
ObjectTemplate.RelativePositionInDof CRD_NONE/0/0/0
ObjectTemplate.PositionalSpeedInDof CRD_UNIFORM/0/0/0
ObjectTemplate.PositionalSpeedInUp CRD_UNIFORM/0/0/0
ObjectTemplate.PositionalSpeedInRight CRD_UNIFORM/0/0/0
ObjectTemplate.StartRotation CRD_UNIFORM/0/0/0
ObjectTemplate.IsSpawnEffect 1
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.