Usage:
ObjectTemplate.MaxWireLength
number
Argument values:
argument 1: | 5 |
Description: This property is used exclusively in Battlefield Vietnam.
Used in object types (always present 100% of the time): Winch
Used in one .con file: vietnamObjects/Vehicles/Air/UH1Transport/Objects.con
Example: (from vietnamObjects/Vehicles/Air/UH1Transport/Objects.con)
rem *Winch - move tp physics.con*
ObjectTemplate.Create Winch UH1Winch
ObjectTemplate.NetworkableInfo UH1WinchInfo
ObjectTemplate.LoadSoundScript Sounds/winch.ssc
ObjectTemplate.HasMobilePhysics 1
ObjectTemplate.MaxWireLength 5
ObjectTemplate.HookUpTime 1
ObjectTemplate.DropSpeed 1.5
ObjectTemplate.RaiseSpeed 2
ObjectTemplate.AttachRadius 1
ObjectTemplate.MaxTension 600
ObjectTemplate.TowingInfluence 0.3
ObjectTemplate.WireLinkTemplateName UH1WireLink
ObjectTemplate.InputToDropWire c_PIAltFire
ObjectTemplate.Iterate 1
ObjectTemplate.Stiffness 100
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.