Usage:
ObjectTemplate.PositionOffset
x/y/z
Argument values:
argument 1: | -0.5/0/0, -1/0/0, 0/-0.5/0, 0/-1.577/-0.6, 0/0.088/0, 0/0/-0.6, 0/0/0, 1/0/0; most commonly 0/0/-0.6 |
Description: This property is used exclusively in Battlefield Vietnam. Equivalent to SetPositionOffset.
Related properties: AutomaticReset, FlapLift
Used in object types (and how often in each type): Wing (11%)
Used in a total of 6 .con files: Physics.con
Parent directory of these .con files: vietnamObjects/Vehicles
Example: (from vietnamObjects/Vehicles/Air/Corsair/Physics.con)
rem *** Corsair_BodyWing ***
ObjectTemplate.Create Wing Corsair_BodyWing
ObjectTemplate.PositionOffset 0/0/-0.6
ObjectTemplate.WingLift 7
ObjectTemplate.PitchOffset 6
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.