FlapLift Property [Vietnam]

Usage:
   ObjectTemplate.FlapLift number

Argument values:

argument 1:    range is 0 to 9; most commonly 1, 1.3, 2

Description: This property is used exclusively in Battlefield Vietnam. Equivalent to SetFlapLift.

Related properties: AutomaticReset

Used in object types (and how often in each type): Wing (12%)

Used in a total of 9 .con files: Physics.con

Parent directory of these .con files: vietnamObjects/Vehicles

Example: (from vietnamObjects/Vehicles/Air/F4Phantom/Physics.con)
   rem ObjectTemplate.wingLift 5
   rem *** Phantom_RudderBackVertical ***
   ObjectTemplate.Create Wing Phantom_Rudder
   ObjectTemplate.NetworkableInfo Phantom_wing_info
   ObjectTemplate.Geometry ve_F4_Rudder_M1
   ObjectTemplate.MinRotation 0/-20/0
   ObjectTemplate.MaxRotation 0/20/0
   ObjectTemplate.MaxSpeed 0/0/0
   ObjectTemplate.Acceleration 0/-50/0
   ObjectTemplate.InputToPitch c_PIYaw
   ObjectTemplate.AutomaticReset 1
   ObjectTemplate.PositionOffset 0/-0.5/0
   ObjectTemplate.WingLift 1.5
   ObjectTemplate.FlapLift 1


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.