Usage:
ObjectTemplate.RotationalSpeedInRight
CRD
Argument values:
argument 1: | CRD, e.g. CRD_NONE/0.1/0/0, CRD_NONE/0/0/0, CRD_NONE/1/0/0, CRD_NONE/2/0/1, CRD_NONE/25/0/0, CRD_UNIFORM/0/0/0, CRD_UNIFORM/0/1/0, CRD_UNIFORM/0/2/1, CRD_UNIFORM/1/0/0, CRD_UNIFORM/1/0/1, CRD_UNIFORM/1/10/0, CRD_UNIFORM/1/2/0, ... |
Description: Argument 1 is a CRD type.
Related properties: Intensity, StartRotation
Used in object types (and how often in each type): Emitter (23%)
Used in a total of 156 .con files: Effects.con
Parent directory of these .con files: objects/Effects
Example: (from objects/Effects/e_Wasserfallfume/Effects.con)
rem *** Em_WasserfallFume_Fire ***
ObjectTemplate.Create Emitter Em_WasserfallFume_Fire
ObjectTemplate.Template Fx_WasserfallFume_Fire
ObjectTemplate.Looping 1
ObjectTemplate.AddEmitterSpeed 1
ObjectTemplate.EmitterSpeedScale 1
ObjectTemplate.StartProbability 1
ObjectTemplate.LodDistance 500
ObjectTemplate.Delay CRD_NONE/0/0/0
ObjectTemplate.TimeToLive CRD_NONE/1/0/0
ObjectTemplate.Intensity CRD_NONE/30/0/0
ObjectTemplate.intensityOverTime
ObjectTemplate.RelativePositionInDof CRD_NONE/1/0/0
ObjectTemplate.RelativePositionInUp CRD_NONE/0/0/0
ObjectTemplate.RelativePositionInRight CRD_NONE/0/0/0
ObjectTemplate.PositionalSpeedInDof CRD_NONE/-7/0/0
ObjectTemplate.PositionalSpeedInUp CRD_NONE/0/0/0
ObjectTemplate.PositionalSpeedInRight CRD_NONE/0/0/0
ObjectTemplate.RotationalSpeedInDof CRD_NONE/1/0/0
ObjectTemplate.RotationalSpeedInUp CRD_NONE/1/0/0
ObjectTemplate.RotationalSpeedInRight CRD_NONE/1/0/0
ObjectTemplate.StartRotation CRD_NONE/1/0/0
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.