Usage:
Ai.SetNSearchTypes
number *** DEPRICATED ***
Argument values:
argument 1: | 2 |
argument 2: | *** |
argument 3: | DEPRICATED |
argument 4: | *** |
This property is not a part of any defined type of object.
Used in one .con file: Bf1942/Levels/El_Alamein/Aipathfinding.con
Example: (from Bf1942/Levels/El_Alamein/AIpathFinding.con)
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
rem *** pathfinding debug mode
rem game.aiPathfindingDebuggingActive 1
rem *** Set number of maps ***
rem ai.setNSearchMaps 2 *** DEPRICATED ***
Ai.SetNSearchTypes 2 *** DEPRICATED ***
rem *** Set number of AStar resources ***
Ai.NumAStarResources 12
rem *** Setup map parameters ***
rem *** searchMap name/waterHeight/waterDepth/maxSlope/brush/lowClipLevel/hiClipLevel/consideAITypes
Ai.AddSearchMap Tank0 0 0 30 3.0 0.3 2.5 0
Ai.AddSearchType Tank 0 0
Ai.SetMapSpawnPoints 0 1024/1024
Ai.SetSmoothing 0 20
Ai.AddSearchMap Infantry1 0 1.5 30 1.0 0.4 2.0 1
Ai.AddSearchType Infantery 1 0
Ai.SetMapSpawnPoints 1 1024/1024
Ai.SetSmoothing 1 10
rem *** Boat ***
Ai.AddSearchType Boat
rem *** LandingCraft ***
Ai.AddSearchType LandingCraft
rem *** Car ***
rem *** Car ***
Ai.AddSearchMap Car4 0 0 20 4.0 0.3 2.5 0
Ai.AddSearchType Car 2 0
Ai.SetMapSpawnPoints 2 1024/1024
Ai.SetSmoothin 2 6
Go to the Ai properties list page, Ai page, All Properties list, or Main scripting page.