SetHasExposedSoldier Property

Usage:
   AiTemplatePlugIn.SetHasExposedSoldier boolean

Argument values:

argument 1:    0, 1; most commonly 1

Related properties: EquipmentType

Used in object types (and how often in each type): Unit (42%)

Used in a total of 52 .con files: Objects.con

Parent directories of these .con files: objects/Vehicles, objects/Stationary_Weapons, Bf1942/Levels

Example: (from objects/Vehicles/Sea/Daihatsu/Ai/Objects.con)
   AiTemplatePlugIn.Create Unit DaihatsuMgUnit
   AiTemplatePlugIn.EquipmentType 11
   AiTemplatePlugIn.SetStrategicStrength 0 1
   AiTemplatePlugIn.SetStrategicStrength 1 1
   AiTemplatePlugIn.SetSelectKey PIMenuSelect2
   AiTemplatePlugIn.SetHasExposedSoldier 1


Go to the AiTemplatePlugIn properties list page, AiTemplatePlugIn page, All Properties list, or Main scripting page.