Usage:
GeometryTemplate.SetSkin
skin
Argument values:
argument 1: | animations/1PBritBody.skn, animations/1PBritCommandoLeftHand.skn, animations/1PBritCommandoRightHand.skn, animations/1PBritLeftHand.skn, animations/1PBritRightHand.skn, animations/1PDesGerBody.skn, animations/1PFrBody.skn, ... |
Used in object types (and how often in each type): AnimatedMesh (100%), StandardMesh (1%)
Used in a total of 65 .con files: Geometries.con
Parent directories of these .con files: objects/Vehicles, objects/Soldiers, objects/Items
Example: (from objects/Soldiers/FrenchSoldier/Geometries.con)
GeometryTemplate.Create AnimatedMesh Soldier/1PFrBody
GeometryTemplate.SetSkin animations/1PFrBody.skn
GeometryTemplate.File 1PFrBody
Go to the GeometryTemplate properties list page, GeometryTemplate page, All Properties list, or Main scripting page.