Usage:
ObjectTemplate.AddWorkOnMaterial
number
Argument values:
argument 1: | range is 1 to 15; most commonly 2, 3, 4, 8 |
Description: For effects, this sets what ground Material IDs (1-15) the effect will work on.
Related properties: AddTemplate, SaveInSeparateFile
Used in object types (and how often in each type): EffectBundle (7%)
Used in a total of 37 .con files: Effects.con
Parent directory of these .con files: objects/Effects
Example: (from objects/Effects/e_wdustwheelFL/Effects.con)
rem *** e_wdustwheelFL ***
ObjectTemplate.Create EffectBundle e_wdustwheelFL
ObjectTemplate.SaveInSeparateFile 1
rem -------------------------------------
ObjectTemplate.AddTemplate Em_wdustwheelFL
ObjectTemplate.TimeToLive CRD_NONE/-1/0/0
rem -------------------------------------
ObjectTemplate.AddWorkOnMaterial 13
ObjectTemplate.AddWorkOnMaterial 10
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.