Usage:
ObjectTemplate.IsHeatSeeking
boolean
Argument values:
argument 1: | 1; most commonly 1 |
Description: This property is used exclusively in Battlefield Vietnam.
Used in object types (and how often in each type): Projectile (2%)
Used in a total of 3 .con files: Objects.con, Weapons.con
Parent directories of these .con files: vietnamObjects/Vehicles, vietnamObjects/HandWeapons
Example: (from vietnamObjects/HandWeapons/SA7/Objects.con)
ObjectTemplate.Create Projectile SA7Projectile
ObjectTemplate.Geometry projectile_m1
ObjectTemplate.TimeToLive CRD_NONE/120/0/0
rem ObjectTemplate.endEffectTemplate e_ExplDirt
rem ObjectTemplate.timeOnEndEffect 0.5
ObjectTemplate.HasCollisionPhysics 1
ObjectTemplate.GravityModifier 0.1
ObjectTemplate.HasCollisionEffect 1
ObjectTemplate.InvisibleAtEndEffect 1
ObjectTemplate.DamageType 1
ObjectTemplate.Material 242
ObjectTemplate.Material2 200
ObjectTemplate.Radius 4
ObjectTemplate.ForceOnExplosion 1
ObjectTemplate.IsHeatSeeking 1
ObjectTemplate.HeatMaxTurnForce 5
ObjectTemplate.HeatMaxTurnForceVsAir 75
ObjectTemplate.AddTemplate e_rocketFume
ObjectTemplate.LoadSoundScript ..\..\common\Sounds\bazookaprojectile.ssc
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.