Usage:
ObjectTemplate.NrOfObjectToSpawn
boolean
Argument values:
argument 1: | 1; most commonly 1 |
Description: Set in ObjectSpawnTemplates.con, this is the total number of objects that will ever spawn at a spawn point. This is used in the Coral Sea scenario (it is set to 1) so that only one carrier will spawn for each side.
Used in object types (and how often in each type): ObjectSpawner (1%)
Used in one .con file: Bf1942/Levels/Coral_Sea/Conquest/Objectspawntemplates.con
Example: (from Bf1942/Levels/Coral_Sea/Conquest/ObjectSpawnTemplates.con)
ObjectTemplate.Create ObjectSpawner carrierSpawner_1
ObjectTemplate.SetObjectTemplate 1 Hiryu
ObjectTemplate.SpawnDelay 300
ObjectTemplate.SpawnDelayAtStart 0
ObjectTemplate.TimeToLive 120
ObjectTemplate.Distance 200
ObjectTemplate.TeamOnVehicle 1
ObjectTemplate.NrOfObjectToSpawn 1
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.