Usage:
ObjectTemplate.SetSinkingSpeedMod
number
Argument values:
argument 1: | range is 0 to 7; most commonly 1 |
Description: This property is used in the landing craft, in their Physics.con files. It is used to modify a FloatingBundle. By putting different values on the two floaters you get different sinking effects, a la Titanic.
Related properties: SetFloatMaxLift, SetFloatMinLift
Used in object types (and how often in each type): FloatingBundle (45%)
Used in a total of 12 .con files: Physics.con, Weapons.con
Parent directories of these .con files: objects/Vehicles, Bf1942/Levels
Example: (from objects/Vehicles/Sea/ItLcvp/Physics.con)
rem *** ItLcvp_Floater ***
ObjectTemplate.Create FloatingBundle ItLcvp_Floater
ObjectTemplate.SetHullHeight 2.8
ObjectTemplate.SetFloatMaxLift 6
ObjectTemplate.SetFloatMinLift 6
ObjectTemplate.SetSinkingSpeedMod 1
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.