SetSinkingSpeedMod Property

Usage:
   ObjectTemplate.SetSinkingSpeedMod number

Argument values:

argument 1:    range is 0 to 7; most commonly 1

Description: This property is used in the landing craft, in their Physics.con files. It is used to modify a FloatingBundle. By putting different values on the two floaters you get different sinking effects, a la Titanic.

Related properties: SetFloatMaxLift, SetFloatMinLift

Used in object types (and how often in each type): FloatingBundle (45%)

Used in a total of 12 .con files: Physics.con, Weapons.con

Parent directories of these .con files: objects/Vehicles, Bf1942/Levels

Example: (from objects/Vehicles/Sea/ItLcvp/Physics.con)
   rem *** ItLcvp_Floater ***
   ObjectTemplate.Create FloatingBundle ItLcvp_Floater
   ObjectTemplate.SetHullHeight 2.8
   ObjectTemplate.SetFloatMaxLift 6
   ObjectTemplate.SetFloatMinLift 6
   ObjectTemplate.SetSinkingSpeedMod 1


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