This page tracks the new paper links made to my list of Eurographics 2008 papers.
Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
October 11, 2009
August 28, 2008
August 1, 2008
July 16, 2008
July 4, 2008
June 18, 2008
May 19, 2008
May 9, 2008
May 2, 2008
April 30, 2008
April 21, 2008
April 4, 2008
March 12, 2008
March 4, 2008
February 27, 2008
February 26, 2008
February 18, 2008
February 15, 2008
February 13, 2008
February 4, 2008
- Shadowed Relighting of Dynamic Geometry with 1D BRDFs
- Video Carving
- Interactive Stroke-Based NPR using Hand Postures on Large Displays (Project)
- Revealing Pentimenti Through Raking Angle Photography
February 2, 2008
January 30, 2008
January 29, 2008
- Dynamic Sampling and Rendering of Algebraic Point Set Surfaces (Project)
January 26, 2008
January 24, 2008
January 23, 2008
January 21, 2008
- Real-Time Volumetric Tests Using Layered Depth Images
January 16, 2008
January 14, 2008
January 8, 2008
January 7, 2008
January 4, 2008
- A Fast Simulation Method Using Overlapping Grids for Interactions between Smoke and Rigid Objects
- GPU-based Fast Ray Casting for a Large Number of Metaballs
January 3, 2008
December 29, 2007
- An Example-based Procedural System for Element Arrangement (Project)
- Identification of Dynamic Mass Spring Parameters for Deformable Body Simulation
December 26, 2007
- Sketch-Based Procedural Surface Modeling and Compositing using Surface Trees (Project)
- Sketching and Composing Widgets for 3D Manipulation (Project)
- Higher Order Barycentric Coordinates
December 25, 2007
December 24, 2007
December 22, 2007
- Single-pass Scalable Subsurface Rendering with Lightcuts
December 20, 2007
- Modeling a Generic Tone-Mapping Operator (Project)
- Effect of Character Animacy and Preparatory Motion on Perceptual Magnitude of Errors in Ballistic Motion
- Image-Based Shaving
December 19, 2007
- Characterization for High Dynamic Range Imaging
- Accurate Shadows by Depth Complexity Sampling
- Viewfinder Alignment
- Surface Reconstruction From Non-parallel Curve Networks
December 11, 2007
- Real-time rendering and editing of vector-based terrains
- The Beam Radiance Estimate for Volumetric Photon Mapping
December 10, 2007
December 4, 2007
- Agile Spectrum Imaging: Programmable Wavelength Modulation for Cameras and Projectors
December 3, 2007
- Augmented Panoramic Video (Abstract)
- Interactive Volume Rendering with Dynamic Ambient Occlusion and Color Bleeding (Project)
December 2, 2007
- Automatic Conversion of Mesh Animations into Skeleton-based Animations (Project)
- Floating Textures (Project)
- Fluid in Video: Augmenting Real Video with Simulated Fluids
- Visualizing underwater ocean optics
- Photo-realistic Rendering of Metallic Car Paint from Image-Based Measurements
- Ray Casting Algebraic Surfaces using the Frustum Form
- Page published
kesen.huang@gmail.com