This page tracks the new paper links made to my list of Eurographics 2021 papers.
Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
June 3, 2021
- Rank-1 Lattices for Efficient Path Integral Estimation
April 23, 2021
- Honey I Shrunk the Domain: Reduced Domain Decomposition for Efficient Optimization of Fluids
- Texture Defragmentation for Photo-Reconstructed 3D Models
- Orthogonalized Fourier Polynomials for Signal Approximation and Transfer
April 15, 2021
- MultiResGNet: Approximating Nonlinear Deformation via Multi-Resolution Graphs
- Velocity Skinning for Real-time Stylized Skeletal Animation
April 9, 2021
- Cyclostationary Gaussian noise: theory and synthesis
March 29, 2021
- Interactive Photo Editing on Smartphones via Intrinsic Decomposition
- Write Like You: Synthesizing Your Cursive Online Chinese Handwriting via Metric-based Meta Learning
- Neural Acceleration of Scattering-Aware Color 3D Printing
March 18, 2021
- Restricted Power Diagrams on the GPU
March 17, 2021
- Learning and Exploring Motor Skills with Spacetime Bounds
- LoBSTr: Real-time Lower-body Pose Prediction from Sparse Upper-body Tracking Signals
- Walk2Map: Extracting Floor Plans from Indoor Walk Trajectories
March 16, 2021
- Fast Updates for Least-Squares Rotational Alignment
- Orthogonalized Fourier Polynomials for Signal Approximation and Transfer
- Towards a Neural Graphics Pipeline for Controllable Image Generation
- Adaptive Compositing and Navigation of Variable Resolution Images
- Broadmark: A Testing Framework for Broad‐Phase Collision Detection Algorithms
- Constructing Human Motion Manifold With Sequential Networks
- Correlation-aware multiple importance sampling for bidirectional rendering algorithms
- >Data Assimilation for Full 4D PC‐MRI Measurements: Physics‐Based Denoising and Interpolation
- EMU: Efficient Muscle Simulation in Deformation Space
- Hyperspectral Inverse Skinning
- Image Morphing with Perceptual Constraints and STN Alignment
- Interactive Programming for Parametric CAD
- Learning Multiple-Scattering Solutions for Sphere-Tracing of Volumetric Subsurface Effects
- Practical Face Reconstruction via Differentiable Ray Tracing
- Progressive Acquisition of SVBRDF and Shape in Motion
- Realistic Buoyancy Model for Real‐Time Applications
- SketchZooms: Deep Multi-view Descriptors for Matching Line Drawings
- Stochastic Volume Rendering of Multi-Phase SPH Data
- Time-Warped Foveated Rendering for Virtual Reality Headsets
- Wavelet-based Heat Kernel Derivatives: Towards Informative Localized Shape Analysis
- A Multiscale Microfacet Model Based on Inverse Bin Mapping
- Semantics-Guided Latent Space Exploration for Shape Generation
- Automatic surface segmentation for seamless fabrication using 4-axis millling machines
- Physically-based Book Simulation with Freeform Developable Surfaces
February 22, 2021
- RigidFusion: RGB-D Scene Reconstruction with Rigidly-moving Objects
- Spatiotemporal Texture Reconstruction for Dynamic Objects Using a Single RGB-D Camera
- Cyclostationary Gaussian noise: theory and synthesis
- Correlation-aware multiple importance sampling for bidirectional rendering algorithms
February 20, 2021
- Geometric construction of auxetic metamaterials
- Quad Layouts via Constrained T-Mesh Quantization
February 19, 2021
- Coherent Mark-based Stylization of 3D Scenes at the Compositing Stage
February 18, 2021
- Layout Embedding via Combinatorial Optimization
- Adversarial Single-Image SVBRDF Estimation with Hybrid Training
- Levitating Rigid Objects with Hidden Rods and Wires
- Fast Updates for Least-Squares Rotational Alignment
- Local Light Alignment for Multi-Scale Shape Depiction
- Write Like You: Synthesizing Your Cursive Online Chinese Handwriting via Metric-based Meta Learning
- LoBSTr: Real-time Lower-body Pose Prediction from Sparse Upper-body Tracking Signals
- Enabling Viewpoint Learning through Dynamic Label Generation
- Blue Noise Plots
- Hierarchical Raster Occlusion Culling
- Temporally Reliable Motion Vectors for Real-time Ray Tracing
February 10, 2021
- RigidFusion: RGB-D Scene Reconstruction with Rigidly-moving Objects
- Deep Detail Enhancement for Any Garment
- Neural Graphics Pipeline for Controllable Image Generation
- Walk2Map: Extracting Floor Plans from Indoor Walk Trajectories
- Learning Human Search Behavior from Egocentric Visual Inputs
- Curve Complexity Heuristic KD-trees for Neighborhood-based Exploration of 3D Curves
- Perceptual quality of BRDF approximations: dataset and metrics
- Blue Noise Plots
- Learning and Exploring Motor Skills with Spacetime Bounds
- Neural Acceleration of Scattering-Aware Color 3D Printing
- Page Created and Published
kesen.huang@gmail.com