Eurographics Symposium on Rendering 2019 papers on the web

Page maintained by Ke-Sen Huang. If you have additions or changes, send an e-mail.

Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint. I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking. Thus you may need to search on the page to find the actual document.

EG DL the Eurographics Digital Library Link for the paper    
Paper Abstract Paper Abstract   Author version Author Preprint   Paper Video Paper Video  

Paper Presentation Paper Presentation   Paper Images Paper Images   Paper Data Paper Data or Auxiliary Material   Demo Program or Source Code Demo Program or Source Code Related Links Related Links

Changelog

Paper Session #1: Materials & Reflectance

Flexible SVBRDF Capture with a Multi-Image Deep Network Paper Abstract Author Preprint Paper Data
Valentin Deschaintre, Miika Aittala, Fredo Durand, George Drettakis, Adrien Bousseau
On-Site Example-Based Material Appearance Acquisition Paper Abstract Author Preprint
Yiming Lin, Pieter Peers, Abhijeet Ghosh
Glint Rendering Based on a Multiple-Scattering Patch BRDF Paper Abstract Author Preprint Paper Video
Xavier Chermain, Frederic Claux, Stephane Merillou
Microfacet Model Regularization for Robust Light Transport Author Preprint Paper Presentation
Johannes Jendersie, Thorsten Grosch

Paper Session #2: High Performance Rendering

Ray Classification for Accelerated BVH Traversal Paper Abstract Author Preprint
Jakub Hendrich, Adam Pospisil, Daniel Meister, Jiri Bittner
Scalable Virtual Ray Lights Rendering for Participating Media Paper Abstract Author Preprint
Nicolas Vibert, Adrien Gruson, Heine Stokholm, Troels Mortensen, Wojciech Jarosz, Toshiya Hachisuka, Derek Nowrouzezahrai
Real-Time Hybrid Hair Rendering Paper Abstract Author Preprint Paper Video Paper Presentation Demo Program or Source Code
Erik Sven Vasconcelos Jansson, Matthaus Chajdas, Jason Lacroix, Ingemar Ragnemalm
Adaptive Temporal Sampling for Volumetric Path Tracing of Medical Data Paper Abstract Paper Video
Jana Martschinke, Stefan Hartnagel, Benjamin Keinert, Klaus Engel, Marc Stamminger

Paper Session #3: Spectral Effects

Real-time Image-based Lighting of Microfacet BRDFs with Varying Iridescence Paper Abstract Author Preprint Paper Video Paper Presentation
Tom Kneiphof, Tim Golla, Reinhard Klein
Wide Gamut spectral upsampling with fluorescence Paper Abstract Author Preprint
Alisa Jung, Alexander Wilkie, Johannes Hanika, Wenzel Jakob, Carsten Dachsbacher
Analytic Spectral Integration of Birefringence-Induced Iridescence Paper Abstract Author Preprint Demo Program or Source Code
Shlomi Steinberg
Spectral Primary Decomposition for Rendering with RGB Reflectance Author Preprint
Ian Mallett, Cem Yuksel

Paper Session #4: Light Transport

Quantifying the Error of Light Transport Algorithms Paper Abstract Author Preprint
Adam Celarek, Wenzel Jakob, Michael Wimmer, Jaakko Lehtinen
Adaptive BRDF-Oriented Multiple Importance Sampling of Many Lights Paper Abstract Author Preprint Demo Program or Source Code
Yifan Liu, Kun Xu, Lingqi Yan
Progressive Transient Photon Beams Paper Abstract Author Preprint Paper Video
Julio Marco, Ibon Guillen, Wojciech Jarosz, Diego Gutierre, Adrian Jarabo
Adaptive Multi-View Path Tracing
Basile Fraboni, Jean-Claude Iehl, Vincent Nivoliers

Paper Session #5: Sampling

Orthogonal Array Sampling for Monte Carlo Rendering Paper Abstract Author Preprint Demo Program or Source Code
Wojciech Jarosz, Afnan Enayet, Andrew Kensler, Charlie Kilpatrick, Per Christensen
Distributing Monte Carlo Errors as a Blue Noise in Screen Space by Permuting Pixel Seeds Between Frames Paper Abstract Author Preprint
Eric Heitz, Laurent Belcour
Fourier analysis of correlated Monte Carlo importance sampling Paper Abstract Author Preprint
Gurprit Singh, Kartic Subr, David Coeurjolly, Victor Ostromoukhov, Wojciech Jarosz
Combining Point and Line Samples for Direct Illumination Paper Abstract Author Preprint Paper Data
Katherine Salesin, Wojciech Jarosz

Paper Session #6: Interactive & Real-Time Rendering

Impulse Responses for Precomputing Light from Volumetric Media Paper Abstract Author Preprint
Adrien Dubouchet, Peter-Pike Sloan, Wojciech Jarosz, Derek Nowrouzezahrai
Tessellated Shading Streaming Paper Abstract Author Preprint Paper Video
Jozef Hladky, Hans-Peter Seidel, Markus Steinberger
Foveated Real-Time Path Tracing in Visual-Polar Space Paper Abstract Author Preprint
Matias Koskela, Atro Lotvonen, Markku Makitalo, Petrus Kivi, Timo Viitanen, Pekka Jaaskelainen
Global Illumination Shadow Layers Paper Abstract Author Preprint Demo Program or Source Code
Francois Desrichard, David Vanderhaeghe, Mathias Paulin

Paper Session #7: Deep Learning

Learned Fitting of Spatially Varying BRDFs Paper Abstract Author Preprint Paper Video
Sebastian Merzbach, Max Hermann, Martin Rump, Reinhard Klein
Example-based Colorization via Dense Encoding Pyramids Author Preprint Demo Program or Source Code
Chufeng Xiao, Chu Han, Zhuming Zhang, Jing Qin, Tienā€Tsin Wong, Guoqiang Han, Shengfeng He
Puppet Dubbing Author Preprint Paper Video
Ohad Fried, Maneesh Agrawala
Deep-learning the Latent Space of Light Transport Paper Abstract Author Preprint
Pedro Hermosilla, Sebastian Maisch, Tobias Ritschel, Timo Ropinski

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